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Work plan for May 2022

Dear Friends!
The following changes are planned for May:

[h3]Version 1.0.1. Will be released before May 23[/h3]
  1. Divide the settings section into several sub-sections
  2. Deactivate hated turrets in the chapter about Afandistan. Perhaps leave them for the High difficulty level.
  3. Remove superfluous on-screen indicators, and highlight the main ones.
  4. In the boot dialog allow any aspect ratio and windowed mode (if it will be usable)
  5. At the beginning of the game instruct the user about the possibility and convenience of hot-setting the sensitivity of the mouse and camera
  6. Fix the counter for loading the Clinic chapter (after the underground parking)
  7. Fix some hints without text
  8. Lots of minor changes


[h3]Version 1.0.2 to be released by June 1st[/h3]
  1. Decrease the number of aggressive patients in the clinic's infection department
  2. Reduce the volume of the loudest things: the helicopters and their guns in Afandistan and the Statues of Conservation on Necromancer Island
  3. Fix the lack of physics of the elements of the locations which lack physics
  4. On Necromancer Island, fix the displacement of the hotspot's trigger point to the right of the player's character one way or another


This list can be changed or supplemented. Write your suggestions in the comments.
Thank you all!