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Alaloth - Champions of The Four Kingdoms News

Tales & treasures from Plamen!



Hello Champions!

First of all, a massive thank you for the incredible feedback we’ve received following the Rogue Waves update! Your continued support and detailed suggestions help us push Alaloth even further, and it’s thanks to your dedication that we’re shaping a better experience patch after patch. We’re happy to confirm that work on Sigil, our next major free update and version 1.1 of the game, is progressing smoothly, with a release locked in for June. Sigil will include a long list of QoL improvements inspired directly by your feedback, a rework of core systems [like leveling and durability], and of course, brand-new content to further expand the vast world of Plamen, now bigger and more ambitious than we ever imagined. Today’s update, however, focuses on some long-awaited features we mentioned shortly after full release: the official launch of Alaloth: Tales and, by popular demand, the arrival of Steam Community Items!

[h3]TALES FROM THE FOUR KINGDOMS[/h3]

The first chapter in a four-part series exploring the legends, heroes, and dark secrets of Alaloth's world. The journey into myth begins here.

We’re proud to unveil the first release in the Alaloth: Tales series, four narrative volumes of around 70 pages each, bringing to life the stories of iconic characters, unsung heroes, and legendary events from the lore of Plamen. These tales dive deep into the history of the kingdoms, revealing the personal struggles, alliances, betrayals, and turning points that helped shape the world you explore in-game. These volumes offer a new lens on the land’s complex legacy. The stories are penned with the same love and care we’ve poured into the game’s development, crafted to be experienced both as standalone adventures and rich lore companions to your journey. The Lore Bundle is live to get all the four books at a special price!

https://store.steampowered.com/bundle/54357/Alaloth_Tales__Lore_Bundle/
https://store.steampowered.com/app/3697700/Alaloth_Tales__The_Dragons_Bane/
https://store.steampowered.com/app/3697710/Alaloth_Tales__Seas_of_Sand/
https://store.steampowered.com/app/3697690/Alaloth_Tales__Tears_of_Heresy/
https://store.steampowered.com/app/3697680/Alaloth_Tales__Black_Sun/
[h3]COMMUNITY ITEMS: YOURS TO COLLECT![/h3]

We know many of you have been waiting for this, and we’re excited to announce that Steam Community Items are now available! From emotive emoticons and detailed profile backgrounds, to unique trading cards and a shiny badge set, you can now deck out your Steam profile with exclusive Alaloth flair. Every piece has been handcrafted to reflect the game’s distinct visual identity, with art that channels the dark, gritty atmosphere of Plamen and the heroes who roam its lands. Whether you're a collector, a lore lover, or just want to show off your allegiance to your favorite kingdom, there's something in this collection for everyone. Claim your treasures, trade with fellow Champions, and show the world you were there when legends were written.

A brand-new set of profile rewards to celebrate the world of Alaloth. Collect badges, backgrounds, emoticons, and trading cards inspired by the game’s rich lore and epic heroes.

[h3]EXPLORE PLAMEN LIKE NEVER BEFORE USING OUR BRAND NEW WIKI![/h3]

In a world where ancient powers stir and every choice may shape the fate of kingdoms, knowledge is more than power, it’s survival. The Alaloth Fandom Wiki has grown into a sprawling archive of all things Plamen, lovingly crafted and expanded by the community itself. Though the work is still ongoing, it has already become an essential companion for both new champions and seasoned adventurers alike. Within its pages, you’ll find a massive wealth of content, detailed quest walkthroughs, lore-rich character bios, breakdowns of game mechanics, and full overviews of companions, classes, factions, and more. If you're ever in doubt about a certain path, seeking a specific NPC, or trying to build your best avatar, the answers are likely just a page away.

Plamen has been updated with The Iron Shoals with Rogue Waves. Next?

And if you're looking to roam the lands with confidence, don’t miss the interactive map of Plamen, a powerful tool to pinpoint locations, uncover secrets, and plan your journey across the kingdoms and beyond. But this isn’t just a place to read, it's a place to contribute, collaborate, and be part of something bigger. Every champion who’s walked these lands has a story to tell or insight to offer, and the wiki is open to all who wish to share their knowledge. From uncovering hidden dialogue paths to documenting rare encounters, your discoveries can light the way for others! So whether you're delving into the depths of Karak-Hohn or hunting dark truths in Edherest, let the Wiki be your trusted grimoire. The world of Plamen is vast, but together, we map the unknown.

As always, more is coming, and we’ll have a lot more to share soon about Sigil and what lies beyond. Until then, thank you once again for walking this path with us.

Share the love!
Alberto

[h3]Follow our official channels to stay up to date:[/h3]
Like Alaloth on Facebook Follow Alaloth on Twitter Check out our Steam page


https://store.steampowered.com/app/919360/Alaloth_Champions_of_The_Four_Kingdoms/

https://store.steampowered.com/bundle/46630/Alaloth_Champions_of_The_Four_Kingdoms__Deluxe_Edition/

[6.5.25] New Hotfix available now!

[h2]CHANGELOG[/h2]
[h3]Fixed[/h3]
  • Fixed incorrect Codex art for enemy “Captain Vexx”.
  • Fixed black loading screen background for locations of Iron Shoals.
  • Fixed quest “The Iron Shoals” not removing the quest item “Orders for Wiley” upon completion.
  • Fixed codex entries for “Wyrmwood” and “Crag of Glory” scenes not appearing in the related section.
  • Fixed various typos in Rogue Waves dialogues.
  • Fixed Grog recipe creating the wrong item and updated Grog buffs.
  • Fixed various texts.


[h3]Follow our official channels to stay up to date:[/h3]
Like Alaloth on Facebook Follow Alaloth on Twitter Check out our Steam page



https://store.steampowered.com/app/919360/Alaloth_Champions_of_The_Four_Kingdoms/

https://store.steampowered.com/bundle/46630/Alaloth_Champions_of_The_Four_Kingdoms__Deluxe_Edition/

The Iron Shoals await! Discover a new kingdom of tides, trade and treachery...



Hello Champions!

We’re thrilled to announce the launch of Rogue Waves, a new free update for Alaloth: Champions of the Four Kingdoms. This exciting addition introduces a brand-new non-kingdom location: The Iron Shoals. Located in the Sea of Solitude, this archipelago is governed by sailors and pirates who follow an ancient code of honor. For years, a regent has kept the Shoals safe by working with the kingdoms, but the tides of change have brought new challenges. While the pirates still carry the spirit of their swashbuckling past, their actions have become more regulated, focused on contract work and keeping the peace. However, a new threat looms in the form of Vexx, a bloodthirsty pirate whose attacks on the commercial routes between Baga and Edherest have jeopardized the safety of The Shoals and its people. The stage is set for new adventures, and it's up to you to navigate these treacherous waters.

The Iron Shoals: new lands, new legends!

[h3]WHAT'S NEW IN ROGUE WAVES[/h3]

The update brings a wealth of new content for players to explore. First and foremost, Driftcove, a new city hub, awaits those brave enough to venture into the Sea of Solitude. This small city port is the gathering place for the sons of Lauron, where pirate crews and sailors alike converge. To begin your journey to Driftcove, head to Windscar at night, where a quest giver will point you in the right direction. Once there, you'll find new quests leading to thrilling boss fights, alongside fresh items, rewards, and challenges. In addition to this, new timelines and smaller quests will be available on the continent, and a wealth of new entries will be added to the Codex, expanding the lore and world-building of Alaloth. We've also been hard at work fixing minor bugs and iterating on items, weapons, and stats to ensure a balanced and engaging experience, especially during endgame content. Some mobs have received stat adjustments to improve combat balance and make fights feel even more rewarding.

Driftcove, a new city hub available with unique vendors

[h3]THE SIGIL UPDATE WILL BRING ALALOTH 1.1 IN JUNE[/h3]

With Rogue Waves setting the stage for exciting new adventures, we're already thinking about the future. One of the ideas under discussion is the possibility of naval battles, which could offer a new layer of gameplay. While it’s still early in the planning stages and no promises have been made, we’re excited about the potential this could bring. More immediately, we're focusing on Alaloth 1.1, scheduled for release this summer. This massive update, Sigil, will include brand-new content, feature enhancements, and some of the most-requested improvements from our community. We’re aiming for a June launch, and the launch of Sigil will coincide with the announcement of a major DLC expansion that we can’t wait to share with you! Stay tuned for more details as we continue to shape the world of Plamen! Newcomers to Alaloth can find all the help they need in the massive official wiki we're actively updating, as previously announced: from class guides to lore and mechanics, it's all on Fandom at this link.

Last but not least, Alaloth is now 30% off to celebrate this new release, don't miss the chance to join us in this journey! Check the latest changelog and stay legendary!

Share the love!
Alberto

[h2]CHANGELOG[/h2]
[h3]Added[/h3]
  • New region available in the southern part of the map: “The Iron Shoals”.
  • New boss fight: with Captain Vexx and Queen Molt.
  • New locations: Driftcove, Tidegnash, Seathread.
  • New items: Ironshoal Cutter (craftable), Pirate's Spear, Husksplitter, The Corsair's Crown, Smuggler's Wick, Grog, Driftcove Rhum, Stormskin Raiment (craftable), Compass
  • New quests added
  • Added a new achievement: Guybrush Threepwood
  • Loc tweaks

[h3]Changed[/h3]
  • Equipped gear bonuses to world map speed on specific terrains will now be applied without requiring an equipped mount.
  • Iterated stats and values for a great number of mobs.

[h3]Fixed[/h3]
  • Fixed visual issues with skills for “Vorund” and “Martum Fanatic” enemies.
  • Fixed camera jittering when using screen aspect ratios wide enough to contain the whole scene.
Like Alaloth on Facebook Follow Alaloth on Twitter Check out our Steam page


https://store.steampowered.com/app/919360/Alaloth_Champions_of_The_Four_Kingdoms/

https://store.steampowered.com/bundle/46630/Alaloth_Champions_of_The_Four_Kingdoms__Deluxe_Edition/

A new free update available soon!



Hello Champions!

Today we want to confirm the arrival of a brand-new free update, coming to Steam and GOG on May 5. This update is called Rogue Waves, and it brings a fresh, exciting chapter to the game.

In Rogue Waves, we’re introducing a whole new non-kingdom: The Iron Shoals. An archipelago located to the south of the known world. This new area is a place of mystery, danger, and opportunity, and it’s the perfect backdrop for your next set of adventures. At the heart of The Iron Shoals lies Driftcove, a bustling outpost that is a place of intrigue and conflict, with factions, pirate crews, and merchants all vying for power and control. You’ll find plenty of new quests here, new NPC, items and enemies, and you’ll face a massive new challenge in the form of a giant boss encounter!

A view of Driftcove, a place for smugglers, merchants, mercenaries and...pirates of course!

In the meantime, we’ve also just released a patch yesterday with a few minor tweaks, some bug fixes, and a rebalancing of difficulty to make the experience even smoother for everyone. We’ve listened to your feedback, and the adjustments should offer a better flow and challenge in certain areas of the game. Additionally, we’re excited to announce that Russian and Chinese localizations have been added to the game! As we mentioned earlier, both languages are being iterated with the help of their respective local communities, and we’ll be updating them regularly to ensure that translations are as accurate and polished as possible.

[h3]ALALOTH WIKI ON FANDOM[/h3]

We’re also incredibly happy to announce that we’re officially working on a community-driven wiki for Alaloth over on Fandom! Many of you have been asking for this for a while, and we’re thrilled to finally get started on it. The wiki is still a work in progress, but we’ve already made great strides, with answers to tons of questions now available, ranging from recipes to the locations of companions, la ton of lore to be checked, quests, guides to skills and professions and more. You can find it here.

Join us on Discord and check #official-wiki channel to know more about the initiative!

We know that this is something the community has been waiting for, and we’re committed to making sure it’s as useful and comprehensive as possible. Though still heavily in development, a lot of key information is already live, and we’ll continue polishing it in the weeks ahead. Originally, Fextralife was supposed to host the wiki back in the day, but unfortunately, that didn’t work out. Now that the game is out, we’ve assembled a small task force to make sure the wiki becomes a valuable resource for everyone. Expect many more updates and improvements as we continue to expand it.

[h3]SPRING NEWS AND SUMMER SPRINT[/h3]

I want to express mydeep gratitude to the incredible Alaloth community. From the very beginning, this game has been a labor of love, and none of it would have been possible without the amazing support we’ve received from so many of you. Whether it’s your feedback, your enthusiasm, or simply sharing your experiences with us, you’ve helped shape the game into what it is today. However, I also need to address something that’s been on my mind. Recently, it’s become increasingly apparent that dealing with certain individuals has been a challenge. Toxicity, while unfortunately common in any space, can become a draining experience for a developer. As much as I care about the game and its community, there have been moments where trying to balance open, transparent communication with staying healthy has been difficult. As a dev, I’ve always believed in responding to everyone, whether it’s praise or criticism, because I care. I care about your thoughts, your suggestions, and your concerns. But, in the midst of this, I recognize that things haven’t always gone as smoothly as I would have hoped.

Adding new Ways of Power and reworking magic classes has been the biggest change so far, following the huge amount of requests of our players, willing to play a full caster. We've created something to make them happy and still keep our original vision alive!

Some discussions spiraled into a loop where we were accused of not being able to handle criticism. That was never the case. From day one, we’ve built this game on feedback, constantly striving to improve based on what you tell us. But, yes, sometimes, I let things get to me, and perhaps I could have handled situations differently. But still: this the meaning of caring. So, moving forward, we’re going to make some changes in how we engage as a team. We’ll be adopting a different approach to responses, focusing more on improving the game and less on getting caught up in endless debates. Our goal is simple: to listen to your constructive feedback and build the best game possible. I apologize if our past approach sometimes seemed misguided or inconsistent. Let’s hit the reset button, start fresh, and focus on what matters most: the game and how we can continue to make it better for all of you!

[h3]OTHER COOL STUFF[/h3]

Amidst all the work and updates, we have some incredible news to share that really highlights just how far we’ve come as a team. Alaloth: Champions of the Four Kingdoms was honored with the GOTY Award as the Best Italian game at DStars 2025, which is a huge recognition for the hard work we’ve put into this project. But that’s not all: Gamera Interactive also won the Studio of the Year Award! These are incredible milestones for us, and we’re incredibly proud of what we’ve accomplished so far.

The DStars Awards celebrate the best Italian games, studios and professionals since 2019

And if that wasn’t enough, we’ve also completed our first publisher sale on Steam, which is a major achievement for a micro-team like ours. We're hard at work not just on new content, but also iterating on systems to improve your experience. We're focused on raising up our Steam average, ensuring that every update brings meaningful improvements and new features. Stay tuned for more! If you are enjoying Alaloth, always consider to drop a review: it is the best way to support us! Have a great weekend!

Ciao
Alberto

[h3]Follow our official channels to stay up to date:[/h3]
Like Alaloth on Facebook Follow Alaloth on Twitter Check out our Steam page


https://store.steampowered.com/app/919360/Alaloth_Champions_of_The_Four_Kingdoms/

https://store.steampowered.com/bundle/46630/Alaloth_Champions_of_The_Four_Kingdoms__Deluxe_Edition/

[4.4.25] New Hotfix available now!

[h2]CHANGELOG[/h2]
[h3]Added[/h3]
  • Added Chinese and Russian loc

[h3]Changed[/h3]
  • Enemy HP and Poise scaling.

[h3]Fixed[/h3]
  • Increased icons size of services available in the Location Infobox, to keep them readable on smaller screens.
  • Fixed some missing text translations for FR, DE, PT-BR, ES, PL, TR languages.
  • Fixed some texts overflowing in the main menu and character creation.
  • Fixed right column in World Overview UI page becoming unresponsive to scroll input after the first time of being open and closed.
  • Fixed missing interaction with alchemy table in the orc stronghold.


[h3]Follow our official channels to stay up to date:[/h3]
Like Alaloth on Facebook Follow Alaloth on Twitter Check out our Steam page



https://store.steampowered.com/app/919360/Alaloth_Champions_of_The_Four_Kingdoms/

https://store.steampowered.com/bundle/46630/Alaloth_Champions_of_The_Four_Kingdoms__Deluxe_Edition/