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Mist Survival News

Progress Update #2

Hello Everyone!

These are some part of the system that we are currently developing for upcoming 0.4.0 patch. And this patch will be released around mid-late July.

System, Gameplay
  • Add player full body model


  • Starter Gears System, I intend to add a small character progression to the game. Players will be able to upgrade various things to unlock their new abilities., such as upgrading compass to working with the map will allow players to mark various points in the game (This action required 1 pencil per time)


  • Some new Items





  • New Enemies
    [previewyoutube][/previewyoutube]



Map And Environment

in 0.4.0 there will be three important zone Farm, Village, and Tunnel

  • Farm


    And here're some farm props that we're working on to replace blocking models above (White 3D Models)



  • Tunnel

Progress Update

Hello Everyone

These are some part of the system that we are currently developing for upcoming 0.4.0 patch.

Map And Environment

The new map added will have three landmarks. Farm, Village and Small Town. In the first 0.4.0 update, there will be only two locations "Village and Farm" we will add small town later.







Characters
  • New Kate Models



  • Alien Cocoon



  • Alien Parasite



Gameplay And System
  • Player Skill



  • Camp defense event, Infected behavior improvement (This climbing animation is for prototype only)



  • More Weather (Still working on performance and some 3D Assets materials, Should be added on 0.4.3~0.4.5)



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New Version Update 0.3.10.1

Hotfix 0.3.10.1


- Scott can't cut down tree
- incorrect Quest items information
- Rachel guns position bug and Pistol not display
- Button press collide between "Trade" and "Talk" Function. When close the windows, players cannot walk.


New version update 0.3.10


Hello every one
This is the last Main patch for 0.3.x, Next main patch will be 0.4.0.

Bug Fixed
  • Infinite Spear Throw
  • Bandit sniper Immediately shoot back
  • Climbed down high ladder and injured
  • Old generator light will go out after loading the game.
  • infected spawn stack, Cleared after the player dies
  • wrong animation state after player respawns (Facing the wall and died while holding a gun)


Feature
New Items Added
  • Fuse
  • Copper Wire
  • Weapon part
  • Broken Shotgun
  • Broken Revolver
  • Broken Pistol
  • Broken M4 Carbine
  • Broken Hunting Rifle


Interacting with Objects
  • Elevator
  • Explosive Barrels



Puzzle
  • Fuse box puzzle


Dialogues And Quest System

There will be a few dialogue and only one quest for now. (Grammar will be corrected after adding real dialogue)
  • Dialogues
  • Quest : ( Quests will appear when you examine the fuse box )


AI
  • NPCs can close the door by itself.
  • "Talk" function now available
  • New animations for Rachel (experiment)


Other systems
  • Reduce guns drop rate, and bandits have a chance to drop broken guns
  • Workbench upgrade maximum increase to level 3



Map And Location

Progress Update

Hello every one

There is no main patch update this month. main patch will be live before Christmas. For now we are working on NPC Improvement, more puzzle, more mine level. You can check some feature below.

Level design
More mining zone




Puzzle

There will be more puzzle such as this one below for activate elevator.


Explosive objects

*** You can also move them back to your camp.



Survivors NPC Improvement

We are improving their behavior, animations, and conversation system including mini quest. There will be a couple quests to do first, before adding real content.