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Fairtravel Battle News

Come play Fairtravel Battle on the Steam Deckbuilders Fest on 25th March!



Hey everyone!

Next monday (25th March), the Steam Deckbuilders Fest starts! Now is the best time to try the game with a limited demo for this event!

Fairtravel Battle is a labor of love which I've been working on for almost 7 years now, and it's my attempt at celebrating the trading card game genre!

Fairtravel Battle feels truly special to me, with its unique resource system and flexible deckbuilding I've already been able to make over 18 interesting decks! And with its variety of modes I often find new ways to use cards I might otherwise consider too niche.

4 player battles are also really fun, especially when you team up! And Raid is such an awesome mode as well, who doesn't like playing as a mighty dragon?

It's a really fun game, and with it being developed in a sustainable way, the full game will not shut down after official support ends, which only gets better thanks to modding support, so you can keep getting new content from the community or making your own!

In this demo you can play vs CPU opponents only, and you are limited to the Explorer (deckbuilding), Duel, and Raid (3 vs 1 boss battle) game modes, which should give a good variety! You can even make your own custom rules for each mode!

Come give it a try and feel free to share your feedback on the steam forums or on the discord!

Version 38 Update 9 - Pre Event Update

FTB will participate in a few events soon, and this update introduces some improvements towards that!

Changes


  • Sped up onboarding text speed
  • Added sound to move card events
  • Attackers now rotate towards their target at the beginning of battles
  • Improved battle SFX and animation
  • Changed Sealed pack count to 8 (up from 4) to account to adjusted default card pack size
  • Added SFX to dragon raid transition animations
  • Redesigned Burn default deck
  • Added new card pack opening sequence
  • Re-added old Dina Hero card skin as a separate card style


Balance Changes


  • Dark Lookout is now a 3/2 (down from 4/3), as it felt overtuned for the cost

Hotfix for 17-03-24

This update fixes a critical issue with CPU logic that made the CPU barely act.

Version 38 Update 8 - UX and Rules improvements

Changes


  • Updated Core card cycle to "X+1" effects
  • Restored turn timers in dedicated server matches
  • Fixed profile creation on non-windows platforms
  • Added duplicate protection to booster packs in duel mode
  • Updated main menu and main screen UX
  • More cleanup for translations
  • Changed default foil intensity to 70%
  • Added essence indicators to drafted cards
  • Changed Explorer card amount to 5 to better fit Explore mechanic
  • Updated card pack images

Come play Fairtravel Battle at the Steam Deckbuilders Fest on March 25th!



Hey everyone! Fairtravel Battle will participate in the Steam Deckbuilders Fest on March 25th! This would be a good time to try the game if you've been waiting, or to get your friends to play with you!

I think Fairtravel Battle is developing quite nicely, but me and The Pixel Buster can't do everything by ourselves, so your feedback is really important!

We'll see you soon :)