Killsquad pre release BETA 2 Hotfix
Killsquad pre release BETA 2 Hotfix v0.20.5_beta.2
PSA: Please remember that the progress you make in the beta, won't be shared with the public version. The public version will be available in a couple of days.
To learn more about betas, please check the following FAQ:
https://steamcommunity.com/app/910490/discussions/0/3093383255707217200/
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AUDIO
· Modified 40+ SFX from attack, abilities, environmental, movement and animations.
LIGHTNING
· Optimized the new lights of the main menu.
GENERAL
· Added the Steam DRM to the game.
· Increased the chances to spawn the second generation of the "OVERSEER MK2" at "PALACE OF PAIN" maps.
· Removed all the extra space on the right side of the plague contracts view.
BUG FIXING
Crashes:
· Fixed a crash that might occur when the "NIGHTBRINGER" uses his life steal ability.
· Fixed a crash that might occur when using any drone from Ekaar.
· Fixed a crash that might occur when using the "GRAVITY SHOOT" skill from Troy.
· Fixed a crash that might occur when killing "IB'HU, THE PROFANE" at the same moment of a crystal explosion.
· Fixed a crash that might occur when finishing the three SPEC OPS contracts as a client without going to the contract menu.
· Fixed a random memory crash when using the any character.
Major Issues
· Fixed a major bug at "WASTELAND 7A" where a collision blocked the player from advancing.
· Fixed a major bug at the "CLEANING IS MY THING" contract where you could fall between a door junction.
· Fixed a major bug at "HELLDORREN" boss fight door. Zero's ray was hitting an invisible collision at the door.
· Fixed a major bug where Kosmo could have both ultimate equipped.
· Fixed a major bug where some players did not unlock new contracts when playing contracts as clients in coop games.
· Fixed a major bug where the "RECOVERY" mechanic was not working for clients in a coop contract.
· Fixed a major bug where the decal for the upgrade "HEALING KIT V2.0" was not rendered. Now you will have feedback on when the healing kit is at full growth.
· Fixed a major bug where some skills went underground at some unleveled parts of "KEMMEKH" maps.
· Fixed a major bug with the recently added assets, provoking some enemies to spawn out of bounds.
· Fixed a major bug with the "ECSTASY (KOSMO)" weapon perk. It was not working for client players in a coop game.
· Fixed a major bug when refreshing the shop that could restock with the same items. Now they will be always different.
· Fixed a major bug when equipping a prototype gear. Sometimes when doing so, the support gear will change for another random gear.
· Fixed a major bug when having more than one screen. Now the mouse will not move to another screen without tabbing out.
· Fixed a major bug when the player opens the menu while moving or shooting. The character kept moving or shooting with the menu open.
· Fixed a major bug when a client player in a coop game stops seeing the meteorites falling after activating the car.
· Fixed a major bug when the "CURSE OF KAEJJTU" (damage if separated). Was doing damage if a player enters a seed at "POPULAR REQUEST" contract.
· Fixed a major bug when a client can't see any enemies after dying inside a crystal of the "IB'HU, THE PROFANE" boss battle.
· Fixed a major bug when stacking cooldown reduction blocking the dodge from working.
Fixes:
· Fixed a bug where the emotes gained by a chest did not appear in the top right corner as pickables do.
· Fixed a bug where the rarity shown for emotes at the reward view was common (gray color) instead of rare (blue color).
· Fixed a bug where the contracts "DOORS WIDE SHUT" and "THE DIRTY WORK" showed the possible reward duplicated at the contract card tooltip.
· Fixed a bug where the destruction of the new destructible box asset did not replicate to clients.
· Fixed a bug where the voting number at the plague totems were showing a parenthesis instead of a number.
· Fixed a bug where the yellow dot alert was not showing to new skins.
· Fixed a bug where the scale of the discord logo was wrong.
· Fixed a bug when using any animation with the "SHARP SPIKES ARMOR". A spike of the armor was not animated.
· Fixed a bug when joining a coop game or leaving a coop game where an empty map was shown for a moment.
· Fixed some minor collision errors at WASTELAND 7A.
What are we doing right now:
· Last steps for the 1.0
· If your game crashes, a Crash reporter will appear. Please add the details of what you were doing at the time of the crash and send it to us. If you want to, feel free to contact us directly here at [email protected], with your "Saved" folder (C:\Users%USERNAME%\AppData\Local\Killsquad) attached.