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Genesis Update is Out Now!

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Genesis replaces the whole first act of Killsquad. It affects all the Recruit contracts. It's our biggest update so far, so I wanted to take a moment to explain the vision behind it, and what comes next. You know we've been very open about our development process before, and this time it's not going to be any different.

2019 brought the release of Killsquad, a good amount of sales, and a game we could iterate from. Killsquad was a lot of fun to play, but it was a small game.

2020 for us is all about VARIETY and PROGRESSION. By variety, we mean we want you to visit more places, meet more enemies, enjoy more game experiences, all of this providing a sense of journey & adventure through the Killsquad world. By progression, we mean we want you to slowly build up your hero, see him/her get stronger, learn new skills & get new gear. And, all of this, keeping the core action & online loop intact.

So, let's start with variety. With Genesis, you're going to feel a very different game experience from 2 months ago. Here's the highlights you can go play TODAY:
  • Quest system, where you receive and fulfill specific missions to progress through the recruit act. Gone is the time when you didn't know what to do next.
  • Less contracts, but each more carefully crafted, so each mission does feel unique and special. There's no 2 contracts where you're doing the same stuff.
  • New enemies & enemy progression. Each mission brings new foes for you to encounter, including 2 brand new semi-bosses.
  • New locations for you to visit, we'll let you discover those.
  • New gameplay mechanics so you get more of the stuff you already loved
  • Voice acting & storyline


As a systems upgrade, we also added an in-lobby chat, so finding partners is now easier than ever. Or you can just hang out there and make new friends.

With all this, the game should now feel very different. We can't wait to get your feedback, please do so in the forums. Because, guess what? we have 2 more variety-oriented updates lined up, let's call them Veteran Part 1 and Veteran Part 2.

Veteran 1 comes April and upgrades the first half of our veteran contracts. Visit the Vasperiath Nest. Meet Helldörren in his throne room. Watch as the Plague infects a planet. Meet the Federation in their crusade to control the galaxy.

Veteran 2 comes June and is the second part of our veteran experience. As announced, this takes place in an all-new planet, Skua, the military base of the Federation. So it's a brand new world, 100% new enemies, etc.

In parallel to this, we're working on a big Progression re-imagining. We're hard at work designing the new progression system. Our goal is to implement that sense of growth and power you guys desire, so expect deep changes to be announced soon here as well.

For those of you who are veterans, don't worry, your progress isn't wiped: your weapons, your vector and your progress are stored. As the Quest system is brand new, you'll still face the first quest, as if you were a rookie. So I recommend equipping just basic gear, and jumping in on the new Quests with the new guys to have fun together. We hope you have a blast. And don't worry, we're preparing stuff for you guys as well. Watch this space for news regarding depth and progression sooner than you think.

That's it for today, have fun, and expect a roadmap update with details about Vet1 and Vet2 soon.

If you want our classic patch notes with all the nitty-gritty, they are here:
https://steamcommunity.com/app/910490/discussions/0/1742268065070110507/

Dani out!