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Special Warfare News

Updated on May 8, 2021

Added win rate and kill ratio KD list to the leaderboard, and added rank display to the leaderboard
Modify the settings interface resolution options
Modify the battle settings interface
Fully strengthen the power of RPG7
Modify the problem of RPG7 in zombie mode
Modify the death blood volume display bug
Modify the display level of the settlement interface
Modify some map blocking issues
Modify the security mechanism
Optimize game performance
Fix other bugs

The contents of the latest update of the special warlord version 1.1.6

Fix the bug of automatic account login
Repair roof problems on industrial parks and border cities
Fix the bug of switching accounts and registering new accounts
Fix the problem that the player's name is repeated without prompting
Fix the bug that the account switch weapon is stuck
Fixed occasional error in multiplayer games
Fix some problems with weapons
Fix issues with verification mechanism
High-quality neutral small creatures add shadow
Add some new neutral small creature AI

What's new in version 1.1.1

New weapon added: Gatling gun
Add two new maps
Add daily task system
Optimize skin performance consumption and occlusion vision problems
Multiplayer games display skin normally
Join the new mode team battle
Modify some bugs seen in various games
Some modes of multiplayer games require level unlock
Join Revenge Kill
Kill prompt optimization effect
Add a shotgun flamethrower to switch circles
Weapon interface sometimes quits card owner problem
The clarity of some maps has been improved
Small map mechanism modification and bug fix
Weapon accessories sight sight hidden
Pistol can be used by adding accessories
Aiming optimization
Modify the weapon to switch weapons when changing guns
Fixed the issue of picking up weapons when changing bombs
Zombie Mode Spitfire Optimization
Modify and adjust sound effects of some weapons
Increased score panel for single player
Adjustable number of single-player robots
Robot AI efficiency optimization,
A character model that restores 6 occupations for multiple people
Partial map modification and adjustment
Partial map air wall completion
The number of zombie models increases and the higher the difficulty, the greater the number of zombies.
Some zombies added new attack actions, zombies added angry shouts and improved zombie attributes
Zombie attack distance optimization, zombie mode pursuit path optimization, zombie refresh location optimization
Multiplayer score panel added level display
Some firearm attributes and price adjustments

New version 1.0.25 update, add custom weapon accessories

1 Add a custom weapon accessory system (all accessories can be used for all weapons, and an accessory can be used on all available weapons)
2 modify some other map bugs
3 optimize game performance and reduce performance consumption
4 optimize weapon operations and parameters
5 optimized scene air wall settings
6 adjust the parameters of the weapon aiming
7 adjust some weapons default equipment sights
8 modify the server automatically select the area
9 Optimize video incentive advertising issues
The accessory system is the first version, the latter version will add more accessories, and the barrel, etc.

New version 1.0.20 update

1 join the new model arms race
2 join the new mode knife battle mode
3 melee weapon damage determination optimization
4 join daily rewards
5 AK47 for a new high-precision model
6 Add sensitivity to the opening mirror
7m107 damage increased
8 flame launcher damage weakened
9 parts of the weapon recoil adjustment, modify the recoil of the machine aim
10 join the invincible progress display
11 sensitivity setting maximum range is increased a little
12 Optimize game performance and operation
13 military factory parts box without collision repair
14 shotgun machine aiming rear seat adjustment
15 parts melee weapon damage adjustment
16 modify some game bugs