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Codex Update (18): Cthulhu Virtualium! Next Step: Partial Voice Overs!

[h2]Hi there, everyone![/h2]

We are shocked! With your help, we've reached the next stretch goal! Now we can confirm that the Cthulhu Virtualium (selected via poll by our community and backers) will join the roster of gamedecverse virtual worlds with Low City, Harvest Time, Twisted & Perverted, virtualium based on Seven: The Days Long Gone and others! That's over 4000 backers and 280% of the goal we've wanted to fund in this campaign initially.



[h2]Cthulhu Virtualium Unlocked[/h2]
You will solve a case in the world filled with darkness, madness, and tentacles (maybe!). Who knows what are you going to see? Set your imagination free with this one, and try to guess in the comments. Remember - those who get closest to the truth – don't wake up as themselves anymore. They belong to the Abyss. Broken.

We are only six days before the campaign ends, and we are still getting a lot of love, support, and passion from all of you! Thank you for your unceasing support, many comments, retweets, and shares – we appreciate every one of them!

[h2]The next Stretch Goal is something many of you have asked for a long time - Partial Voice Overs![/h2]



Each NPC will have a set of vocalized lines to understand their personality and attitude better. Not all dialogues will be recorded, but this will give you an insight into the nature of the NPC with which you interact. Like in old school RPGs - sometimes it will take a few sentences or just one specific word to know what kind of the person you are going to interact with.

[h2]Intrigued? [/h2]
We need your help to reach the next stretch goal of 170k to make it happen. Share the link to the campaign with your friends – let people know about our game!

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If you'd like to talk with our team members, want to ask a question to the Author of the Gamedecverse (Marcin S. Przybyłek) or chat with enthusiasts like you - join our Discord channel.