1. Alaloth - Champions of The Four Kingdoms
  2. News

Alaloth - Champions of The Four Kingdoms News

[1.6.23] New Hotfix available now!

[h2]CHANGELOG[/h2]
[h3]Changed[/h3]
  • Changed mouse navigation flow in Main Menu/Game Menu to a double-click implementation (one click to select, one click to confirm).
  • Revised general vendors in Ballek’Mahl; changed a food vendor to general vendor in Lindorwin.

[h3]Fixed[/h3]
  • Fixed a bug that made buff abilities vfxs being shown on-screen even if no buff were applied.
  • Fixed a bug that could leave the game in an invalid state if input was lost by a party member during a co-op session.
  • Fixed a bug that could leave a subtitle from a previous cinematic on-screen when starting a new playback instance.


[h3]Follow our official channels to stay up to date:[/h3]
Like Alaloth on Facebook Follow Alaloth on Twitter Check out our Steam page



https://store.steampowered.com/app/919360/Alaloth_Champions_of_The_Four_Kingdoms/

[25.5.23] New Hotfix available now!

[h2]CHANGELOG[/h2]
[h3]Added[/h3]
  • Added alignment in save picker.

[h3]Changed[/h3]
  • Headgear toggle in Equipment tab will now be visible only if currently equipped armor has a toggleable helm
  • Firelords stats and resistances.
  • Dragons' stats and resistances.
  • Dark Elves stats and resistances.
  • Crawlers stats and resistances.
  • Ravens stats and resistances.
  • Alchemy reagents stats, prices and weight.

[Note that some armors have head accessories that are not considered as a proper helm]
[h3]Fixed[/h3]
  • Fixed Unkindness of Ravens quest markers.
  • Fixed a bug preventing interactable chars to be triggered to activate Hardcore More and Permadeath Mode not being responsive.
  • Fixed Gem of Ballawold stats.
  • Fixed The Eyes of Tutem quest markers.
  • Fixed Woods Keeperquest giver not correctly mounted.
  • Fixed Battleborn Light headgear misbehaving if toggled on or off.
  • Fixed Odan’s chronicle post-Skullface fight.
  • Fixed news hub losing input if save picker was opened with no saves.
  • Fixed item quantities not showing up in CharacterUI, VendorUI.
  • Fixed a bug that could cause Legacy Mode not to be available in Main Menu after having completed the game.
  • Fixed edge case where interactables could register an input twice in the same frame leading to the game misbehaving.


[h3]Follow our official channels to stay up to date:[/h3]
Like Alaloth on Facebook Follow Alaloth on Twitter Check out our Steam page



https://store.steampowered.com/app/919360/Alaloth_Champions_of_The_Four_Kingdoms/

[19.5.23] New Hotfix available now!

[h2]CHANGELOG[/h2]
[h3]Changed[/h3]
  • Combat tutorial hint text for running to be more precise about the input order.

[h3]Fixed[/h3]
  • Fixed a bug that prevented Pyre’s fireballs attack to leave a burning area upon collision with the ground.
  • Fixed a typo in Dragons of Despair quest.
  • Fixed Everyday Tools quest last task hint.
  • Fixed Unkindness of Ravens quest markers.
  • Fixed Westguard polearm subtype.
  • Fixed a bug that prevented opening the Alchemy table if the Magic Armor Potion formula was acquired.
  • Fixed Exile Raid Plans quest item being lootable multiple times.
  • Fixed Dragonborn quest not completing if completed during night time.
  • Fixed Dragonborn reward not being interactable until the scene is reloaded.


[h3]Follow our official channels to stay up to date:[/h3]
Like Alaloth on Facebook Follow Alaloth on Twitter Check out our Steam page



https://store.steampowered.com/app/919360/Alaloth_Champions_of_The_Four_Kingdoms/

[17.5.23] New Hotfix available now!

[h2]CHANGELOG[/h2]
[h3]Changed[/h3]
  • Tweaked exit interactions from Military Camp scene.
  • Changed gold cost of cooking and alchemy recipes.
  • Improved “Compare” GUI hint texts while in Character UI to better match the current state.

[h3]Fixed[/h3]
  • Fixed regression causing consumables with health regen buffs to become unusable.
  • Fixed regression causing additive damage buffs against enemy kinds to be applied multiplicatively, resulting in excessive damage against matching kinds.
  • Fixed Faster than light quest markers pointing to all cities in the world map instead of just Mayfalls.
  • Fixed edge case where Investigate tasks could complete themselves without granting the next quest entry thus soft-locking from quest completion.


[h3]Follow our official channels to stay up to date:[/h3]
Like Alaloth on Facebook Follow Alaloth on Twitter Check out our Steam page



https://store.steampowered.com/app/919360/Alaloth_Champions_of_The_Four_Kingdoms/

[16.5.23] New Hotfix available now!

[h2]CHANGELOG[/h2]
[h3]Fixed[/h3]
  • Fixed a bug that prevented the proper application of some defensive proficiencies/traits.
  • Fix Trait Survivalist making player move slowly in the world map.
  • Fix Viainne occasionally warping at scene center after a roar attack.
  • Fix Viainne acid bombs dropping at vanishing location instead of the intended landing one.
  • Fix Puppet Wire summon preventing enemies’ dash-like skills from passing through it.
  • Fixed a bug that prevented save game to load correctly if any Investigate task was active.
  • Fixed no quest warning remaining on-screen after exiting the Quest Log tab.
  • Fixed a bug that prevented proficiencies to be correctly persisted if the number of acquired traits was lesser than three.
  • Fixed a bug that prevented opening the Alchemy table if the “Antidote” formula was acquired.
  • Fixed a bug that could leave the game in an unresponsive state if mouse pointer was hovering a menu entry while transitioning from main menu to character creation.

[h3]Follow our official channels to stay up to date:[/h3]
Like Alaloth on Facebook Follow Alaloth on Twitter Check out our Steam page



https://store.steampowered.com/app/919360/Alaloth_Champions_of_The_Four_Kingdoms/