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LEMURIA News

The Dark Sun of Lemuria

Hi!
This is a wrong but spectacular walkthrough of the most international chapter, Dark Side of the Sun, in which no one speaks a single word. The stream is in celebration of Summer Solstice, the Steam Summer Festival, and the game's upcoming big shocking update.



Thank you for being with us!

LEMURIA: update 1.0.5

Dear friends, update 1.0.5 has been published. The game has made the following changes:
  1. Radically reduced firearm recoil for the Low difficulty level (which is assigned in the Casual, Adventure presets). You can now shoot and hit the target even on the run at this difficulty level.
  2. Corrected the strategy of invariably increasing the difficulty when selecting a preset with a large ordinal number in the list. Previously it was not quite so.
  3. Slightly changed the parameters of the spawners in the chapter about the motel to liven up the action.


Thanks to everyone who helped out with their feedback and support for this update!

LEMURIA: update 1.0.4

Dear friends, update 1.0.4 has been published. The game features the following changes:
  1. Good news for stealth enthusiasts: The visibility of Kanta has been reduced by half.
  2. Removed unnecessary interface elements during some dialogues and cutscenes
  3. HUD of the merchant from the first chapter is now visible not for a few seconds, but until the player starts talking to him
  4. Fixed some typos in some localizations
  5. Fixed the orientation of enemy's spawning point indicators on the radar
  6. Changed sound distribution of some objects such as gasoline generator in Gantley gang's yard and radio on the administrator's desk in the motel
  7. Changed the sound of turrets firing and added on-screen indicators to their operators
  8. Found and fixed a technological flaw that previously allowed you to forget Alex's body on the roof of the clinic




Thanks to everyone who helped out with their feedback and support for this update!

LEMURIA update 1.0.3

Dear friends, update 1.0.3 has been published. The following changes have been made to the game:
General
  1. Expanded the range of possible values for the parameter Nudity for some regions, including US and UK
  2. Changed the balance of the effect of speed and the way Kanta moves on her Visibility. Slow unarmed walking is now almost equal to fast squatting in terms of Visibility.
  3. The Inertia parameter is set to the average value by default.
  4. Standard wording of the message when upgrading a skill now allows for the possibility of reducing it, not only increasing it
  5. Disabled the combat mode, which is turned on during some conversations to clear the screen from unnecessary at that moment interface elements
In the chapter about clinic
  1. Added HUD to move to the 2nd floor
  2. Increased speed of Sam on the 3rd floor
  3. Fixed HUD for rooftop rescue
  4. Fixed location of enemy spawning points on the roof
  5. Fixed helicopter passengers positioning in their seats




Thanks to everyone who helped with their feedback and support to get this update out!

LEMURIA launches

Hi! These are walkthroughs of different chapters of the game in different languages and at different difficulty levels.
Maybe there will be some of the future DLC.