Dev Diary: Roadmap update!
Hello all!
After Christmas, we took some weeks off the Dev Diary routine to chart our roadmap for Killsquad. With that process now done, we’re ready to begin telling you what we are working on. Here we go!
[h3]Optimization & Asia[/h3]
We have received comments that Killsquad’s framerate is lower than it should: framerate drops, difficulty running the game in some hardware… this is especially true for our fans in Asia (Korea and China mostly). Many of you are playing Killsquad in Net-Cafés, which we love. But sometimes the framerate is low. So, we have one team optimizing the game for performance. You’ve seen some of this already on the recent Hotfix, but more is coming on the next major update. Expect a more fluid experience across all machines. This has the side benefit of helping a console version as well (more on this later!)
[h3]Crashes, bugs, stability[/h3]
In 2020, we had a game we needed to fix: there were systems still to be implemented or missing, so our focus was on the gameplay. Sales during Christimas 2020 have proven Killsquad is becoming a pretty good game. But that has introduced many bugs. We have a second team just focused on crashes, bugs, etc. Again, you saw some of their work on the Hotfix last week, but expect a push to polish the game so there’s no bugs at all.
[h3]Usability & UI[/h3]
Killsquad’s interface has been steadily growing as more systems were added: gadgets, talismans, portraits, cosmetics, quests… as a consequence of that, let’s say the interface is nowhere as logical or intuitive as it should be: some sections are out of place, some are hard to find. So, we are working on a full UI revision, to make sure things are as intuitive as possible. We’ll promote some sections, remove old ones, and make sure the interface works for you, not against you.
[h3]Skua[/h3]
The three points above are all about Quality of Life. And Quality of Life is super important. But so is content. So, we confirm on the next update you are getting Skua, a full new world with its own contracts, quests and enemies. Skua is the space station where the Feds build and train their army of robots, so it can move across the galaxy conquering rogue planets. Expect Skua to drop during spring, in a mega-update that will include also all of the other things mentioned above.
[h3]Playstation? Yes! Playstation[/h3]
We are working on Killsquad for Playstation. There, we said it. Expect it to drop summer this year, both on Ps4 and Ps5. We have always loved this kind of A-RPG on console, from Helldivers to Gauntlet to Alien Nation, and we wanted to be there. The port is almost done, we just need to optimize it and rework some network systems. But yes, Killsquad is coming to console. There’s no plans for other consoles outside of Playstation that we can confirm at this point.
[h3]And more![/h3]
And that’s not all. We’re working on an opening cinematic. We’re seriously thinking about progression changes to make the game more fun for longer. We’re working on new cosmetics. We have a lot of things we want to share with you all. 2021 is gonna be a great year!

After Christmas, we took some weeks off the Dev Diary routine to chart our roadmap for Killsquad. With that process now done, we’re ready to begin telling you what we are working on. Here we go!
[h3]Optimization & Asia[/h3]
We have received comments that Killsquad’s framerate is lower than it should: framerate drops, difficulty running the game in some hardware… this is especially true for our fans in Asia (Korea and China mostly). Many of you are playing Killsquad in Net-Cafés, which we love. But sometimes the framerate is low. So, we have one team optimizing the game for performance. You’ve seen some of this already on the recent Hotfix, but more is coming on the next major update. Expect a more fluid experience across all machines. This has the side benefit of helping a console version as well (more on this later!)
[h3]Crashes, bugs, stability[/h3]
In 2020, we had a game we needed to fix: there were systems still to be implemented or missing, so our focus was on the gameplay. Sales during Christimas 2020 have proven Killsquad is becoming a pretty good game. But that has introduced many bugs. We have a second team just focused on crashes, bugs, etc. Again, you saw some of their work on the Hotfix last week, but expect a push to polish the game so there’s no bugs at all.
[h3]Usability & UI[/h3]
Killsquad’s interface has been steadily growing as more systems were added: gadgets, talismans, portraits, cosmetics, quests… as a consequence of that, let’s say the interface is nowhere as logical or intuitive as it should be: some sections are out of place, some are hard to find. So, we are working on a full UI revision, to make sure things are as intuitive as possible. We’ll promote some sections, remove old ones, and make sure the interface works for you, not against you.
[h3]Skua[/h3]
The three points above are all about Quality of Life. And Quality of Life is super important. But so is content. So, we confirm on the next update you are getting Skua, a full new world with its own contracts, quests and enemies. Skua is the space station where the Feds build and train their army of robots, so it can move across the galaxy conquering rogue planets. Expect Skua to drop during spring, in a mega-update that will include also all of the other things mentioned above.
[h3]Playstation? Yes! Playstation[/h3]
We are working on Killsquad for Playstation. There, we said it. Expect it to drop summer this year, both on Ps4 and Ps5. We have always loved this kind of A-RPG on console, from Helldivers to Gauntlet to Alien Nation, and we wanted to be there. The port is almost done, we just need to optimize it and rework some network systems. But yes, Killsquad is coming to console. There’s no plans for other consoles outside of Playstation that we can confirm at this point.
[h3]And more![/h3]
And that’s not all. We’re working on an opening cinematic. We’re seriously thinking about progression changes to make the game more fun for longer. We’re working on new cosmetics. We have a lot of things we want to share with you all. 2021 is gonna be a great year!
