Christmas is coming!
Hello Bounty Hunters!
Here is a quick update on where things are at on the Killsquad development, we have a few things we want to discuss, so let's get things started!
If you follow Killsquad, you'll see we have lowered our price to 19.99 (or equivalent) from 24.99 on a permanent basis. This has been a decision we haven't taken lightly, and we want to share with you, our fans. We want you to understand what we've done, and why we feel this is right for Killsquad and us all:
First of all, during Early Access we want as many people as possible playing the game. Multiplayer games require more players than a single player experience: this is so matchmaking is not an issue. If you're playing say Outer Worlds, one copy gives you a great experience. But with Killsquad, more people means more squads. We have noticed and discussed with many of you how price is a stopper, and we have decided to make it a bit easier for you all. We want more of you playing Killsquad. And we're happy taking a bit of a revenue hit if that helps get you guys playing.
Second, we have noticed the game sells much better when it's on sale on Steam... more than 90% of our copies have been sold on those special occasions when the game was indeed cheaper. So more arguments for a slightly lower price point.
Of course, this has the downside of those of you who bought it at 24.99. Here's how we look into this. YES, you paid a bit more, and we are truly sorry for having made that mistake. But we have two options, being blunt: stay at 24.99, and give you guys a smaller community and a worse experience, or go 19.99, and your game will immediately get more players due to the new price point. What do we prefer? So we feel even in this case (which affects again less than 10% of our players, luckily) we all win with a lower price point.
Our plan is to keep this new price for the rest of Early Access. Seen in hindsight, maybe we should have had this price from the start. But we are not perfect, it's our first Early Access game, and we simply didn't know enough. This has been a learning experience for all of us, and we are very sorry if we have disappointed any of you. But we feel the community at large will benefit from this decision, where the upsides definitely outsize the downsides.
So we need to compensate you all for the pricing mishap, and we're going to do it right away. How about some Trading Cards?
Yes, you read it right! The Killsquad Steam trading cards are live since Saturday, so if you're into collecting stuff, now you have another reason to love the Killsquad universe. You have 8 cards to collect, custom backgrounds, emoticons, badges... the whole package. This is all included with your purchase, so they should appear right away. It's the first time we implement these so, if you spot any defects, just fire us an email at [email protected] or answer below and we'll look into it right away.
We're working full speed on our Christmas update. It's coming together nicely, expect seasonal surprises as we did on our Halloween update with the game lobby takeover. Want a teaser? We have one! How's this for a game lobby? We expect this to be in your hands sometime next week, and a bit earlier for our Beta users, so make sure you swing by. We're gonna give you something very very special.

Expect Christmas-themed missions, exclusive rewards, and gifts for everyone.
That's it for today! We're very happy reviews have risen, thanks so much guys. If you didn't review us, that's the best Christmas present you can give us. With our new price point, tell your friends about us, now it's easier than ever to join the fray.
And remember to follow us in our usual social media channels, repeated here for your convenience:
Thank you all for your continuous support. We're here because you're there. See you in the Outer Reach guys!
Here is a quick update on where things are at on the Killsquad development, we have a few things we want to discuss, so let's get things started!
Price
If you follow Killsquad, you'll see we have lowered our price to 19.99 (or equivalent) from 24.99 on a permanent basis. This has been a decision we haven't taken lightly, and we want to share with you, our fans. We want you to understand what we've done, and why we feel this is right for Killsquad and us all:
First of all, during Early Access we want as many people as possible playing the game. Multiplayer games require more players than a single player experience: this is so matchmaking is not an issue. If you're playing say Outer Worlds, one copy gives you a great experience. But with Killsquad, more people means more squads. We have noticed and discussed with many of you how price is a stopper, and we have decided to make it a bit easier for you all. We want more of you playing Killsquad. And we're happy taking a bit of a revenue hit if that helps get you guys playing.
Second, we have noticed the game sells much better when it's on sale on Steam... more than 90% of our copies have been sold on those special occasions when the game was indeed cheaper. So more arguments for a slightly lower price point.
Of course, this has the downside of those of you who bought it at 24.99. Here's how we look into this. YES, you paid a bit more, and we are truly sorry for having made that mistake. But we have two options, being blunt: stay at 24.99, and give you guys a smaller community and a worse experience, or go 19.99, and your game will immediately get more players due to the new price point. What do we prefer? So we feel even in this case (which affects again less than 10% of our players, luckily) we all win with a lower price point.
Our plan is to keep this new price for the rest of Early Access. Seen in hindsight, maybe we should have had this price from the start. But we are not perfect, it's our first Early Access game, and we simply didn't know enough. This has been a learning experience for all of us, and we are very sorry if we have disappointed any of you. But we feel the community at large will benefit from this decision, where the upsides definitely outsize the downsides.
Trading cards
So we need to compensate you all for the pricing mishap, and we're going to do it right away. How about some Trading Cards?
Yes, you read it right! The Killsquad Steam trading cards are live since Saturday, so if you're into collecting stuff, now you have another reason to love the Killsquad universe. You have 8 cards to collect, custom backgrounds, emoticons, badges... the whole package. This is all included with your purchase, so they should appear right away. It's the first time we implement these so, if you spot any defects, just fire us an email at [email protected] or answer below and we'll look into it right away.
Christmas update
We're working full speed on our Christmas update. It's coming together nicely, expect seasonal surprises as we did on our Halloween update with the game lobby takeover. Want a teaser? We have one! How's this for a game lobby? We expect this to be in your hands sometime next week, and a bit earlier for our Beta users, so make sure you swing by. We're gonna give you something very very special.

Expect Christmas-themed missions, exclusive rewards, and gifts for everyone.
That's it for today! We're very happy reviews have risen, thanks so much guys. If you didn't review us, that's the best Christmas present you can give us. With our new price point, tell your friends about us, now it's easier than ever to join the fray.
And remember to follow us in our usual social media channels, repeated here for your convenience:
- Killsquad on Twitter
- Novarama on Instagram
- Killsquad on Facebook
- Killsquad Official Youtube Channel
- Official Killsquad Discord Server
Thank you all for your continuous support. We're here because you're there. See you in the Outer Reach guys!