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Steel Division 2 News

v.166508: Hot fix

[h3]ARMY GENERAL FIXES[/h3]
  • [p]fixing the ubiquitous background photos[/p]
  • [p]fixing the ubiquitous names & coat-of-arms[/p]
  • [p]fixing Sturmartillerie-Gruppe's NATO symbol[/p]
  • [p]fixing German Füsilier Rgt. 202's name into the more proper Inf. Rgt. 202[/p]
  • [p]fixing some background photos & names/coat-of-arms issues on other campaigns as well[/p]
[p][/p][h3]DATA FIXES[/h3]
  • [p]fixed several bugs in AG where Füsilier Bn. had (way) too much squads[/p]
  • [p]fixed various discrepancies between number of soldiers and number of weapons in infantry squads (dispaly issue only)[/p]
  • [p]fixed the JU-87 R-2's low 20mm loadout[/p]
  • [p]fixed GORNO. MAKSIM & PARTIZANI MG-42's excessive optics[/p]
  • [p]fixed GORNO. KOMROTI's cargo space[/p]
  • [p]fixed MO. AVTO.'s low AT grenades loadout[/p]
  • [p]given GORNO. SAPERI (ROKS) its missing Shock trait[/p]
  • [p]applied the recent STURMPIONIER's availability buff to HG, SS & LSSAH variants which dodged it[/p]
[p][/p][h3]ALLIES[/h3]
  • [p]changed IS-1's base availability from 3/6/- to 2/4/6[/p]
  • [p](Bezu.) changed YAK-9K's base availability from 3/6/- to -/6/18[/p]
  • [p]increased BT-5's base availability from 4 to 5[/p]
  • [p]changed PARA. M-42's transport option to WILLYS, on par with other airlifted troops[/p]
[p][/p][h3]AXIS[/h3]
  • [p]increased slightly the SdKfz. 251 pool to match the recent BEGLEIT-GRENADIER's availablity buff[/p]

Battle of Dukla Pass Out Now!

The wait is finally over, commanders.

Steel Division 2: Battle of Dukla Pass is available now!

https://store.steampowered.com/app/3761870/Steel_Division_2__Battle_of_Dukla_Pass/

Get downloading. If you feel the need to pass the time, make sure to read all the juicy background info below!

[h2]Battle of Dukla Pass Development[/h2]
Don’t forget that next to the launch of Steel Division 2: Battle of Dukla Pass, we’ve also released a major patch for all owners of Steel Division 2 with a host of improvements, bug fixes, and balance changes across the board.

https://steamcommunity.com/games/919640/announcements/detail/501709427825442862

We’ve encountered multiple issues during the long gestation of Steel Division 2: Battle of Dukla Pass, including delays in certain voice dialogue deliveries and other elements. On behalf of the whole team, we sincerely apologize for the wait.

We truly hope you are going to enjoy Steel Division 2: Battle of Dukla Pass. Let us know what you think!



[h2]Battle of Dukla Pass Expansion[/h2]
If you want to do some background reading, check out the Steel Division 2: Battle of Dukla Pass expansion previews.





[h2]See you on the battlefield[/h2]
Deploy to the battlefield, commander. Do tell us your experiences of Steel Division 2: Battle of Dukla Pass!

Make sure to join the Steel Division 2 community on our Steam forums. The latest Steel Division 2 news can also be encountered on our Instagram.

Looking for an online game? Visit the Discord server or Reddit page and get involved with the lively Steel Division 2 community!

See you, commanders.

v165547: Patch notes

[h3]New units[/h3]
Those units were promised with "WAR RESERVE DLC but delayed.
  • (3GMeK) replaced VALENTINE III with VALENTINE X
  • (Bezug) added one card of 3/6/- YAK-9K
  • (126LSK) added one card of 4// recon BT-5
[h3]Data Fixes[/h3]
  • fixed several instance of mispelling PANZERSCHRECK in units' name
  • fixed some missing/unfitting unit traits' icons
  • fixed KATADROMIS' stealth value
  • fixed AB LEADER' stealth value
  • fixed AB ENGINER LEADER' stealth value
  • fixed (US) AB ARTILLERY CMD' stealth value
  • fixed (UK) AB ARTILLERY CMD' stealth value
  • fixed AB LEADER HOWARD' stealth value
  • fixed SAPEURS MONT.'s unit category
  • fixed CMDT FFO FUSILIER's unit category
  • fixed le.FH 14/19, le.FH 16 & le.FH 18M's classification from Howitzer (Hvy) to Howitzer (Medium)
  • fixed HETZER & JAGDPANZER IV's aim time from 3s to 4s, as other casemated gun
  • fixed NATAL SCOUTS' cargo space
  • fixed FOKKER X not dropping its bombs
  • fixed TD-14 tractor not disappearing as other unarmed transport when dismembarked
  • fixed EMCHA RAZVEDKA affecting the frontline as a non-recon tank
  • (3VDV) fixed ZiS-3 76,2mm AT bunker's availability and veterancy on par with other divisions
  • (SSB) fixed SHERMAN V's veterancy ratio on par with Guards Armoured
[h3]Generic[/h3]
  • increased MP-44's efficiency
  • decreased FLAK 36 88mm's price from 120 to 110
  • decreased PANZER IV G's price from 65 to 60
  • decreased PANZER IV H's price from 70 to 65
  • decreased STUG III G's price from 80 to 75
  • decreased le.FH18M's price from 65 to 55
  • changed all MARDER's base availability from 4/8/(12) to 5/10/(15)
  • changed all DSHk's base availability from 4/8/12 to 5/10/15
  • changed le.FH 14/19's base availability from 3/6/9 to 4/8/12, on par with le.FH 16
  • set all le.FH 14/19's price at 50
  • decreased le.FH 16's price from 60 to 50
[h3]Axis[/h3]
  • decreased OB. KF-RF-FF 75mm's price from 60 to 45
  • changed PUSCA ANTICAR's availability from 6/8/12 to 6/12/-
  • decreased SISSI (KEV)'s price from 25 to 20
  • decreased 84 K/18 83.8mm's price from 55 to 50
  • changed & standardized LAHTI L-39's availability to 6/12/-
  • changed (rocket) I-153's availability from 2/4/6 to 3/6/-
  • changed PAK 43/41's base availability from 2/4/6 to 3/6/-
  • changed JÄGER SPÄHTRUPP's price from 20 to 15
  • changed PANZERJÄGER's base availability from 4/8/- to 5/10/-
  • changed ROHAMÁRKÁSZOK's availability from 5/10/(15) to 6/12/(18)
  • increased GD STURMGRUPPE (MG)'s price from 20 to 25
  • increased SS-STURMGRENADIER's price from 30 to 35
  • decreased SKI-STURMJÄGER's price from 25 to 20
  • decreased STURMGRENADIER's price from 25 to 20
  • changed BEGLEIT-PIONIER's base availability from 3// to 4-/-
  • increased SZÉKELY's rifle ammos
  • Hungarian ME-210 with 4x210mm rockets re-roled from Hvy. Fighter to Ground Attack plane
  • (78Sturm) changed SCHTURMSCHÜTZEN's base availability from 6/12/18 to 9/18/27 + decreased number of cards from 3 to 2
  • (122ID) added (Finnish) KUBELWAGEN as transport option for the Finnish 45mm AT gun
  • (122ID) replaced LAHTI L-39's German transport with Finnish ones
  • (116Pz) decreased all STUG & MARDER's availability to phase A only
[h3]Allies[/h3]
  • decreased CROMWELL VII's front armor from 120mm to 105mm
  • increased CROMWELL VII ("tank" only)'s availability increased from 4/6/12 to 6/12/18
  • decreased CROMWELL VIII's front armor from 120mm to 105mm
  • increased all CHURCHILL IV, V & VI's front armor from 90 to 105mm
  • increased CHURCHILL IV's price from 35 to 40
  • changed VDV SAPERI's base availability from 4/8/12 to 5/10/15
  • changed KAZAKI's base availability from 12/24/32 to 9/18/27
  • renamed VZVOD PTR into BRONEBOJSHCHIKI
  • MOT. RAZVEDKA (and Estonian counterparts MOT. LUURE) can now longer used the cramped BA-20 as transport
  • OSNAZ SAPERI can now longer used the cramped BA-20 as transport
  • standardized SU/ISU-152 & KV-2's 152mm gun's suppress radius on par with M10/ML-20 howitzers' direct fire one
  • renamed WLA PM-37 82mm into WLA BM-37 82mm
  • (1Panc) removed CROMWELL VII's phase C availability
  • (3GMekK) removed ZiS-5 as transport option for 85mm, as already done in other battlegroups previously
  • (7MekK) added two cards of ZiS-2
  • (126LGK) fixed KV-85's vet curve on par with other battlegroups
  • (358SD) fixed ISU-122S' vet curve
  • (9GKavD) fixed LaGG-3-4 with AT rockets' vet curve

Battle of Dukla Pass Coming Soon!

Get ready to deploy for combat, commanders.

Steel Division 2: Battle of Dukla Pass will officially launch this coming Monday, 8th of September, just in time to celebrate the Battle of Dukla Pass’ 81st anniversary.

https://store.steampowered.com/app/3761870/Steel_Division_2__Battle_of_Dukla_Pass/

[h2]Battle of Dukla Pass Development[/h2] Steel Division 2: Battle of Dukla Pass has been in the works for quite some time. As the Eugen team is just a small, indie dev studio, with numerous projects happening at the same time (such as WARNO or fixing big bugs), some gigs might take a little bit longer than forecast.

The Steel Division 2: Battle of Dukla Pass was always envisioned as the expansion that would not only contain an Army General campaign - always popular - and new divisions, but also visit a particularly intriguing and oft-overlooked battleground on the Eastern Front: the Battle of Dukla Pass in what-was-then Axis-aligned Slovakia in late 1944.

The wait is almost over: be sure to get back this Monday, 8th of September, to get Steel Division 2: Battle of Dukla Pass while it is still piping hot!



[h2]Battle of Dukla Pass Expansion[/h2]
If you want to do some background reading, check out the Steel Division 2: Battle of Dukla Pass expansion previews.





[h2]See you on the battlefield[/h2]
Deploy to the battlefield, commander. Do tell us your experiences of Steel Division 2: Battle of Dukla Pass!

Make sure to join the Steel Division 2 community on our Steam forums. The latest Steel Division 2 news can also be encountered on our Instagram.

Looking for an online game? Visit the Discord server or Reddit page and get involved with the lively Steel Division 2 community!

See you on the battlefield, commanders.

Upcoming Balance Changes

Hello commanders,

Apologies for the radio silence! We know it’s been a while since our last DevBlog, but we have run into some last-minute blocking issues regarding Steel Division 2’s new expansion Steel Division 2: Battle of Dukla Pass.

Read on!

[h2]Battle of Dukla Pass’ Slight Delay[/h2]
We have detected a problem with the Slovak acknowledgment and dialogue lines, which forced us to postpone the release to a later date. We are working our darndest to get this fixed as soon as possible. When we do, we’ll return with a new release date.



What we can share with you in today’s DevBlog is some of the major balance changes coming to Steel Division 2 at the expansion’s launch. A patch, available to all owners of Steel Division 2, will be made available at release.

What are some of the things you can expect?

  • New New Valentine X, BT-5 and Yak-9K models for a series of existing Allied Soviet divisions, free of charge thanks to the Reinforcement Pack #17 War Reserves.
  • As we had a bit more time, we modeled a new unit for the expansion’s 208. Infanterie-Division: the late war (and quite rare in our timeframe) IG 37 infantry gun. This is a combination of the PaK 36’s anti-tank gun’s towed carriage and the IG 42’s infantry gun’s barrel, with a muzzle break. Equipped with a more efficient HEAT round compared to its IG 17 predecessor, the IG 37 is an infantry gun more capable in an AT role. For the same division, we also created the new FUSILIER (MP-44) squad, which, unlike the SKI. STURMFÜSILIER, exchanged only the Kar. 98 rifles for MP-44, retaining the original SMG and LMG loadout.
  • While we are mentioning this iconic weapon, the MP-44 has been reworked to deal more suppression, but less damage. All concerned squads equipped with this weapon, across the board, will have been updated with price and availability adjustments.


Additional, more specific changes:

  • The P-51 and APACHE fighter-bomber roles have received a price buff.
  • The CHURCHILL IV (the one with a 57mm tank gun) has received a hefty armor buff (plus price adjustment).
  • We have introduced some existing Soviet equipment to more divisions: ZiS-2 towed guns for the 7-y Mechanizi. Korpus (Steel Division 2: Black Sunday plus the SU-57 to the 3-ya Gvard. Tankovy Korpus and the 19-y Tank Korpus (Steel Division 2: Burning Baltics).
  • The German PIONIER squad got a price bump across the board, while the STURMPIONIER receiving an update on its availability.
  • STUG and PANZER IV received a price buff, while the MARDER (all types) and the PaK 43 got an availability update.
  • Lastly, the Finnish Rhymä Raappana's divisional AT capabilities have been reinforced.


With regards to the above updates, especially the Axis buffs, we wanted to make underperforming infantry divisions a little bit more viable on the Steel Division 2 battlefield.

[h2]Battle of Dukla Pass Expansion[/h2]
If you want to do some background reading, check out the Steel Division 2: Battle of Dukla Pass expansion previews.



[h2]See you on the battlefield[/h2]
That’s it for this DevBlog. We hope to be back very shortly!

Make sure to join the Steel Division 2 community on our Steam forums. The latest Steel Division 2 news can also be encountered on our Instagram.

Looking for an online game? Visit the Discord server or Reddit page and get involved with the lively Steel Division 2 community!

See you on the battlefield.