Interlude Patch: Flip The Script
[p]Welcome back, Scribes! It's time for a flippin' new spell![/p][p]This update includes Unfold: a new Movement Spell, New Maps, A Tutorial Kit adjustment, and some light fixes![/p][p]We also shout out the new Community Mod Library - hardworking Scribes making their mark on the game! Check out the highlights below and keep an eye on the Roadmap in Vellum's main menu as we go. [/p][p][/p]
[/p][p]Mental gymnastics? Watch this![/p][p]Keep an eye on your foes as you soar backwards through the air with Unfold![/p][p]This acrobatic Movement Spell flings you out of danger, granting a brief moment of invulnerability, and offers many pages to build more style into your aerial feats![/p][p]Drop deadly mines, craft a winning floor routine, and perform some high-damage trick shots to style on your foes! [/p][p][/p]
[/p][p]Roots and shoots and roads...[/p][p]Venture to fresh combat arenas: Sequoia and Outlook! Fight beneath the tall trees, making use of long-range cover for a forest fight to be remembered.[/p][p]In Outlook, weave between pillars of an ancient structure - where do these old roads lead? Battle the Torn in a time-worn relic of elsewhere![/p][p] [/p]
[/p][p]Note: This will unlock Callback for all Scribes, while re-locking Swoop![/p][p]We're making some initial changes to the new player experience with adjustments to the Tutorial Chapter! [/p][p]The order of some elements has changed to give Scribes more time to understand the Signature Ink choice they make. Additionally, we're making Callback the new default Spender Spell! [/p][p]This gives new Scribes a more versatile starting spell set to take into their first Of Scribes and Torn run - Callback's area damage capabilities are a smoother compliment to Jot! [/p][p] [/p]
Just a bit of tINKering...[/p][p]There has been some awesome community work on Mods for Vellum! Pet the Inkling, pack more decoration into your Reading Nook, and more creative additions await! [/p][p]You can find these mods in the Discord Community Mods Library - a special thanks to the authors for your excitement and sharing your work![/p][p] [/p]
[/p][p]The quiet calm of a book club![/p][p]Keep an eye out for Vellum in the Yogscast Small Teams fest currently on Steam! In other news, we're gearing up for the next Major Chapter - more info to come, with plenty to read.[/p][p]Thank you to our testers, everyone in the discord, our newest mod-makers, and Scribes of all Ink Levels! [/p][p]- The Vellum Team[/p][p] [/p]
New Movement Spell - Unfold
[p]New Maps
[p]Spend Early, Spend Often - Tutorial Spell Changes
[p]Community - Mods and More!
[p]Epilogue
[p]Interlude Patch: Flip The Script - Full Patch Notes
[h2]Movement Spell: Unfold[/h2][p]- Unfold: Acrobatically flip backwards, becoming Impervious for 0.3s.[/p][p]- New Pages of Power are available for Unfold[/p][p]- A new race and tower jump sequence can be found in the Illuminated Library[/p][h2]New Combat Arenas[/h2][p]- Sequoia and Outlook are now available in Tomes![/p][h2]General[/h2][p]- Re-ordered the hierarchy of Signature Status effects on enemy health bars (Outline > Blot > Leech)[/p][p]- Status and Augment effect calculation orders have been re-prioritized (this will result in slightly more damage intake through overlapping damage-reduction effects and an increase in specific damage-amp combinations)[/p][p]- Re-ordered some Tutorial Chapter elements[/p][p]- Tutorial Chapter now has Scribes start with Callback instead of Swoop (Note: this will unlock Callback for all Scribes and lock Swoop)[/p][p]- Adjusted default Camera sensitivity settings and ratios for vertical vs horizontal[/p][p]- Fixed an error in Credits screen[/p][p]- Vignette: A Forgotten Grotto correctly offers a tradeoff page by default[/p][p]- Added a notification for Vignette rewards when there are no more pages to grant[/p][p]- Fixed an issue with Page of Power: Father of Quill[/p][p]- Page of Power: Spotless Floor is available again, with a new design - now adds +5 Base Damage to all instances of damage[/p][p]- Page of Power: Overgrowth - Now increases Base Damage dealt based on amount of mana spent. (Note: will scale better in late game.)[/p][p]- New Page of Power: The Main Drain - 25% of damage you deal is also done to your Target if they are tethered.[/p][p]- New Page of Power: Draining Force II - Draining Force always deals damage equal to 100% of your current health to tethered foes.[/p][p]- New Page of Power: Ode to the West Wind - Foil slashes send out Wind Blades that deal 20 Damage and generate a small amount of mana.[/p][p]- Spell: Draw - Base Damage reduced from 15 to 12.[/p][p]- Spell: Draw - Cooldown increased from 0.85s to 0.9s.[/p][p]- Spell: Foil - First Slash Damage increased from 15 to 20.[/p][p]- Spell: Foil - Final Slash Damage increased from 25 to 35.[/p][p]- Spell: Foil - Mana Generation increased by 25%.[/p][p]- Spell: Jot - Cooldown decreased from 0.5s to 0.45s.[/p][p]- Spell: Manifest - Base Damage increased from 10 to 12.[/p][p]- Vignette: Thesis, a Ship Rewritten has received minor adjustments[/p][p][/p]