Mist Survival - Development Roadmap
Hello everyone,
Heres the latest updated roadmap (0.3.x - 0.4.x)
There will be side quest, mini quest that you can received from NPC or dynamic event. (few quest for experimentation)
There will be puzzle in the game, such as
Heres the latest updated roadmap (0.3.x - 0.4.x)
Basic System
- Bug fix!
- Save slot
Gameplay Mechanics
- Character abilities : Players can unlock additional abilities such as
- Hunting skill : unlock by collect survival book [Effect : player will able to harvest more hidden materials from animals body].
- Strength : Frequently cutting wood or using melee weapons [Effect : Attack speed increase]
- Hunting skill : unlock by collect survival book [Effect : player will able to harvest more hidden materials from animals body].
- Farming and livestock improvement
- Add FPS Legs
- Gun Customize
- Cars improvement
- More vehicles
- Garage and vehicles customize
- Quick time event (Infected can catch you)
- Fishing
- Map and marker (not a real time mini map)
AI
- Re-Create infected stage 2, Both concept and 3D model
- Survivors NPC Improvement : more interactive choice, behavior improvement, New Models and animations
- Infected Tank
Quest
There will be side quest, mini quest that you can received from NPC or dynamic event. (few quest for experimentation)
Puzzle
There will be puzzle in the game, such as
- Find the password to unlock the door,
- Fuse box quest
World event
- Bandits raid
- Infected horde raid (experimental, actually this feature need some more defensive stuff first)
- Dynamic loots point event, Such as car crash point (other survivors)
Map, level, and visual upgrade
- New mine level design
- Abandon school
- New town level design, and building models
- New house models
- Secret lab
- New Region : Actually, this is part of the main mission. you have to complete it before you can travel to this area. This will be added for test and experimentation first.