0.9.92f ‘DREADFUL DREAMS’ small balance / bug fixing update

- Dog shop: yakuza card slot and discount slot no longer share a space
- New combat action: ORDER YOUR ALLIES TO ATTACK
- MIMI’S LITTLE PROJECT doesn’t reset each time you leave the house
- PAINTING mystery: Spending too much time will trigger a proper ending, not a crash
- Keeping an empty mystery folder doesn’t impact the game anymore
- Even the power of friendship can’t defeat something truly evil…
- Getting too paranoid won’t end the game
MODDING CHANGES:
- Triggering enemies should work properly from all event options
OTHER CHANGES:
- Festival mystery: onsen log text fixed
- BROKEN BONE can randomly appear in the game as a result of certain actions again as intended
- LUCKY EARRINGS: +LUCK effects is now correct
- SCISSORS mystery: locker’s opening sound volume corrected
- [EVT096/171]: event penalties corrected
- [EVT132]: formatting fixed
- GOBLET gets priority over a BOTTLE when filling with various liquids
- Saving/loading disabled during challenges
- ITHOTU FLAME: casting the spell correctly triggers the HUMAN SKULL
- RIOTER screen typo fixed
- BULLETIN: clicking stuff through other cards fixed
GENERAL BALANCE CHANGES:
- ARMY KNIFE: base damage increased (4->5)
- POLICE STATION: entering the station now costs doom (0->1)
- HEAVY-DUTY FLASHLIGHT: price increased (2->3)
- WITCH’S TREE: uses on HoD difficulty decreased (3->2)
- PARANOIA: curse effect stacks (25% chance for damage -> 100% for 1 damage -> 100% for 2 damage)
- SUICIDAL: curse effect stacks (25% chance for damage -> 100% for 1 damage -> 100% for 2 damage)
- HEADLESS STUDENT: experience increased (10->25)
- CHAINSAW: main stat changed (str->per)
- DIY FLAMETHROWER: main stat changed (str->dex)
- DODGE combat action: base speed increased (155->140), a chance to trigger increased by 10%
KOUJI BALANCE CHANGES:
- CAMERA: using the CAMERA FLASH allows characters to avoid damage, in the same way the DODGE action would work
- FAST HANDS: an additional effect: LOOK FOR AN IMPROVISED WEAPON combat action brings two items instead of one, with the second one using a better item pool