From a real piece of wood to the Svarog's figurine scanned into our game!
Hi Folks! :)
As you know in our game we are using photogrammetry for most of our in-game 3d graphics. Photogrammetry is a technique of scanning real objects and changing them into 3d models.
There is one big problem with photogrammetry - We can't scan something that don't exist in real world :)

So what can we do in that situation? We could make elements that don't exist by preparing it in 3d software or... We could create it in real world and then scan it! :)
Figurine was handmade specially for our game by amazing sculptor Bartosz Machura.
[h2]To find out more how figurine was made visit our Gamdev Blog: HERE[/h2]
Soon also we will going on Kickstarter! If you want to know when campaign will start klick here:
Finally our Svarog's figurine in The End of the Sun game looks like this:


[previewyoutube][/previewyoutube]
As you know in our game we are using photogrammetry for most of our in-game 3d graphics. Photogrammetry is a technique of scanning real objects and changing them into 3d models.
There is one big problem with photogrammetry - We can't scan something that don't exist in real world :)

So what can we do in that situation? We could make elements that don't exist by preparing it in 3d software or... We could create it in real world and then scan it! :)
Figurine was handmade specially for our game by amazing sculptor Bartosz Machura.
[h2]To find out more how figurine was made visit our Gamdev Blog: HERE[/h2]
Soon also we will going on Kickstarter! If you want to know when campaign will start klick here:

Finally our Svarog's figurine in The End of the Sun game looks like this:


[previewyoutube][/previewyoutube]