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Mist Survival News

New Version Update 0.3.0

Hello guys,

First.. This is my new official account :) and its still me 'Rati'.

And This new version update need a fresh restart.

i'll update more information about this patch and new phase 2 road map in 4-5 hour. for now this is new content list for 0.3.0

Oh, by the way : new teaser trailer :) (Infected Tank in the video doesnt in the game yet)
https://youtu.be/pgSBRaKouDU

MAP, Level
  • New landscape and level design improvements (Including a new location – Sawmill)


CHARACTER AND AI
  • New Rachel 3D model
  • New Infected type: Stage 1 infected (takes damages while outside in the light and is also afraid of fire)
  • New animal: Deer
  • New animal: Chick (hatches from eggs)


ANIMATIONS
  • New FPS animations for all melee weapons
  • FPS arm texture improvement


ANIMATIONS
  • New crop system (corn, tomato, and carrot)
  • New gameplay at night: stage 1 infected will pursue the player but can be warded off by using a lit torch
  • Two handed combat system
  • New AI command list: gathering logs, cutting down trees
  • Egg hatching
  • FPS optimization


ITEMS
    New Melee weapon type
  • Crowbar: players can now use a crowbar as a weapon
  • Wooden Spear
  • Shovel
  • New Machete
  • Baseball bat

    Guns
  • Revolver
  • Colt
  • New M4 Cabine model and animation

    Tools and Protection Items
  • Torch
  • Wooden Shield
  • Wooden Shield (Upgrade)
  • Watering Can
  • Soil sack

    Equipment type
  • Glove: Tactical, Winter, Garden, and leather

    Seed types
  • Tomato seed sack
  • Corn seed sack
  • Carrot seed sack

    Items
  • Clay
  • Hard Stick
  • Corn
  • Tomato
  • Revolver ammo
  • Pair of batteries
  • Cigarette


CRAFTABLE ITEMS
    Shelter type
  • Cabin A (floors: 1)
  • Cabin B (floors: 1)
  • Cabin C (floors: 2)

    Crops and farming
  • Crop furrow: allows you to plant crops in a row
  • Clay pot: low water capacity, can be used to water 1 plant
  • Fabric pot: medium water capacity, can be used to water 1 plant
  • Garden table: can house 6 plants total, able to be moved by the player
  • Garden box: can house up to 9 plans, cannot be moved once crops are planted in it


----------------------------- HOTFIX ---------------------
0.3.1 : can't load locker (fixed)

0.3.2 : saving stuck at purple state

0.3.3 : Missing door, Cant use Crowbar, items and gas (inside car) disappear
after load (Need restart if you save after items disappear)

0.3.4 :

    Bug Fixed
  • Interior disappear after loading the game
  • Shovel can be craft from blacksmith place
  • Hammer can craft without materials needed
  • Hammer not found when repairing the window.
  • Cabin craft time 0
  • Pickup truck can't carry stuff.
  • Infected body still has sound even it is dead.

    Changed
  • Add more chicken spawn point
  • Passing time 50% faster


0.3.5 :

    Bug Fixed
  • Can't craft watering can from Workbench
  • Can't harvest seed from corn, tomato

Progress Update #2

Progress Update #2


Hello guys,

I have to postpone the update (0.3.0) for about 1 month. 0.3.0 version will be released on 7th August. After 0.3.0 update, Work will be easier and faster. Sorry to keep you guys waiting more a little bit.

You can see the progress details below.

Character
  • Rachel



  • Kate (WIP)



  • First stage infected

    0.3.0 come with new infected type and new gameplay at night. They will wander at night and lived in a dark place in the morning. They are afraid of fire and sunlight, So the torch is very important to deal with them.



Animals
  • Deer


Crops System
  • Seed and Plants,



  • Corn Growth Stages


  • WIP Crops system gameplay
    https://youtu.be/gIb7G76FP04




Item, Equipment, Melee weapon


Some melee weapon animations has been changed and you can now able to carry Crowbar as a weapon.

Available items (including old item with new animations)



  • Melee items,





    3





  • Equipments (Glove),

    You can now change many type of glove. Each glove will give different special abilities.





New Bandits Ability


New ability : Take cover, (Video including Two hand combat gameplay with Revolver and Shield)



https://youtu.be/frQkUOu5FhM

Environments update
























Progress Update

Progress Update


Hello guys,

I do apologize for not update for a while. Me and my new team are working hard for the upcoming big patch 0.3.0 Version. If everything goes planned I will update this verison within 'June'

Actually, i planed for minor update before the big path too, but after re-create many core systems, animations and new 3D rigged. it may cause more issue if i try to update the 0.2.x version. So, i decided to not update it. Sorry about that, and I understand if you guys are not satisfied.

About the progress update, this is only some part of the whole system.

Character
  • New Rachel 3D model (WIP)



  • Infected Tank Animations



  • Infected Tank QTE Visual test



Wild life

0.3.0 will be more animals such as deer, chick (Eggs can hatch in this version.)


Combat System

The combat system will be improved, Including new two-hand items system. Many FPS Animations will be changed as the images below

*** More weapons and tools will be added such as Spear, Shovel, Watering Can, Torch, Crowbar(Can use as weapon), Baseball bat, Revolver

  • 2 Hands combat system (WIP)

    https://youtu.be/HoxuKkd7uFw
  • New Animations







Map And Environment

**Some cars or houses are place holder assets**

New Version Update 0.2.5

New Version Update 0.2.5


New Stuff/System Add
  • Car impact sfx, sound fx
  • More bullet impact fx, sound impact fx,
  • Bandit sniper sound fx, bullet flyby fx


  • Remove 0% Durability items from inventory after revived. (Only Tools, weapons)
  • Survivors NPC stuck in objects, building, etc
  • Survivors NPC re-location when being too far from 'Base Shelter'
  • Survivors NPC falling through terrain
  • Rescue NPC survivors while there is no 'Base Shelter' -> losing npc (Action prevent with alert popup)
  • Can't cancel progress while rescuing survivor NPC
  • Chickens are stacking in the same slots after loaded.
  • Chickens disappear from coop. (- Falling through terrain/ - can't find coop)
  • Fill up water bottle from the lake will automatically add the bottle back to inventory when close.
  • Sleep during Mist event triggers dark/light flashing after waking due to infected in area.
  • Car keep moving (Stop engine while holding forward/backward)
  • Car stopped immediately when leaving the car. (Change to move slowly until it stops)
  • Could not build a wooden wall at the slope (Interaction bound size Increased )
  • Can't get out when park a car between two other cars, or objects.
  • Use a empty Bio fuel can to make your chances of sparking a fire 160%
  • Ignite chance label max change to 100%
  • Drying rack UI bug (TEXT BLOCK)
  • Grill stand use only certain types of grill items. (Will be changed in the future)
  • Car lights stay on without battery
  • Car still active even take car parts off (Can no long take car parts off if engine active)
  • Player can walk through 'medium water tower' (No collision)
  • When canceling the move of time-consuming item (such as sparkplug, engine, battery) before other item dropping,the time is applied as it is
  • Wall light able to place on NPC, Animals, (No longer available)
  • Can't rotate player for sleeping on ground with button Q
  • Melt copper and zinc with stand alone furnace takes no time to make the brass ingots.
  • Unfinished built walls can make you get stuck if you walk into the iron bars
  • Revived cost item icon stack
  • Abandon Cabin stairs bug (2rd floor stair)
  • Melting result icon bug (All result icons turn to iron ingot)
  • Can't destroy beds by axe or sledge hammer
  • Got sprain ankle while sprinting can still sprint untill you release sprint button or run out of stamina.
  • Eat a piece of meat directly from the grill it stays on the grill even tho the slot is empty, the meat model is still on the grill.


  • Scott Task Assign

New Version Update 0.2.4.1

New Version Update 0.2.4.1


Bug Fixed
  • Lowlevel fatal error after continue (old save)


-----------------------------------------------------------------------------------

New Version Update 0.2.4




New Stuff/System Add
  • Sledgehammer on tree to get leaf and branch
  • Running view bobbing on/off (Display -> View Bobbing)
  • New item added : Car jack Device, you can now flip back your flipped car to normal position. (Craft from level 2 workbench)


    https://youtu.be/GEm_VkDlSrQ




  • Workbench UI not full visible
  • Dragging item icon z order to top level
  • Chop down stump before the tree finishes falling you loose all the logs from the tree.
  • Sometime Infected, Survivor NPC, Animals can not move
  • Meat stew doesn't degrade from 100%
  • Sometime item in inventory disappeard
  • Quiver Disappeared
  • Arrows type bug ( Hunting arrows turn to wooden arrows)
  • Have to press 'ESC' twice to pause (Occur after waking up)
  • Pickup truck physic material on hit change (wood to metal)
  • SUV physic material on hit change (wood to metal)




  • Tank infected : Pause (i decide to improve normal infected and survivor NPC first)
  • 3D Model re-create : Rachel (WIP)




  • Survival NPC Behavior improvement : Task Assign (WIP)
    - Add more command choice
    - Add NPC popup message dialog
    https://youtu.be/kcToxg2tLM8