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Dev Diary Update

This dev diary comes one day late, as yesterday was a holiday here.

As we move closer to our next update, work focuses mostly on the new enemies you'll encounter scattered through the game. Today, we're gonna present the progress we're making in two of them:

First, here's the lovely BatPotato. The name is placeholder, in case you're wondering. BatPotatoes will roam the surface of Kemmekh, and their sonic attack has the ability to jam the controls of the players, so you need to be very careful to avoid their area of damage. Here you can see two animations and a WIP version of this fella attacking our heroes:

[previewyoutube][/previewyoutube]

[previewyoutube][/previewyoutube]

[previewyoutube][/previewyoutube]

BatPotatoes will appear in different generations, with unique behaviours to each. Here's the two color schemes you'll be seeing from them:



Second today is the mighty CrocoHand, which also dwells on the icy plains of Kemmekh. This one is being animated as we speak, here's some cool cycles:

[previewyoutube][/previewyoutube]

[previewyoutube][/previewyoutube]

As with the BatPotato, we're working on 2 variations of the CrocoHand with unique behaviours, here's their coloration:



In both cases, the Crocohand will attack by inflating the energy orb on his back and using it as a ranged weapon.

So with these we have 3 enemies now in full production, the rest will join next week.

Last, but not least, this week we spent significant time doing a survey with many of you about our balancing. We got all the responses we hoped for and more, so thank you to all the people who took part in it. Our goal is to implement a lot of this feedback on this next update, by adjusting skills to make the game more fair and balanced, both among heroes and within the individual skills of each hero.

If you didn't complete the survey, but would still love to contribute, please do so now by clicking this link:

SURVEY HERE

Remember we are still aiming at Beta end of this month, so make sure you join by emailing us at [email protected] and we'll get you sorted. And, if you like our work, make sure you add Killsquad to your wishlist to be in the loop when we release the next update.

So that's it for today.

See you in the Outer Reach!