What's new in version 1.1.1
New weapon added: Gatling gun
Add two new maps
Add daily task system
Optimize skin performance consumption and occlusion vision problems
Multiplayer games display skin normally
Join the new mode team battle
Modify some bugs seen in various games
Some modes of multiplayer games require level unlock
Join Revenge Kill
Kill prompt optimization effect
Add a shotgun flamethrower to switch circles
Weapon interface sometimes quits card owner problem
The clarity of some maps has been improved
Small map mechanism modification and bug fix
Weapon accessories sight sight hidden
Pistol can be used by adding accessories
Aiming optimization
Modify the weapon to switch weapons when changing guns
Fixed the issue of picking up weapons when changing bombs
Zombie Mode Spitfire Optimization
Modify and adjust sound effects of some weapons
Increased score panel for single player
Adjustable number of single-player robots
Robot AI efficiency optimization,
A character model that restores 6 occupations for multiple people
Partial map modification and adjustment
Partial map air wall completion
The number of zombie models increases and the higher the difficulty, the greater the number of zombies.
Some zombies added new attack actions, zombies added angry shouts and improved zombie attributes
Zombie attack distance optimization, zombie mode pursuit path optimization, zombie refresh location optimization
Multiplayer score panel added level display
Some firearm attributes and price adjustments
Add two new maps
Add daily task system
Optimize skin performance consumption and occlusion vision problems
Multiplayer games display skin normally
Join the new mode team battle
Modify some bugs seen in various games
Some modes of multiplayer games require level unlock
Join Revenge Kill
Kill prompt optimization effect
Add a shotgun flamethrower to switch circles
Weapon interface sometimes quits card owner problem
The clarity of some maps has been improved
Small map mechanism modification and bug fix
Weapon accessories sight sight hidden
Pistol can be used by adding accessories
Aiming optimization
Modify the weapon to switch weapons when changing guns
Fixed the issue of picking up weapons when changing bombs
Zombie Mode Spitfire Optimization
Modify and adjust sound effects of some weapons
Increased score panel for single player
Adjustable number of single-player robots
Robot AI efficiency optimization,
A character model that restores 6 occupations for multiple people
Partial map modification and adjustment
Partial map air wall completion
The number of zombie models increases and the higher the difficulty, the greater the number of zombies.
Some zombies added new attack actions, zombies added angry shouts and improved zombie attributes
Zombie attack distance optimization, zombie mode pursuit path optimization, zombie refresh location optimization
Multiplayer score panel added level display
Some firearm attributes and price adjustments