Christmas Update Beta 2 - Out Now
Today we give you Beta 2 of our Christmas update! Let's cut to the chase, shall we?
[h3]What's a Beta?[/h3]
A Beta is the first release of our next update. We release it to do final testing and gather feedback. So enter if you like to enjoy the earliest version, but stay away if you'd prefer a fully tested, stable release. This version will be in Beta for the next week or so, depending on the Bugs we find.
[h3]How do I join the Beta?[/h3]
Easy, join our Discord here, and join the #beta-instructions channel
[h3]I hate Discord! How do I join Beta?[/h3]
Right click on Killsquad, and then:
Properties > Betas > Enter the next code m9XVbZvCRv3bwxeF > Check Code
[h3]How do I report bugs?[/h3]
Please report bugs at #beta-bug-report.
[h3]How do I report bugs, non-Discord version?[/h3]
Please email them to [email protected].
[h2]Killsquad Xmas Beta update 0.15.1.3[/h2]
[h3]Crashes:[/h3]
· Fixed a couple of random crashes gathered with the Crash Reporter. Thank you for sending us your crashes.
· Fixed the bug where the game would crash with some users as soon as it's launched.
· Fixed the bug where the game could crash related with switching tabs.
[h3]General:[/h3]
· Adjusted the Colosseum's dynamic vector to fine-tune the difficulty (Thank you Bum)
· Adjusted the maximum resistance factor of enemies to different attack elements from 75 to 40 percent (Thank you Bum)
· Updated the Recruit Colosseum Contract to appear as an optional Contract. (Thank you Bum, thegreg!)
· Removed "Recommended Elements" in the Colosseum Contract description (Thank you thegreg!)
· Players can now switch weapons right before finishing an animation.
· Players can now cast another Skill right before finishing an animation.
· Added Faction Experience to chests in contracts and quests.
· Fixed the bug where players couldn't teleport with Cass' Shuriken in the middle of an attack (Thank you Qoinz!).
· Fixed the bug where players couldn't Phase Shift in the middle of an attack as Cass (Thank you Qoinz!).
· Fixed the issue where players couldn't cast Gadgets items in the middle of an animation. If the player is running or idle, a casting animation will appear.
· Updated Recruit Colosseum's item Max Vector rewards (weapons & gear) from 50, to 80.
· Updated the text of the descriptions in Colosseum Contracts (Thank you tehgreg!).
· Fixed the bug where enemies wouldn't drop Talisman EXP if players had much higher Vector than the Contract they were playing in (Thank you tehgreg!).
· Fixed the bug where Troy's Ultimate could cast without any cooldown (Thank you thegreg!).
· Fixed the bug where the UI Stats in the Heroes tab didn't display the sum of the values (Thank you tehgreg!).
· Fixed the bug where Troy's "Experienced Clones" skill didn't trigger its cooldown timer with players who weren't the host.
· Fixed the bug where Gadgets items in the shop would cost 0 credits (Thank you tehgreg!).
· Fixed the bug where Troy could launch infinitely his Lucky Cards without any cooldown.
· Fixed the bug where incorrect elements appeared in the Factions screen (Thank you tehgreg!).
· Fixed the bug where empty Contracts could appear with the Ping and the Join button.
· Fixed the bug which incorrect stats appeared in some weapons.
· Fixed "Improve your Charisma" Quests, now giving correct feedback of all the rewards they give. (Thank you tehreg!)
· Fixed the bug where Troy's "Strong Shot" skill could trigger incorrect timing with its basic attack.
· Fixed the bug where the Quest of finishing the Colosseum in less than 26 minutes wouldn't complete after beating its objective (Thank you Dism!)
· Fixed the bug where the UI of the remaining Waves of the Colosseum would appear in the same position as the Talisman EXP (Thank you tehgreg!).
· Fixed the bug where Kosmo's, Cass' and Zero's materials didn't render transparencies.
· Fixed the bug where default cosmetics didn't properly change after selecting some skins.
· Fixed the bug where the Quests didn't properly update after switching tabs.
· Fixed the bug where the bought items in the Shop didn't disappear (Thank you tehgreg!).
· Fixed the bug where on the Quests menu, the scroll bar didn't work smoothly when using it with the mouse.
· Fixed the bug where in the Quest "The Plague is coming", the first step couldn't be completed.
· Fixed Troy's and Kosmo's character descriptions (Thank you Alexis & friends!).
· Fixed the bug where in the last objective of the Jade extraction mission, Jotuns could get stuck in some areas (Thank you Alexis & friends!).
· Fixed the descriptions of the cooldown Talisman (Thank you Petrisis).
· Fixed the bug where Troy wouldn't be able to launch any more Cards if knockbacked during his throw animation.
· Fixed the bug where Cass could mark enemies without unlocking the Skill upgrade, "Phased Thrust".
· Fixed the bug where Zero's "Damage Area" skill wouldn't disappear when taken the health kit.
· Fixed the text where it stated that Zero could still have a damage boost after dodging.
· Fixed animation Troy's transitions with the "Execution" and "Death Warrant" skills.
· Fixed the bug where the images of the Contracts would float in the corner of the screen after zooming in/out.
· Fixed the bug where the enemy Mamluks wouldn't attack players.
· Fixed the bug where the mission objective ui could obscure other ui elements.
· Fixed the bug where 3D rendered elements in the Shop, wouldn't update after switching tabs.
· Fixed the bug where after hosting a private, if the player leaves, it won't be able to create a public match or join a contract.
· Fixed the bug where Kosmos' "Sokol-ks" (the blue one) skin could appear as the default white "Orlan-Vt".
· Fixed the bug where Quests' UI could appear with the incorrect background.
· Fixed the bug where the 3D renders in the Rewards screen, disappeared after successfully loading the Lobby in the background.
· Fixed the issue where players could fall through the map in the Recruit Contract, "Doors wide shut".
· Fixed the issue where players could fall through the map in the Veteran Contract, "Arachnophilia?".
· Fixed the issue where players could get stuck with Kemmekh's elevators.
· Fixed the issue where players could get knockbacked over the elevator in Double Trouble's Contract.
· Updated Portuguese with Community Translations. Thank you Mazter for your contributions.
· Updated localization files.
What are we doing right now:
· Bug fixing.
· If your game crashes, a Crash reporter will appear. Please add the details of what you were doing at the time of the crash and send it to us. If you want to, feel free to contact us directly here at [email protected], with your "Saved" folder (C:\\Users\\%USERNAME%\\AppData\\Local\\Killsquad) attached.
[h3]What's a Beta?[/h3]
A Beta is the first release of our next update. We release it to do final testing and gather feedback. So enter if you like to enjoy the earliest version, but stay away if you'd prefer a fully tested, stable release. This version will be in Beta for the next week or so, depending on the Bugs we find.
[h3]How do I join the Beta?[/h3]
Easy, join our Discord here, and join the #beta-instructions channel
[h3]I hate Discord! How do I join Beta?[/h3]
Right click on Killsquad, and then:
Properties > Betas > Enter the next code m9XVbZvCRv3bwxeF > Check Code
[h3]How do I report bugs?[/h3]
Please report bugs at #beta-bug-report.
[h3]How do I report bugs, non-Discord version?[/h3]
Please email them to [email protected].
[h2]Killsquad Xmas Beta update 0.15.1.3[/h2]
[h3]Crashes:[/h3]
· Fixed a couple of random crashes gathered with the Crash Reporter. Thank you for sending us your crashes.
· Fixed the bug where the game would crash with some users as soon as it's launched.
· Fixed the bug where the game could crash related with switching tabs.
[h3]General:[/h3]
· Adjusted the Colosseum's dynamic vector to fine-tune the difficulty (Thank you Bum)
· Adjusted the maximum resistance factor of enemies to different attack elements from 75 to 40 percent (Thank you Bum)
· Updated the Recruit Colosseum Contract to appear as an optional Contract. (Thank you Bum, thegreg!)
· Removed "Recommended Elements" in the Colosseum Contract description (Thank you thegreg!)
· Players can now switch weapons right before finishing an animation.
· Players can now cast another Skill right before finishing an animation.
· Added Faction Experience to chests in contracts and quests.
· Fixed the bug where players couldn't teleport with Cass' Shuriken in the middle of an attack (Thank you Qoinz!).
· Fixed the bug where players couldn't Phase Shift in the middle of an attack as Cass (Thank you Qoinz!).
· Fixed the issue where players couldn't cast Gadgets items in the middle of an animation. If the player is running or idle, a casting animation will appear.
· Updated Recruit Colosseum's item Max Vector rewards (weapons & gear) from 50, to 80.
· Updated the text of the descriptions in Colosseum Contracts (Thank you tehgreg!).
· Fixed the bug where enemies wouldn't drop Talisman EXP if players had much higher Vector than the Contract they were playing in (Thank you tehgreg!).
· Fixed the bug where Troy's Ultimate could cast without any cooldown (Thank you thegreg!).
· Fixed the bug where the UI Stats in the Heroes tab didn't display the sum of the values (Thank you tehgreg!).
· Fixed the bug where Troy's "Experienced Clones" skill didn't trigger its cooldown timer with players who weren't the host.
· Fixed the bug where Gadgets items in the shop would cost 0 credits (Thank you tehgreg!).
· Fixed the bug where Troy could launch infinitely his Lucky Cards without any cooldown.
· Fixed the bug where incorrect elements appeared in the Factions screen (Thank you tehgreg!).
· Fixed the bug where empty Contracts could appear with the Ping and the Join button.
· Fixed the bug which incorrect stats appeared in some weapons.
· Fixed "Improve your Charisma" Quests, now giving correct feedback of all the rewards they give. (Thank you tehreg!)
· Fixed the bug where Troy's "Strong Shot" skill could trigger incorrect timing with its basic attack.
· Fixed the bug where the Quest of finishing the Colosseum in less than 26 minutes wouldn't complete after beating its objective (Thank you Dism!)
· Fixed the bug where the UI of the remaining Waves of the Colosseum would appear in the same position as the Talisman EXP (Thank you tehgreg!).
· Fixed the bug where Kosmo's, Cass' and Zero's materials didn't render transparencies.
· Fixed the bug where default cosmetics didn't properly change after selecting some skins.
· Fixed the bug where the Quests didn't properly update after switching tabs.
· Fixed the bug where the bought items in the Shop didn't disappear (Thank you tehgreg!).
· Fixed the bug where on the Quests menu, the scroll bar didn't work smoothly when using it with the mouse.
· Fixed the bug where in the Quest "The Plague is coming", the first step couldn't be completed.
· Fixed Troy's and Kosmo's character descriptions (Thank you Alexis & friends!).
· Fixed the bug where in the last objective of the Jade extraction mission, Jotuns could get stuck in some areas (Thank you Alexis & friends!).
· Fixed the descriptions of the cooldown Talisman (Thank you Petrisis).
· Fixed the bug where Troy wouldn't be able to launch any more Cards if knockbacked during his throw animation.
· Fixed the bug where Cass could mark enemies without unlocking the Skill upgrade, "Phased Thrust".
· Fixed the bug where Zero's "Damage Area" skill wouldn't disappear when taken the health kit.
· Fixed the text where it stated that Zero could still have a damage boost after dodging.
· Fixed animation Troy's transitions with the "Execution" and "Death Warrant" skills.
· Fixed the bug where the images of the Contracts would float in the corner of the screen after zooming in/out.
· Fixed the bug where the enemy Mamluks wouldn't attack players.
· Fixed the bug where the mission objective ui could obscure other ui elements.
· Fixed the bug where 3D rendered elements in the Shop, wouldn't update after switching tabs.
· Fixed the bug where after hosting a private, if the player leaves, it won't be able to create a public match or join a contract.
· Fixed the bug where Kosmos' "Sokol-ks" (the blue one) skin could appear as the default white "Orlan-Vt".
· Fixed the bug where Quests' UI could appear with the incorrect background.
· Fixed the bug where the 3D renders in the Rewards screen, disappeared after successfully loading the Lobby in the background.
· Fixed the issue where players could fall through the map in the Recruit Contract, "Doors wide shut".
· Fixed the issue where players could fall through the map in the Veteran Contract, "Arachnophilia?".
· Fixed the issue where players could get stuck with Kemmekh's elevators.
· Fixed the issue where players could get knockbacked over the elevator in Double Trouble's Contract.
· Updated Portuguese with Community Translations. Thank you Mazter for your contributions.
· Updated localization files.
What are we doing right now:
· Bug fixing.
· If your game crashes, a Crash reporter will appear. Please add the details of what you were doing at the time of the crash and send it to us. If you want to, feel free to contact us directly here at [email protected], with your "Saved" folder (C:\\Users\\%USERNAME%\\AppData\\Local\\Killsquad) attached.