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Lore Update #1 - The Known World & The Outer World



[h3]Champions![/h3]
Prepare yourselves to go deep into the lore of Alaloth - Champions of The Four Kingdoms. The four kingdoms have already been introduced, but there are still many paths that we want to invite you to traverse. May the lore series begin!

[h2]The World of Alaloth[/h2]
Using archeology and magic, the mortal races were able to discover much about the ancient roots of their world, from its inception to its current state. Some parts of history have been lost along the way or are kept guarded as secrets among the eternal races, but the main series of events are well-recorded and known.

The tale of the kingdoms begins with the First Era, an Era of blood and birth, a time when life was created and gods were born. It was during this time that the All-Father’s blood dripped onto the world, creating man, elf, dwarf, orc, and beast, as well as the First Pantheon of the Gods.

The Second Era is the time of legends, when great heroes from all the mortal kingdoms fought and vanquished any terror that dared to beset the land. Much of this history has been recorded in dusty tomes by the humans, while the elves choose to simply remember the tale instead of putting it down in writing.

The current Era is the Third, the Era of The Fifth Kingdom. With the creation of the Fifth Kingdom, and the loss of the world’s light, Vaizmil, the world fell into chaos. With the gods weakened, Alaloth descended on the land from the realms of the gods. Although the joint effort of the races managed to confine him in The Fifth Kingdom, he still seeds his corruption deep into the ground. No one knows how this Era will end. Will hope return to our world once more or will we plunge into eternal darkness?

[h2]The Known World[/h2]
In the midst of chaos and violence, four kingdoms rose in the world of Plamen, separated from the rest of the globe by unknown dangers, treacherous terrain, and hubris. This is the known world, the world of magic and great heroes, of immortal gods who shape the world and decide to let it prosper or doom it to destruction.

In current times, the world is about to descend into chaos as Alaloth sows corruption into every aspect of life. The Four Kingdoms, each distinctly different from the others, divided by race, culture, territory, and religion, have been suffering immensely during the trying times that have unfolded over hundreds of years due to the recklessness of the gods.

The Blessed Kingdom of Edherest stands strong in number and with the power of humankind. Once a deeply religious people, the citizens of Edherest have turned on their priests and leaders needing someone to blame for the world’s descent into turmoil. They now look to all-powerful magic to save them. The kingdom has been further fractured by rising hostilities between its ruling houses as each one vies for ultimate control over the others.

The Republic of Larastir is home to the elves who worship Jaiha, the Goddess of the Earth. Their connection to nature and to the magical aura of the world makes them excellent fighters and deadly archers, while their eternal life grants them wisdom beyond their apparent age. Their society has been tainted by the Ver’Quintiss inquisition, brought on by the coming of Alaloth which has torn through their culture and left deep scars. Over the past few years the Elves have withdrawn into the depths of their forests, and, even more worrying, there have been more and more sightings of the Dark Elves, loyal to Alaloth.

The Expanse of Karak-Hohn is the kingdom of the dwarves. The grand halls they call home are built-in caverns that were created by an unknown precursor race. They are masters of stone crafting and the main providers of metal and stone to the rest of the kingdoms, making them safer politically than others. The coming of Alaloth shook their underground chambers, corrupting their halls and filling them with golems.

The Desolation of Baga, the kingdom of the orcs, has been left completely in ruins after their hero, Baga, attempted to face Alaloth in combat. The ground is barren and the weather unforgiving. Not many survive in the deserts of Baga, but the orcs are resilient people and they do not give up, even when all seems lost.

[h2]The Outer World[/h2]
Beyond the realm of The Four Kingdoms exists another world, vibrant and different, beautiful and dangerous. Only a professional explorer would have a chance at traversing the areas surrounding the kingdoms. Anyone else who tries is never heard from again. The seas to the north are home to wild islands, with rough seas that only a seasoned sailor can endure. To the north-east lay the great frozen plains, where few can survive their inhuman temperatures. And to the west lies the kingdom of the desert, with sands that sprawl on for an eternity.

The North Sea Empire rules the northern sea, sailing, and trading with the known world, but staying away from their politics. They were once one of the great houses of Edherest, but left the kingdom to explore new lands. While the island they live on is a cold flatland, they have prospered there and have been left relatively unaffected by Alaloth and The Tempest.

The Frozen Plains are a vast area to the North East of Karak-Hohn where the cold rules and few survive. A few clans of barbarians have settled the lands, but most of the plains are desolate with only dangerous animals and monsters to roam the frozen waste. The Tempest of Alaloth has reached these lands and his corruption runs deep.

The Sariqi Caliphate, centered around the great city of Sariq, is a solitary and distant kingdom, born from the eternal sands. Though they live in isolation from the known world, they are more culturally and magically advanced, allowing them to make creations beyond imagination. At the same time, their riches have plunged them into corruption and chaos as they consort with evil forces.

The Shadow Continent is the prison of the dark elves that were banished by the Ver’Quintiss during their inquisition. The continent exists in parallel with Plamen, where there is no sun, not one source of light, and nothing grows from the ground. The Continent is inaccessible without powerful magic to a common mortal, but ever since The Tempest, more and more dark elves have been seen in Larastir, leading to rumors that the Shadow Continent is open once more.

[h2]Discover New Content Every Week[/h2]
We hope you enjoyed this introduction into the rich world of Alaloth. What did you find the most interesting? Share your thoughts with us on Steam and Discord.

Lore updates will be posted on Steam every Wednesday* and will introduce key characters, companions, guilds, places, monsters, stories, gods, legends, and so on, to give you the full picture of the work we’ve done to bring this epic world to life. A brand new piece of art will be available every Monday* as well!

Be sure to check Steam every other Friday* to get an update on Alaloth’s development. The updates will give a general overview of in-game content, explain gameplay features, give insight into the gaming tech we use as well as reveal other game-related content.

*Based on external and internal factors, the frequency may change.

[h3]Follow our official channels to stay up to date:[/h3]
Like us on Facebook Follow us on Twitter Subscribe to our Newsletter Check out our Steam page



https://store.steampowered.com/app/919360/Alaloth_Champions_of_The_Four_Kingdoms/

Development Update #1 - The Road to The Four Kingdoms



As you might have noticed, we’ve been silent since the last major events Alaloth took part in: the PC Gaming Show and Gamescom. Alaloth received a lot of interest at the PC Gaming Show in June and was written about by PC Gamer and PCGamesN. Gamescom was a great success too. At the event we released a new gameplay trailer, were featured in an IGN article, announced new platforms (PlayStation and Nintendo Switch), and made a 2021 release official.

So with Christmas on the way, we felt that now was the right moment for a new wall of text! We’re back with a massive update on Alaloth’s development and a peek at what’s been going on for us behind the scenes during this crazy year.

First things first, we’d like to say a heartfelt ‘thank you’ for your interest and support. More and more people have been joining in the wait for Alaloth and our Discord server has been growing as fast as our amazing community! We’re so glad that you’re as excited about Alaloth as we are. It’s definitely kept our spirits lifted during 2020.

When we started working with our publisher last winter, we shared another wall of text explaining how complex 2019 had been for us, how many unpredictable (and tragic) problems we had to face, and how we successfully turned all of this into a new fresh start with a new plan, extra resources available, a clear path in front of us.



This year we had a great time at PAX and we had the chance to move into a new office, hire new people, and finally be able to bring our vision to life the way we’d always imagined. But it wasn’t all sunshine and roses—something unpredictable happened once again; the pandemic. We were just starting everything afresh, so we had new employees stuck in Airbnb rooms, with no way to access the studio, no way to work remotely. Some even had to move back home, when lockdown was suddenly announced on the Monday morning when we were supposed to have one of our first operative meetings. We entered our new venue at the end of February and employees were expected to move in by March 5th. We had to leave on March 8th...yet to return.

We use our office for business meetings only when necessary, but the whole team is still scattered and it’s hard to imagine returning to normal any time soon. Despite all of this, we’ve been working harder than ever while thinking on plan B. We have received full support from All in! Games who’ve helped us as much as possible. Collaborating together, we reworked our whole masterplan and found a way to make the best of the situation. We had huge plans for 2020, but worry not! We have every intention of seeing all of our cool ideas become a reality in 2021! Game development is about continuously adapting and despite the surprises we had this year, we can finally say that our pipeline is working smoothly.

Anyway, let’s talk about the cool stuff that’s happening. One of the biggest updates is that , we are going to start sharing regular updates about the game from now on, with news every Monday, Wednesday, and Friday*! These updates will consist of two main types of information; updates on the lore of Alaloth and updates on its development.

[h3]LORE UPDATES[/h3]
Over the past few months we’ve been introducing you to the world of Alaloth, focusing on each kingdom at a time. Now we’d like to go deeper into Alaloth’s lore (something we are really proud of!). Lore updates will be posted on Steam and on our Discord server every Wednesday and will introduce key characters, companions, guilds, places, monsters, stories, gods, legends, and so on, to give you the full picture of the work we’ve done to bring this epic world to life. A brand new piece of art will be available every Monday as well!

[h3]DEV UPDATES[/h3]
Be sure to check Steam every other Friday* to get an update on Alaloth’s development.The updates will give a general overview of in-game content, explain gameplay features, give insight into the tech as well as reveal other game related content.

Last but not least, we have tons of cool stuff for you on the way, including something related to Alaloth’s recently announced comic book and contests, AMA’s, and other community activities set through our Discord server. The server is also going to be updated. We’ll share more information on that soon.

*Based on external and internal factors, the frequency may change.
Join us and stay tuned, the best is yet to come!

[h3]Follow our official channels to stay up to date:[/h3]
Like us on Facebook Follow us on Twitter Subscribe to our Newsletter Check out our Steam page



https://store.steampowered.com/app/919360/Alaloth_Champions_of_The_Four_Kingdoms/

Journey to The Desolation of Baga



[h3]Champions![/h3]
Hot winds are blowing in from the Desolation of Baga, bringing the smell of the blazing sun and the promise of a story. Will you be enticed to journey to the desert and listen to the tale of the orcs?



Often referred to simply as the “orc homeland” and currently called The Desolation of Baga, the name of the kingdom changes with every era a great hero or tyrant appears, always in motion like the shifting sands.

When The Tempest swept the land, a great hero by the name of Baga attempted to enter the Valley of Storms to defeat Alaloth and claim the land for the orcs. Some say Baga heard the screams of his suffering ancestors in the Tempest and sought to set them free. Regardless of the truth, the story always ends the same way. The hero failed and the region around the breach became tainted, while the vegetation and cities were destroyed by a second storm. It is rumored that Baga was cast back into his homeland and swallowed by the earth.

Forced to leave their ruined cities, the orcs from this region adopted the use of tents and became a more nomadic people. A high resistance to heat allowed them to quickly adjust to hostile environments and endure the hot winds of The Desolation.





The orcs enjoy tests and trials, such as consuming lethally spiced food and drinks, developing a resistance to poison. They believe that a child must spill blood to be considered an adult, but at the same time, they value life. After all, how can one learn from a challenge that kills them? The orcs consider murder of one’s family and tribesmen a great offense, especially matricide. Hence, they especially despise Alaloth for his deed.





Orcs have a social hierarchy with a ruler who reigns in their capital city Na’Nardur at the top. All the lords of the other orc cities pay fealty to his strength. His rule is determined solely by deed and strength, so the lords of each of the cities always seek to outdo each other. While the hierarchy is based on one’s strength, seeking fame and glory, the society is quietly matriarchal. Female orcs hold significant power in their homeland, albeit not openly. They have an unspoken power network in the Desolation of Baga, and are often powerful magic users and priestesses.

But much has changed since The Tempest hit the Desolation of Baga. Murders have grown in number with many of the orcish murderers exiled. Stronger orcs have held onto their traditions, but the exiled often fall prey to the Alaloth’s cult, The Spectral Circle. The orcs now look at their younger generation with unease, as they seem willing to embrace Alaloth’s teachings and kill to earn power and respect, and many highly respected orcish priestesses have begun to vanish or die under mysterious circumstances.





Orc citizens

Orc savages



The title character, Alaloth, is a dark god who turned on his pantheon and came to the mortal realms. There he lies imprisoned in the Valley of Storms, where the Four Great Kingdoms of humans, orcs, elves, and dwarves intersect. From the Valley’s heart, he spreads evil throughout the kingdoms, determined to extinguish any light of hope for all who call this world home.

Beasts of all kinds thrived well before Alaloth’s coming – it is said his fall to the mortal realms merely awoke some that slumbered – and caused others to go mad, which began their migration back to the Kingdoms. Others, however, are known to have been created by Alaloth himself, especially in places where his blood struck the ground or was carried by the wind.

Storms, monsters, plagues, strife, and great dragons beset the land – it will require strength and courage to unite the kingdoms and defeat Alaloth in his prison.

The world of Alaloth comprises four territories. To the northwest lies The Goldwood Forest and The Republic of Larastir, where the elves live. The northeast is home to the dwarves that inhabit Karak-Hohn. To the southwest, the orcs rule in the Desolation of Baga. The humans from the southeast brought about a golden age of civilization: The Blessed Kingdom of Edherest.



This sums up our series about the kingdoms. You can now act as an expert on races that inhabit the world of Alaloth. If you missed any of previous entries, catch up now:
https://steamcommunity.com/games/919360/announcements/detail/2915474027238387350
https://steamcommunity.com/games/919360/announcements/detail/2539416399411216491
https://steamcommunity.com/games/919360/announcements/detail/1700609558255407868
Which realm are you going to choose as your homeland? Drop us a comment in Steam Discussions or join the discussion on Discord.

May the stars guide you!

[h3]Follow our official channels to stay up to date:[/h3]
Like us on Facebook Follow us on Twitter Subscribe to our Newsletter Check out our Steam page



https://store.steampowered.com/app/919360/Alaloth__Champions_of_The_Four_Kingdoms/

Alaloth - Champions of The Four Kingdoms is getting a comic book!



[h3]Champions![/h3]
We’re coming to you with the latest news from The Four Kingdoms. Alaloth is going to receive a comic book, Alaloth - The Tempest, which will be a prequel to the game’s main story. The comic book will be released in 2021, in partnership with publisher Edizioni BD, which is taking care of the international licensing.

The story will transport readers to The Four Kingdoms before the arrival of Alaloth. In this new fantasy saga you’ll follow a young girl, Asha, who leaves her home to save her family only to find herself involved in the war for The Fifth Kingdom. With the help of a few fierce warriors of other races, Asha will have to prevent an ancient evil from being unleashed.

You can check out three pages from the comic book below!









Are you excited to discover more about the world of Alaloth? Share your thoughts with us on Discord or here on Steam. While you wait for the book, venture into the dwarven Expanse of Karak-Hohn, the elven Republic of Larastir, and The Blessed Kingdom of Edherest of humans.

[h3]Follow our official channels to stay up to date:[/h3]
Like us on Facebook Follow us on Twitter Subscribe to our Newsletter Check out our Steam page

https://store.steampowered.com/app/919360/Alaloth__Champions_of_The_Four_Kingdoms/

Coming to the Tokyo Game Show



Alaloth - Champions of The Four Kingdoms will be making its first foray into the Japanese gaming market with an appearance at the Tokyo Game Show Online taking place from September 24-27.

[h3]VISIT OUR DIGITAL BOOTH (JP)[/h3]

Alaloth’s latest gameplay trailer came with an announcement that the game will now be coming to Nintendo Switch and PS4 in addition to PC and XBOX, and will aim for a simultaneous release on all platforms. If you haven’t watched it yet, it’s time to catch up:

[previewyoutube][/previewyoutube]

Speaking of recent updates, have you delved into the dwarven realm yet? Visit (or revisit!) the Expanse of Karak-Hohn in the latest lore article from which you’ll learn about the dwarves’ history, notable houses, and their current situation in the world of Alaloth:

https://steamcommunity.com/games/919360/announcements/detail/2915474027238387350
Join our Discord to discuss all the big news from the Tokyo Game Show and talk about everything Alaloth with other community members. See you there!

Follow our official channels to stay up to date:
Like us on Facebook Follow us on Twitter Subscribe to our Newsletter Check out our Steam page

https://store.steampowered.com/app/919360/Alaloth__Champions_of_The_Four_Kingdoms/