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Update 1.3.2 + Shipping Updates

Hey there Cutie Club,

We small update with some fixes and an update on the Nintendo Switch and PlayStation shipping dates.

Nintendo Switch & PlayStation Shipping Updates

The shipping dates for both platforms slipped a little bit as we had a few bumps in the road going through final platform certification šŸ˜…

Switch has been fully certified and has gone to manufacturing and shipping now. We’re hoping for PlayStation to finish certification this week (1 annoying bug has been hard to squash) and it will go straight to manufacturing and shipping.

Update 1.3.2

We skipped 1.3.1 to combined everything into a 1.3.2 update. The update is mainly focused on bug fixes and performance improvements based on completing the Nintendo Switch and PlayStation versions of the game.

Improvements

  • A lot of performance improvements!
  • Hidden Power achievement now just requires a total level of 75
  • Shiny Shaver now just requires 10,000 crystals


Fixes

  • Fixed Caught Them All not unlocking through item effects
  • Fixed wild jellies unlocking the Hidden Power achievement
  • Fixed Jelly getting stuck transforming when trait decreases relic meter
  • Fixed hover texture issue on bottom HUD buttons
  • Fixed JellyQuickInfo not clearing on unfocus
  • Fixed birds getting stuck while landing

Update 1.3

Note: This post originally appeared on alchemiccutie.com

Hey there Cutie Club,

We have a lot of new features, improvements and fixes in our latest Update 1.3.

Nintendo Switch & PlayStation Releases

Read the status update at alchemiccutie.com

Jelly Codes

Want to share a Jelly with a friend? We’ve introduced Jelly Codes – a 32 character passcode for trading jellies.



Bring your Jelly to Gabby and she can take your Jelly and give you a code in return. If your friend gave you a code, Gabby can take that code and give you a Jelly in return.

Jelly Names

Many players wanted to give different names to Jellies. We’ve now added a hotkey to rename your Jelly.



Permanent Jellies + Jelly Relics

We had a lot of requests from players who wanted to keep some of their Jellies forever. In this update, we’ve changed how the Jelly Relic system works to allow you to decide which Jellies will turn into relics.



Jellies will no longer automatically turn into relics as you feed them items. Instead, when their relic meter is full, the Jellies will sparkle. Playing your flute 3 times on a sparkling Jelly will turn them into a relic.

Jelly Traits

Now that the relic system has changed, we had to change how the trait system worked. Now when a Jelly trait activates, the relic meter will decrease.

We also had to update several traits to match these changes; so make sure to read your notebook.

Improvements
  • A lot of performance improvements!
  • Replace MonoGame with FNA on Xbox
  • Add rumble feedback on game controller
  • Add Jelly renaming and Jelly codes
  • Update Jelly relic & traits systems
  • Add Jelly relic tutorial for updated system
  • Jellies now sparkle at max relic meter
  • Focus new item on pickup when hotbar is empty
  • Sort notebook map waypoints based on Y position
  • Codex details unlock through gameplay
  • Display sad icon in notebook when over farm limit
  • Display sad icon in HUD when over farm limit
  • Improve item hover feedback in bag
  • Default to newest objective first in quest details
  • Default to sorted by title in Cutiepedia
  • Implement auto-pickup while running (hold action key)
  • Add cooldown timer to Friend Finder Activated notification
  • Show base item value in shop
  • Improved relic meter colors in quick info


Fixes
  • Fixed jelly abilities activating when sleeping
  • Fixed jelly balloon jitter
  • Fixed infinite alchemy combo in certain conditions
  • Fixed digest time label including speed modifier
  • Fixed competition hotkey showing B instead of X
  • Fixed precision loss in fade in/out effects on consoles
  • Fixed issue when camera shake and fade out are running simultaneously
  • Fixed Moonsick No More achievement not unlocking via remove trait
  • Fixed Moonsick No More achievement not unlocking via breeding
  • Fixed Applause trait not working in certain conditions
  • Fixed Hidden Power achievement not unlocking in certain conditions
  • Fixed Master Rancher achievement not unlocking in certain conditions
  • Fixed Gerba’s landfill achievement not unlocking at 25/50 completion
  • Fixed Crystal SFX is played 3 times for 1 crystal pickup
  • Fixed shrine HUD not refreshing on season change
  • Fixed bloom weather not rendering particles
  • Fixed island texture positioning on title screen
  • Fixed jelly quick info stat bar overflowing in certain conditions

Patch 1.2.2

Hey there Cutie Club,

We've released a small patch that fixes a crash on the quest details page when viewing a specific quest.

If you find any other issues, post them in the discussions :-)

Patch 1.2.1

Hey there Cutie Club,

We've pushed a small patch that fixes a crash on one of the quest details pages and improves frame rate on older PCs.

As always if you find any issues be sure to let us know! :-)

Update 1.2 is out now!

Hey there Cutie Club,

We have a lot of new features, improvements and fixes in our latest Update 1.2. Take a look…

Jelly Color Breeding & Mixing



We have added in another 32 colours for our Jellies totaling a number of 64 colors!

Jelly colors will now combine if you breed different color jellies. Use Smooch Blooms to make two jellies fall in love and watch the color mixing unfold.

Also, each Jelly now will poop their retrospective colored jelly beans. So if you see some colored beans in the wild you might find a color you haven’t caught yet šŸ‘€

Item Delivery Improvements



We have updated the Item Delivery schedule. You now have the whole season to complete all 4 deliveries at your own pace.

Once you complete an item delivery you can collect the reward and the following delivery item list will be available.

If you complete all 4 Item Deliveries for that season, Gabby will reward you with a Unique Item… šŸ‘€ Don’t worry if you have completed all 4 shipments for previous seasons before updating. You will be rewarded with the new Unique Items for those season(s) when you continue your save.

Wild Jelly Info



The first trait of a Wild Jelly will always appear when you charm them. It’s also possible to see the other traits and stats of a Jelly before you catch them. But you’ll need a Jelly with a certain trait in your backpack for that… šŸ™ƒ

Improvements

  • Added Jelly color mixing when breeding jellies
  • Added an emote for Morning, Afternoon and Evening meal time
  • Added background to hotkeys
  • Added Dialogue for when player walks up to Wubba Temple for the very first time
  • Added storage waypoint for tracking shipment quests
  • Added unique reward for finishing all deliveries for a season for the first time.
  • Added tutorial arrow when Desmond is talking about alchemy stamina
  • Allow pass through NPCs when player is sprinting
  • Allow interrupting Jellies when they are singing by pressing ā€œPetā€
  • Jellies will now hatch with egg shell hats
  • Delivery deadlines are now per season instead of per week. Up to 4 deliveries can be completed each season.
  • Made shipment tab consistent with storage display
  • Updated tutorial to teach player the quest tracking functionality
  • Increased quest map marker blink duration
  • Tracked quest will always animate in Notebook
  • Highlight highest opponent by default in competition window
  • Allow player to see first trait of wild jellies without friend finder trait
  • Updated Desmond dialog when discussing Item Shipments
  • Adjusted map marker for Bort Temple key


Fixes
  • Fixed jelly emotes not clearing when picked up and put into pouch while playing an emote
  • Fixed Space and Enter not working as select buttons in pause menu
  • Fixed issue with delivery quests being marked as completed if nothing was delivered
  • Fixed star items showing incorrect background before being completed
  • Fixed delivery rewards being dropped to the ground if storage has space
  • Fixed incorrect notebook tab sometimes showing during the notebook tutorial
  • Fixed positioning of tutorial messages and pointers
  • Fixed tutorial UI displays not updating position when resolution is changed
  • Fixed next/prev page hotkey placement
  • Fixed player marker not being centered
  • Fixed YebYeb and Bort Temples sometimes not unlocking as fast travel points correctly