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0.9.92f ‘DREADFUL DREAMS’ small balance / bug fixing update

IMPORTANT CHANGES:
  • Dog shop: yakuza card slot and discount slot no longer share a space
  • New combat action: ORDER YOUR ALLIES TO ATTACK
  • MIMI’S LITTLE PROJECT doesn’t reset each time you leave the house
  • PAINTING mystery: Spending too much time will trigger a proper ending, not a crash
  • Keeping an empty mystery folder doesn’t impact the game anymore
  • Even the power of friendship can’t defeat something truly evil…
  • Getting too paranoid won’t end the game


MODDING CHANGES:
  • Triggering enemies should work properly from all event options


OTHER CHANGES:
  • Festival mystery: onsen log text fixed
  • BROKEN BONE can randomly appear in the game as a result of certain actions again as intended
  • LUCKY EARRINGS: +LUCK effects is now correct
  • SCISSORS mystery: locker’s opening sound volume corrected
  • [EVT096/171]: event penalties corrected
  • [EVT132]: formatting fixed
  • GOBLET gets priority over a BOTTLE when filling with various liquids
  • Saving/loading disabled during challenges
  • ITHOTU FLAME: casting the spell correctly triggers the HUMAN SKULL
  • RIOTER screen typo fixed
  • BULLETIN: clicking stuff through other cards fixed


GENERAL BALANCE CHANGES:
  • ARMY KNIFE: base damage increased (4->5)
  • POLICE STATION: entering the station now costs doom (0->1)
  • HEAVY-DUTY FLASHLIGHT: price increased (2->3)
  • WITCH’S TREE: uses on HoD difficulty decreased (3->2)
  • PARANOIA: curse effect stacks (25% chance for damage -> 100% for 1 damage -> 100% for 2 damage)
  • SUICIDAL: curse effect stacks (25% chance for damage -> 100% for 1 damage -> 100% for 2 damage)
  • HEADLESS STUDENT: experience increased (10->25)
  • CHAINSAW: main stat changed (str->per)
  • DIY FLAMETHROWER: main stat changed (str->dex)
  • DODGE combat action: base speed increased (155->140), a chance to trigger increased by 10%


KOUJI BALANCE CHANGES:
  • CAMERA: using the CAMERA FLASH allows characters to avoid damage, in the same way the DODGE action would work
  • FAST HANDS: an additional effect: LOOK FOR AN IMPROVISED WEAPON combat action brings two items instead of one, with the second one using a better item pool