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Urban Lockdown News

Final update for now

This will be the last update for now. There were a few lingering things I wanted to tweak, but as is often the case, everything is so interconnected that fixing one element can unexpectedly affect another.

The good news is — everything’s now working as intended! 🎉

As always, I’d love to hear your thoughts. If there’s anything you’d like to see adjusted or improved in future updates, feel free to reach out or leave a comment.

Thanks again for your support!

further tweaks.

Enjoy the further adjustments I have made. If you have any feedback or suggestions let me know. I look foreward to seeing your reviews and gameplay videos ! lets help spread the word about this indie game !

Various updates

Have made some significant changes.

  • Various script adjustments and optimisations
  • additional animation frames for Shane, Sanchez, Samson, Cop NPC
  • Various AI adjustments
  • Various adjustments to FPS system and stages
  • a Few other tweaks and adjustments


As always let me know your thoughts on the game. We could really do with a few more positive reviews and some word of mouth to help the game find its audience !

small fix

small patch to fix spawning issues in stages when you are playing with more than one player.

FYI there are additional enemies that spawn in stages if you have more than 1 player playing at a time and the HP of bosses is also increased.

I also took the opportunity to make a few minor adjustments to some movements throughout game but these will likely not be noticeable.

small fix

a workaround fix for a small amount of people that may have experienced a bug where additional entities of character Rick may have been spawned in level when xcurrently random unknown conditions were met. I am working on a cleaner update once issue is better understood