Codex Update (11): 200% Funded! Two new Stretch Goals Unlocked!
[h3]Thanks to you we're at 200% of our initial goal![/h3]
That means that the world inspired by the game Seven: The Days Long Gone is now a part of Gamedecverse, as a Virtualium in which you'll be able to solve another case!
There are no words to express our gratitude towards everyone who already backed and supported us during this time. Our campaign is growing, and it's reaching more people along the way. We are happy that all of you are a part of it!
So, as a token of our gratitude, we are presenting today TWO NEW STRETCH GOALS, with a little twist added to it.

[h3]The first one is at 115k - Additional Languages - French and Spanish![/h3]
For those who asked us many times and for the communities alongside the rest of the languages already announced - we are listening! So if you want those two languages to be added - help us reach this goal, and we will make it happen!
[h3]The second stretch goal we're announcing is a Completely New Virtualium. [/h3]

When we sat down during this stretch goal discussion, we decided to make good on our promise of what this Kickstarter is all about – it's about YOU helping us to shape the game we all want to play. It's about community-driven development.
We discussed two possible world additions, a classic isometric RPG vibe of a post-apocalyptic reality, and a perfect detective setting of H.P Lovecraft's Cthulu lore. We let you choose which one is the best fit for Gamedecverse!

More details about the worlds can be found in the official Kickstarter Update.
If you’d like to talk with our team members, want to ask a question to the Author of the Gamedecverse (Marcin S. Przybyłek) or chat with enthusiasts like you - join our Discord channel.
That means that the world inspired by the game Seven: The Days Long Gone is now a part of Gamedecverse, as a Virtualium in which you'll be able to solve another case!
There are no words to express our gratitude towards everyone who already backed and supported us during this time. Our campaign is growing, and it's reaching more people along the way. We are happy that all of you are a part of it!
So, as a token of our gratitude, we are presenting today TWO NEW STRETCH GOALS, with a little twist added to it.

[h3]The first one is at 115k - Additional Languages - French and Spanish![/h3]
For those who asked us many times and for the communities alongside the rest of the languages already announced - we are listening! So if you want those two languages to be added - help us reach this goal, and we will make it happen!
[h3]The second stretch goal we're announcing is a Completely New Virtualium. [/h3]

When we sat down during this stretch goal discussion, we decided to make good on our promise of what this Kickstarter is all about – it's about YOU helping us to shape the game we all want to play. It's about community-driven development.
We discussed two possible world additions, a classic isometric RPG vibe of a post-apocalyptic reality, and a perfect detective setting of H.P Lovecraft's Cthulu lore. We let you choose which one is the best fit for Gamedecverse!

More details about the worlds can be found in the official Kickstarter Update.
If you’d like to talk with our team members, want to ask a question to the Author of the Gamedecverse (Marcin S. Przybyłek) or chat with enthusiasts like you - join our Discord channel.
