
[h3]Champions![/h3]The time has come for you to discover the chronicles of the Four Kingdoms. In this first entry, we focus on the Blessed Kingdom of Edherest, the human realm. But firstly, let us begin by outlining the story of evil Alaloth...


The title character, Alaloth, is a dark god who turned on his pantheon and came to the mortal realms. There he lies imprisoned in the Valley of Storms, where the four great kingdoms of humans, orcs, elves, and dwarves intersect. From the Valley’s heart, he spreads evil throughout the kingdoms, determined to extinguish any light of hope for all who call this world home.
Beasts of all kinds thrived well before Alaloth’s coming – it is said his fall to the mortal realms merely awoke some that slumbered – and caused others to go mad, which began their migration back to the Kingdoms. Others, however, are known to have been created by Alaloth himself, especially in places where his blood struck the ground or was carried by the wind.
Storms, monsters, plagues, strife, and great dragons beset the land – it will require strength and courage to unite the kingdoms and defeat Alaloth in his prison.
The world of Alaloth comprises four territories. To the northwest lies The Goldwood Forest and The Republic of Larastir, where elves live. The northeast is home to dwarves that inhabit Karak-Hohn. To the southwest, the Orcs rule in the Desolation of Baga. Humans from the southeast brought civilization to an age of gold: The Blessed Kingdom of Edherest.


Edherest, the human realm, was once a pious kingdom, determined to keep its faith and resist the tragedies that have beset the world. The people of Edherest kept their faith for hundreds of years, standing strong in the face of the wounding of the Gods and the fall of Alaloth.
This lasted until the Tempest – a great storm brought about by Alaloth, attempting to break free from the Valley of Storms. The Tempest broke Edherest’s resolve and led them to realize that faith would not protect them from Alaloth. They ostracized their priests, whose counsel they used to seek before. Once called “the Blessed Kingdom”, Edherest lost its way. Peace between the Houses became fragile.


The rulers exiled many priests and blamed them and other rulers for the crisis that looms over Edherest. After the priesthood lost its significance and power, the number of mages in the kingdom rose and gained prominence, overtaking the religions of the past.
This hasn’t made knights, soldiers, or other branches of the military obsolete – each House keeps a standing army. Most soldiers resent and distrust mages. Their elevated status, lack of military training or lack of tactical sense make them untrustworthy in soldiers’ eyes. Moreover, a mage’s magic isn’t selective in who it hurts on the battlefield – once they unleash it, allies are often the ones who pay the price.


What made the Blessed Kingdom abandon its faith in their hour of need? Torn by the conflict from the outside and within, how will Edherest face the threat of Alaloth?
Find out this year in Alaloth -
Champions of the Four Kingdoms!


Human Commoners
Human Merchants and Nobles
Human Commoners and Nobles (Nordic)Champions, it’s time for you to share your impressions! Is Edherest the place where you’d like to start your story? Is the human race the one you’re going to pick? Let us know in the comments!
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