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Alaloth - Champions of The Four Kingdoms News

Dark Souls meets Baldur's Gate in Alaloth, as the RPG finally comes to 1.0

Baldur's Gate 3 proved that what was once old can be made new again, as Larain's follow-up to the beloved RPG series quickly took over Steam and continues to thrive over a year post-launch. Dark Souls, meanwhile, proved that challenge, and how that puts players through immense hurdles, can work in favor of a game's design instead of against it. Put those two games together, and you've got Alaloth. This RPG might look like the classics on the surface, but underneath there's so much more to it. Best of all, it just launched into Steam 1.0 with a sale, and there's more planned for 2025.


Read the rest of the story...


RELATED LINKS:

DnD inspired RPG Alaloth blends Baldur's Gate and Dark Souls

Alaloth looks old-school, but its demanding combat is something fresh

Dark Souls meets Baldur's Gate in Alaloth, as the RPG finally comes to 1.0

Baldur's Gate 3 proved that what was once old can be made new again, as Larain's follow-up to the beloved RPG series quickly took over Steam and continues to thrive over a year post-launch. Dark Souls, meanwhile, proved that challenge, and how that puts players through immense hurdles, can work in favor of a game's design instead of against it. Put those two games together, and you've got Alaloth. This RPG might look like the classics on the surface, but underneath there's so much more to it. Best of all, it just launched into Steam 1.0 with a sale, and there's more planned for 2025.


Read the rest of the story...


RELATED LINKS:

DnD inspired RPG Alaloth blends Baldur's Gate and Dark Souls

Alaloth looks old-school, but its demanding combat is something fresh

[21.11.24] Launch Update

[h2]CHANGELOG[/h2]
[h3]Added[/h3]
  • Loot from Fighting Areas will now be visible in the “World Overview” tab.
  • Loot dropped by enemies is now listed under each corresponding entry in the “Codex” tab.
  • Added a new merchant in “Spellkeep” selling magical goods.
  • Jarzothan and The Veiled Deacon now drop their weapons when defeated.

[h3]Changed[/h3]
  • Revisioned contribution of Damage Absorption effects to the damage calculation.
  • Changed placement of all Hero Books rewarding a Stat Point when read, now a total of 5 of these books can be found.
  • Changed “Thornwatch Ruins” FA difficulty indicator.
  • Removed voice over from some companion’s barks played in scripted scenes.
  • Reagents when crafting will now be automatically fetched from stash if missing from inventory.
  • During the boss fight in “Thornwatch Ruins” the second wave will aggro as soon as the first is defeated.
  • Several quest rewards have been reassigned to ensure lore consistency and to add new magic related items as rewards.
  • Buffed boss The Devourer.
  • Reduced drop chance of Demonic Ashes.
  • Increased Damage Absorption values for all shields and balanced other shield stats.
  • Replaced bonfires’ VFX in Cleaverocks.

[h3]Fixed[/h3]
  • Fixed respec altars showing a placeholder text along with the interaction prompt.
  • Fixed safe zone for “Ahr'Ilan” not fitting to its surroundings.
  • Fixed an issue where “Xamoth” remained available in “Stonechair” after being defeated for the first time.
  • Updated tutorial texts to match the new Legacy Points progression.
  • Fixed an issue with ground collisions in Amethyst Forest WFA.
  • Moved companion overlapping with a QG in Forlariath tavern.
  • Fixed an issue with bare-handed Cortians dropping a sword.
  • Fixed several typos and wording issues.
  • Fixed graphical glitches on Lindorwin Tavern and Windcrest Heights’ prerenders.

[h3]Follow our official channels to stay up to date:[/h3]
Like Alaloth on Facebook Follow Alaloth on Twitter Check out our Steam page



https://store.steampowered.com/app/919360/Alaloth_Champions_of_The_Four_Kingdoms/

https://store.steampowered.com/bundle/46630/Alaloth_Champions_of_The_Four_Kingdoms__Deluxe_Edition/

The wait is over! The biggest Indie RPG awaits you!



Hello Champions!

We’re excited to announce that Alaloth 1.0 is out now on Steam! It’s been an incredible journey, and we couldn’t have done it without your support. While we’re crazy busy with the launch, we’ll be available nonstop over the next 48 hours to check in on the game and see how everyone is experiencing it.

Stay tuned for a detailed post-launch roadmap for 2025, where we’ll reveal details of what's coming up next! We’ll also introduce a plethora of free content, including localization support for multiple languages arriving with update 1.1.

[previewyoutube][/previewyoutube]
We did it!

As always, we’re committed to supporting the game fully with regular updates, fixing any issues at lightning speed and listening to your feedback for future improvements. Expect new modes, mobs, quests, NPCs, and so much more! For now, let’s focus on the release and celebrate this milestone together! Your support, feedback, and passion have shaped the game into what it is today. Whether you’ve been with us since day one or just joined the adventure, we are endlessly grateful. Thank you for believing in us, in Alaloth, for sharing your thoughts, and for championing our vision.

The world of Plamen still holds many stories to tell, and we’re excited to continue expanding and improving the game with your input.

Now, it’s your turn to rise, Champions!

Stay legendary!

Alberto

[h3]Follow our official channels to stay up to date:[/h3]
Like Alaloth on Facebook Follow Alaloth on Twitter Check out our Steam page



https://store.steampowered.com/app/919360/Alaloth_Champions_of_The_Four_Kingdoms/

https://store.steampowered.com/bundle/46630/Alaloth_Champions_of_The_Four_Kingdoms__Deluxe_Edition/

Alaloth 1.0 launches tomorrow!



Hello Champions!

Let’s cut straight to the chase. You probably saw that emotional post already, so I won’t repeat myself here. But let’s be honest, nothing’s changed in terms of feelings. If anything, these last three extra weeks have cranked things up even more.

You see, we thought we’d be wrapping things up, basking in the glow of a job well done. Instead, we were hit with a curveball, a problem we couldn’t even fix ourselves. Classic, right? So, once again, we had to pivot, rework, and improvise a whole bunch of plans that we had poured sweat and tears into. But, hey, silver linings. These three weeks gave us the clarity we needed to refine everything and get ready for a launch that is now, drumroll, literally one click away. Seriously, I just have to push a button.

Can't wait!

Of course, because the universe loves a bit of drama, I got hit with a fever from hell over the last couple of days. But, guess what? Here we are, as always, ready to roll. And like the big fancy studios, I've even made a worldwide launch times graphic! Plamen is ready to welcome all RPG lovers, with a little extra love for the veterans (you know who you are!) while giving a nod to the younger crowd who live for DPS stats, builds, and kill counts! As soon as 1.0 drops, we’ll be sharing more details about our post-launch plans for 2025. We’re excited to give you a glimpse into what’s coming next, including more updates, content drops, and everything else we’ve got planned for the future! Keep an eye out!

See you tomorrow!

Alberto

[h3]Follow our official channels to stay up to date:[/h3]
Like Alaloth on Facebook Follow Alaloth on Twitter Check out our Steam page



https://store.steampowered.com/app/919360/Alaloth_Champions_of_The_Four_Kingdoms/