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Steel Division 2 News

Maps Update

Well, hello there!

As you might have noticed, we recently released a new expansion for our other strategy game - Wargame: Red Dragon - which in the past few months took some time out of our schedule. Now we are fully back in the Steel Division 2 saddle.

This means a couple of things, one of them being that we are going to return to our original rhythm of one blog post each week - hoorah! It also means that we can finally spend time on that one request that seems to keep cropping up: maps.

Read on!

[h2]A development disclaimer[/h2]
All right - we hear you loud and clear. New maps are wanted by the Steel Division 2 community. We got some interesting news for you. But, before we continue, a little explanation of why we are not churning out new environments every other week.

Simple reason: it’s damn hard, with the amount of time needed to design, create, balance, fine tune, and produce a map being rather considerable. This especially rings true for a small independent team here at Eugen Systems.

And because we need to make sure our maps play well, taking into account a wide variety of factors from the number of players to types of cover, it’s easier said than done to just flip out a map editor or an existing map.

However, this doesn’t mean we don’t want to provide you with more environments and cool locations. Leading us to…

[h2]Incoming new map: Kostritza[/h2]
Rejoice! A new map is in the works: Kostritza. Full disclosure: this map is actually not “new” since it was the very first environment designed for Steel Division 2. It served as a testbed for terrain placement, lightning models, elevation, that sort of thing. It was also used as the scene and setting for our first trailers. However, we never actually featured Kostritza in-game, as the intent of this map was mostly to serve as eye candy, not rigorous online battles.

Kostritza is a large clearing surrounded by woods & marshes, North of the Orsha-Kieve highway. A sector already featured in several existing maps (Bobr, Krupki, ...). You can see also see the village mentionned on the Beresina Army General campaign's map.



We took Kostritza off the shelf, dusted it off, and are now getting it ready for public consumption. Our designers are currently reworking Kostritza to be featured as a small 1v1 public and server-locked “tactical” version map coming soon.



DISCLAIMER: this is the ORIGINAL version, currently being reworked, NOT the final one.

[h2]More maps variants, and one cancellation[/h2]

That’s not all. We are also working on creating new variants of the Tannenberg 10v10 map. By limiting the playable zones on parts of the vast battlefield, we’ll be able to make different, smaller versions. This will introduce some additional variety in the map rotation. More details will come soon!



There is one sad note: after much time spent on our long-awaited urban map - known as Wołomin - we have decided to lay this fickle beast to rest and cancel it. Why? From the many (many) tests that we ran on it, the very early game, the first 10 minutes, were reasonably fun, but afterward… not so much. With the central town destroyed, players would find themselves in a void where once city blocks stood, now an expansive killing field with infantry all but assured to be slaughtered in the open while crossing it. From Phase B onward, this tactical wasteland, plus an increasing influx of troops, made the map lose most of its fun and quickly delve into a boring grind.



A solution we pondered for some time was to replace the “city block” terrain element with a new “ruins” one (with different gameplay values still usable by infantry), but this would have required an extraordinary amount of work, not only on Wołomin but also on all existing Steel Division 2 maps. A resource sink, difficult to justify as our small team.

[h2]See you around[/h2]
At ease, commander. We’ll be back with our regular schedule from this point onwards. See you next week with fresh details on an additional batch of (new) balance changes affecting some of our Allied divisions!

Let us know what you think. Do this through our Steam forums and Eugen forums, or check our (Facebook and Twitter). Looking for an online game? Visit the kick-ass Discord server or Reddit page.

See you on the battlefield!

Tribute to the Liberation of Italy Update

Hello commander!

We hope you are doing well. Once again, this week’s post will be a bit leaner on the bone. Our time has been taken up as we are very busy rolling out a new expansion for Steel Division 2’s Cold War cousin and that other strategy title in Eugen’s stable: Wargame: Red Dragon. We are putting the finishing touches on Nation Pack - South Africa, coming this September 30th, and as such, we’ll keep today’s post short.

That doesn’t mean we are going to leave you empty-handed!

[h2]Showing off some new models[/h2]

We are making good speed on Tribute to the Liberation of Italy, the next expansion coming to Steel Division 2.



In our previous post, we already shared some images for several new 3D infantry models. Today, take a sneak peek at two new series of models: the Japanese-American Nisei (above) and the Brazillian expeditionary soldiers (below). Note that the Brazilian Expeditionary Corps, unlike the US Army in World War II, was not segregated. This means you’ll find some black Brazilian troopers as part of the new Task Force 45 battlegroup.



[h2]Upcoming tweaks and updates[/h2]
We talked about it before, but we are also preparing a new patch for Steel Division 2, to be released in the near future. Currently, there are a couple of things on our plate.

One: we are looking at lessening the overperformance of fighter-bombers compared to other planes. We are working on a solution, so more details on the actual gameplay changes are still up in the air.

Some other patch elements:
  • Molotov Cocktails will be reduced in their performance.
  • Overall balance pass on unit prices of assault guns and fire support tanks.
  • Overall balance pass on unit prices of tank destroyers.
  • Improving the AI on the Tannenberg map.
  • A new “Mediterranean Front” lobby filter for multiplayer games (much like the existing “Eastern Front” or “Western Front” filters). This will restrict the battlegroup selection to the four divisions from Nemesis: Battle of Rimini and Nemesis: Storming Toulon, as well as the soon-to-be-included battlegroups from Tribute to the Liberation of Italy expansion.
  • A fix that prevents winning the Army General Orsha campaign as the Germans by moving just one battalion around the AI’s position.
  • A fix to unlock the Soviet achievement “Fate of a Nation,” featured in the Steel Division: The Fate of Finland expansion.

This is not all. More changes, updates, and fixes are being worked on as we speak.

[h2]Feature your name in Steel Division 2[/h2]
At Eugen, we have an old tradition of featuring the surnames of our players and community on a random list of platoon and tank commander names. You know, the guys you love to highlight at the post-match screen when a single Soviet platoon with an anti-tank rifle manages to stop a whole armored Axis column (for instance).



The time has come for us to open the enlistment rolls for our upcoming new Tribute to the Liberation of Italy nations. We are going to be gathering surnames for South Africa, Italy (a common list for both Allied and fascist), Brazil, and India (Pakistani and Indian names, as the battlegroup historically recruited on the border of these two modern states plus Nepalese for Gurkhas).

To make it crystal clear: all names will be picked randomly from a nation’s list. We CANNOT attribute a name to a specific unit. This might mean Sikh soldiers may end up with a Nepalese name and Gurkhas with a Pakistani one.

To submit your surname, please follow the link below:
https://steamcommunity.com/app/919640/discussions/0/2959418287738152582/

[h2]See you around[/h2]

That’s it for this week. We’ll be back in two weeks!

Let us know what you think. Do this through our Steam forums and Eugen forums, or check our (Facebook and Twitter). Looking for an online game? Visit the kick-ass Discord server or Reddit page.

See you on the battlefield, commander.

Back in Action!

Hello commander!

It’s been a while, but we are back in action!

Now, this is only going to be a short post about Steel Division 2, but we promise we will return in force (with juicy news) in the near future.

We don’t want to leave you completely empty-handed.

[h2]We have not been sitting still[/h2]
As we mentioned in our previous post, August is traditionally a very quiet month, but that doesn’t mean the Eugen team was idling in the sun. Quite the opposite!

The next upcoming expansion for Steel Division 2 is Tribute to the Liberation of Italy. The battlegroups in this expansion are actively being worked on as we speak. For instance, we are waiting for all the 3D models to be implemented before diving in deep and beginning our testing and balancing phase.



We have completed some of the first model art for the 6th South African Armoured Division - starting with the Infantry. From left to right, in the featured image: a South African artillery crew member (including Wolverine tanks); a Cape Town Highlander (motorized infantry) with their trademark Tam O’Shanter beret; a Natal Mounted Rifle (recon); a Native Military Corps driver (the South African army of that era included black soldiers in non-combat roles); lastly a Tank Crew member.



In the next image, you see some regular Indians and Sikhs soldiers of the 8th (Indian) Infantry Division.



And to top it off, in this image, you can see some trooper variations of the German Gebirgsjäger.

[h2]Some other plans[/h2]

What’s more, in the course of the summer, we’ve been considering making a substantial revision on plane availability and their price in Steel Division 2. In addition, we are looking at increasing the appeal of bombers over fighter-bombers - which we feel are overused right now - while also giving battlegroups more fighters per deck to act as air cover. A collection of these changes is currently being looked at and tested by the Strike Team. This update will soon come as part of a major patch.

[h2]Nemesis: Storming Toulon[/h2]
We have mentioned this before, but our fourth Nemesis DLC is Nemesis: Storming Toulon is now available!

https://store.steampowered.com/app/1571590/Steel_Division_2__Nemesis_4__Storming_Toulon/

Check out:

  • The first, official reveal of Nemesis: Storming Toulon, highlighting some of the history and divisions’ backgrounds.
  • A detailed look at all the various new units and elements of both battlegroups. Read about it in this post here.


[h2]See you around[/h2]
We are going to be back to our previous schedule of one week with a post, one week off. We are still hard at work on a new DLC for our other - you might have heard of it here or there - popular strategy game: Wargame Red Dragon: SADF nation pack. Until this DLC launches, we’ll be keeping to the biweekly posts.

Let us know what you think. Do this through our Steam forums and Eugen forums, or check our (Facebook and Twitter). Looking for an online game? Visit the kick-ass Discord server or Reddit page.

See you soon, commander!

Summer General Update

Hello commander, we hope you are well!

Summer is upon us. And this means that the Eugen team goes on some much-deserved holidays. Before saying adieu and goodbye, we wanted to give you a post on what to expect in the next couple of weeks and drop the small surprise update.

Read on to find out!

[h2]Summer holiday schedule[/h2]
Aah... August. The month of the scorching sun (or drenching rain, depending on where you are). It is traditionally a quiet month for us, and we try to avoid launching any update or expansion. After the release of Nemesis: Storming Toulon and our new Army General Coop Mode, we need to replenish, regroup, and reorganize for the upcoming autumn.

This means that that we’ll pause our blog posts until the end of August. We’ll be back in September!

[h2]A surprise update[/h2]
Before we leave you be: we have rolled out a new feature today which allows you to run your own dedicated Steel Division 2 server. You will likely see improvements in your connection speed, gain the ability to choose the game’s settings, and the option to kick or ban players.

How to run your dedicated server:
https://hub.docker.com/r/eugensystems/steeldivision2



[h2]What more to expect?[/h2]
We don’t want to leave you hanging, so what can you expect from us when we get back? Of course, we have our new Tribute to the Liberation of Italy DLC, which is currently actively being worked on.



We are also still busy with our upcoming fifth Nemesis: Raid on Drvar. And, a new Army General DLC is cooking in the Eugen kitchen. Exciting times, indeed!



[h2]Nemesis: Storming Toulon[/h2]
In case you missed it: our fourth Nemesis DLC is Nemesis: Storming Toulon is now available!

https://store.steampowered.com/app/1571590/Steel_Division_2__Nemesis_4__Storming_Toulon/

If you want to know more, be sure to check out:

  • The first, official reveal of Nemesis: Storming Toulon, highlighting some of the history and division backgrounds.
  • A detailed look at all the various new units and elements of both battlegroups. Read about it in this post here.
[h2]See you soon[/h2]
That’s it for us for the time being. We are going to be back in September. And until then: play it cool!

Share your thoughts, through our Steam forums and Eugen forums, or check our (Facebook and Twitter). Looking for an online game? Visit the kick-ass Discord server or Reddit page.

See you on the other side, commander.

Nemesis: Storming Toulon & AG Coop Mode Out Now!

What a glorious day it is!



Fire up your engines, soldiers, because Nemesis: Storming Toulon is available now for €4.99 / $4.99.

That’s not all, though! We have also launched our free Army General Coop Mode as part of Reinforcement Pack #11.

And what’s more, a brand-new patch for Steel Division 2 is also available!

[h2]Nemesis: Storming Toulon[/h2]
https://store.steampowered.com/app/1571590/Steel_Division_2__Nemesis_4__Storming_Toulon/

Our fourth Nemesis DLC, Nemesis: Storming Toulon is now available! Two brand-new battlegroups are ready to deploy, playable either in skirmish or online multiplayer: the defensive-focused Verteidigungsbereich Toulon or the multinational veterans of the 1e Division Française Libre.

A host of new units await your command, including Kriegsmarine Marineinfanterie, Commandos d'Afrique special forces, heavy Flak 38 105mm guns, Flakzwilling 37mm, M6 Fargo, M3 Gun 37mm, and many more. Take to the sky with the Free French Air Force, with their P-47D Thunderbolt, B-26G Marauder and the F-5B-1 Lightning or the new British carrier-borne planes such as the Hellcat, Wildcat, and Seafire. Deploy new defenses in Breakthrough mode with the new Axis Panzerstellung, including Panzerstellung Panzer II, Panzerstellung 35R, and Panzerstellung 35S.



In case you want to read more, be sure to check out:

  • The first, official reveal of Nemesis: Storming Toulon, highlighting some of the history and division backgrounds.
  • A detailed look at all the various new units and elements of both battlegroups. Read about it in this post here.
[h2]Reinforcement Pack #11[/h2]
Available for free to all Steel Division 2 owners is Reinforcement Pack #11 which brings the Army General Coop Mode and the new 5-battalion deployment mechanic. The new mode allows you to play against the AI with two other friends in each of the game’s massive strategic campaigns.



[h2]New Update[/h2]
To coincide with the launch of the Nemesis: Storming Toulon and the Reinforcement Pack #11, we’ve also launched a new update for Steel Division 2. What can you expect?

  • Updated recon infantry prices.
  • Updated Infantry leaders’ price and availability.
  • Introducing a minimum range for LMGs (but not automatic rifles).
  • Critically important: we’ve fixed the Hungarian helmets! Your prayers have been finally answered.
  • And more!

Full patchlog here:
https://steamcommunity.com/app/919640/discussions/0/5081733371340392504/

[h2]Nemesis DLC Overview[/h2] Nemesis: Storming Toulon will join a host of other exciting Nemesis DLC already available for Steel Division 2:



https://store.steampowered.com/app/1405650/Steel_Division_2__Nemesis_1__Sandomierz

Nemesis: Battle of Sandomierz Bridgehead is the first Nemesis DLC and available for free! It features the 16. Panzerdivision and the 97th Guards Rifle Division from the Eastern Front, bringing a number of new units, including the most fearsome German tank of World War II, the Königstiger (H).

https://store.steampowered.com/app/1418230/Steel_Division_2__Nemesis_2__Lvov_Offensive

The second Nemesis DLC, Nemesis: Lvov Offensive, is available now for €4.99 / $4.99. This Nemesis DLC contains the German 20. Panzergrenadier-Division and the Allied 10th Guards Tank Corps, bringing new units such as the heavy tank destroyer Elefant, the unique Bef. Tiger (P) and Bef. Panzer V/IV tanks, Muniwagen Panzer III, Flakpanzer T-34(r) and Flakpanzer Panther, and captured T-5 Pantera.

https://store.steampowered.com/app/1477780/Steel_Division_2__Nemesis_3__Battle_of_Rimini/

Nemesis: Battle of Rimini is our third Nemesis DLC, available now for €4.99 / $4.99. It features the 1. Fallschirmjäger-Division for the Axis, and the combined Allied battlegroup of the 2nd New Zealand Division with the 3rd Greek Mountain Brigade attached.

Our fifth expansion Nemesis: Raid on Drvar is currently in active development. Featuring two unusual battlegroups from the guerilla-infused Balkan theater, you’ll get to play with the Axis Unternehmen Rösselsprung battlegroup, containing not only the fanatical SS-Fallschirmjäger-Bataillon 500 but also supporting Croatian troops. As the Allies, deploy as the unique partisan formation NOV - the the Yugoslav Liberation Army. Expect some news soon!

[h2]What do you think?[/h2]
Have fun, commander! We can’t wait to hear what you think of the latest Steel Division 2 has to offer.

Share your thoughts, through our Steam forums and Eugen forums, or check our (Facebook and Twitter). Looking for an online game? Visit the kick-ass Discord server or Reddit page.

See you on the battlefield!