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Alaloth: Champions of The Four Kingdoms News

[20.10.22] New Hotfix available now!

[h2]CHANGELOG[/h2]
  • Fixed icons inside texts overlapping surrounding characters with wide resolutions.
  • Fixed a bug in Keyboard Control Settings where the Game Menu could be closed as soon as a remap attempt was initiated, making the menu unusable for the session.
  • Fixed a bug in Keyboard Control Settings where changing remap category by clicking on relative arrows with mouse while an entry is selected makes it impossible to close the page.
  • Fixed a bug in Control Settings allowing it to close the whole Game Menu upon receiving the relative input to open/close the Game Menu.
  • Fixed a rare bug on death of last AI character in FA, making successively spawned ones unresponsive.
  • Added default sorting for items: navigating item lists should now be more manageable.
  • Fixed a bug that could leave the UI unresponsive when acquiring a new skill/trait/stat point.
  • Fixed a bug that could result in an entry being skipped while navigating any list (i.e. items, codex entries, quests, etc).
  • Fixed a bug that resulted in floating texts for damage received not being spawned correctly.
  • Fixed a bug that could make some NPCs in Thilaris being clipped by the camera.
  • Fixed A Mother's Gift quest day/night hints
  • Fixed a bug that caused blacksmiths craftsmanship progression not to match the original design intent.
  • Improved mouse support during gameplay
  • Mouse left click can now be used to interact when in range both in world map and within gameplay locations.
  • Holding the cursor movement button (ALT by default, freely rebindable) will make the player/pawn move towards the cursor to mimic joystick input.
  • Attacks and skills can now be directed via the mouse cursor without requiring for the target to be locked: just hovering over the target will make the character turn towards it.


[h3]Follow our official channels to stay up to date:[/h3]
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https://store.steampowered.com/app/919360/Alaloth_Champions_of_The_Four_Kingdoms/

We have been nominated! Vote for Alaloth for the People's Choice Award!



Hello Champions!

Some news for you all after a few days of silence! Lot of cool things are actually in progress and we are in the middle of many super interesting discussions, following-up the meetings we had at GamesCom! We spent the last month in the UK and we are dealing with some top secret corporate stuff now, that's why we have been a little bit slower than usual in answering here or on our Discord server. The World Update #1 has been slightly delayed as you probably noticed, but it will arrive soon along with other features originally scheduled for the next months [more details soon]. A new build is on the way for Wednesday with a great number of fixes, new contents and new improvements for mouse & keyboard, following the major update we've released last month. Meanwhile, we are proud to announce that Alaloth has been nominated in 4 different categories at the Game Connection Indie Development Awards, taking place during the Paris Games Week in November. A world class jury nominated us for The Grand Award [the main one], the Best PC Game Award and for the Best Hardcore Game Award. Moreover, we are competing for People's Choice Award, assigned directly by players. That's why we are asking for your help now: go here and vote for Alaloth. Always remember that anything helping with visibility means more sales. More sales mean more resources to invest in the development. More development means more cool stuff for you in an endless loop of happyness. Thank you for the support, as usual!

Share the love and stay tuned!

[h3]Follow our official channels to stay up to date:[/h3]
Like Alaloth on Facebook Follow Alaloth on Twitter Check out our Steam page



https://store.steampowered.com/app/919360/Alaloth_Champions_of_The_Four_Kingdoms/

[5.10.22] New Hotfix available now!

[h2]CHANGELOG[/h2]
  • Fixed a bug where damaging characters as soon as they are spawned would invalidate the whole attack.
  • Fixed sanctuary zone overlay overlapping with companion picker UI.
  • Fixed a bug that could make the wandering fights in world map not properly scale according to design intent.
  • Fixed a bug that prevented the final loot chest to deploy the interactable outline.
  • Quests that require to be the first to claim a fighting area will now properly fail if claimed by another champion.



[h3]Follow our official channels to stay up to date:[/h3]
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https://store.steampowered.com/app/919360/Alaloth_Champions_of_The_Four_Kingdoms/

[28.9.22] New Hotfix available now!

[h2]CHANGELOG[/h2]
  • Fixed Cleared FA type achievements being unlock: now they will be awarded only when the unclaimed FA is cleared by the player.
  • Fixed a bug that keeping the game in an unresponsive state following certain mouse interactions.
  • Fixed a bug that upon swapping input source from mouse to joystick causing the game being unresponsive.
  • Fixed a bug that making the game unresponsive if going back and forth between tabs in Character Creation.
  • Fixed a bug that making the game misbehave in certain UI when using the mouse.
  • Added multiscrollbar support in Inventory.
  • Fixed a bug that making the bottom bar elements overlapping each other upon character load.
  • Fixed a bug preventing very old saves to be properly upgraded and thus used.


[h3]Follow our official channels to stay up to date:[/h3]
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https://store.steampowered.com/app/919360/Alaloth_Champions_of_The_Four_Kingdoms/

Get the game 20% off now!



Hello Champions!

Full support for mouse & keyboard is available now with the latest patch, live since a few hours, as we promised with our roadmap update. We were targeting Wednesday but we decided to go on with M&K and split the World Update in different tranches, adding contents in the next days. This allow us to go on with the world dressing the proper way and to provide support with M&K if needed. The update comes with some other fixes and tweaks we did on the way, details in the changelog belowt! Sorry for being slow in answering here on the board and on our Discord server, but we had a few crazy days, traveling here and there for some cool corporate stuff happening. We thought it was good to celebrate all of this with a Week Long Deal here on Steam! Alaloth will be 20% off until Sunday but it even means that you can get our amazing Supporter Edition Bundle with a 36% discount! It includes the Supporter Pack, our 220+ pages artbook and our 4 hours OST! Don't waste this chance to join us, Plamen awaits!

[h2]CHANGELOG[/h2]
    Full mouse & keyboard support is now real. Added mouse pointer support: cursor can be used both to interact with UI elements and to lock enemies (while in a fighting area).
  • Added support for navigating item lists through the scroll wheel.
  • Fixed many consumables showing a timed icon for its healing effect despite it being instantaneous.
  • Now various non-healing consumables will not be usable outside of Fighting Areas; all consumables with healing effects will be usable only if the user is not at max hp.
  • Fixed a bug that could lead to more than one dish being able to be consumed while inside a fighting area.
  • Dishes consumed outside were correctly overwriting each other.
  • Fixed a bug that could prevent proper text input while in character creation.
  • Fixed a bug that could lead some consumables to show a “x0” quantity while used inside the Character UI
  • Fixed a bug that could lead to a permanent loss of input for a player while in a co-op session.
  • Adjustments to some boss introduction scenes with new lore-wise intro timeline.
  • Fixes to Ahromon’s bolt ability.
  • Misc performance fixes

Share the love and stay tuned!

[h3]Follow our official channels to stay up to date:[/h3]
Like Alaloth on Facebook Follow Alaloth on Twitter Check out our Steam page



https://store.steampowered.com/app/919360/Alaloth_Champions_of_The_Four_Kingdoms/