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Gamedec - Definitive Edition News

Hotfix 1.0.45

Hi!

We're ready with the second hotfix, still focusing primarily on the missing translations. The batch is simply replacing the unlocalized texts, but please be aware that we're still not done yet. Some missing translations can occur, and we plan to fulfill them with the ready-to-go text by the end of the week. We are aiming for Thursday, so stay tuned for another batch of translations and additional fixes.



Additionally, Hotfix 1.0.45 is tweaking Harvest Time Deduction. We appreciate your honest feedback, and we're glad that you're supportive during those intense days. Feel free to enter the discussion on the Gamedec Discord channel or the Steam Discussions to share your feedback or report the bug. Our dev team is working hard to resolve all of them. The more precise roadmap, showing you the next steps of the development progress, will be available on Thursday. Also, we're extending the LQA service to constantly update all the bugs, missing tags, and other issues related to the text.

Best,
Team Gamedec

Детектив по-варшавски: Обзор Gamedec

Жанр приключений в сеттинге киберпанка продолжает пользоваться стабильной популярностью, но не у всех студий хватает сил и воли для воплощения своих идей в интересном игровом проекте. Anshar Studios, известная в качестве подмастерья Larian Studios и People Can Fly, выпустила свою первую полноценную игру, которая ставит очень высокую планку, но спотыкается о скромный бюджет и слабую оптимизацию.

Hotfix 1.0.40

Hi everyone!

The Hotfix 1.0.40 is now live. Thank you so much for being so supportive throughout all the social media channels and the stores. We know that there are still unlocalized texts in the game, which is our primary task to fix. The following Hotfix covers around half of the whole missing texts. Another Hotfix will be live at the beginning of the next week, and we hope that it should cover all the missing texts. We can estimate that the total amount of the translated text exceeds 95%.




Changelog:

- Added additional localized content to the English, Russian, Simplified Chinese, Russian, French, German and Spanish languages versions.

- The German localization will be tweaked in the more significant chunk in the next update.

- Fixed a blocker on a conversation involving Nanette at the Mushroom after the Harvest Time case.

Stay tuned for more technical information right after the weekend. Our support team will be available for you during the weekend to answer your questions and gather your feedback regarding the most crucial blockers or any other bugs that will occur during the game. Feel free to enter the discussion on the Gamedec Discord channel or the Steam Discussions. A more detailed roadmap of the planned hotfixes and patches will be available next week.

Best,
Team Gamedec

GAMEDEC IS NOW AVAILABLE WORLDWIDE

The time has finally come.




Starting today, you have the incredible opportunity to see with your own eyes the project we've been working on for the last couple of years.

[previewyoutube][/previewyoutube]

And now all is left for you is to explore the wide variety of virtualias and the realium, solving your cases and making your own story as Gamedec.

We want to ask you for a favor - Spread the good word about Gamedec! We want to get the word out about our launch to as many people as possible, and we want YOUR voices to get the word out.

Share screenshots, gameplay, stream, create content for Youtube and other social networks - also, share our Launch Trailer, information about the premiere today, and if you want - Give us some love!

Join us celebrating the Gamedec release!



September 16th, at 9:00 AM PT/16:00 GMT on our Twitch: https://twitch.tv/ansharstudios

We'll be making some playthroughs (with different styles, four hosts! 😮)

The Dev Team will attend to talk about the backstage of the game production. But tech talks are just one item on the agenda - above all, we'll be celebrating the release with gameplays, Q&A's, and giveaways! So... Join us if you want!

That's it for today – For the Last time – THANK YOU FROM THE BOTTOM OF OUR HEARTS!

[h2]Team Gamedec[/h2]

Gamedec review: a great cyberpunk concept undone by a bloated script


From the stealth-oriented Foreclosed to the twin-sticky The Ascent, there has been a bumper crop of cyberpunk shooters this year, their endless gun fests typically set amidst a gaudy onslaught of neon-tinged billboards, metallic skyscrapers and indiscriminately-placed Asian motifs.


In spite of its roots, Gamedec initially seems like a reprieve from this recent blitz of cyberpunk games. It sticks steadfastly to its self-imposed, zero-combat rule, instead leaning heavily towards the genre’s crime fiction elements. That’s because in Gamedec, you’re a detective actually carrying out proper investigative work, rather than simply pointing the smokey end of a gun towards your problems. You’ll sleuth around for clues, make deductions based on your discoveries, and draw conclusions that will shape the outcome of your cases.


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