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Nemesis #7.1 Preview

Hello commanders!

We are back with an exciting new Nemesis vote! That’s right, the Steel Division 2’s community-favorite (and favored vote) has returned. In today’s DevBlog, we’ll present the first option of Nemesis #7.

Let’s put the spotlight on the US 1st Armored Division “Old Ironsides” and the German 71. Infanterie-Division. While the Axis and Allied divisions didn’t directly oppose one another, they were both stationed along the Italian Gothic Line in the late summer of 1944.



Let’s go!

[h2]Nemesis DLC Vote[/h2]
The Nemesis DLC is back. What does that mean? In the coming weeks, we’ll be detailing two new battlegroups, one from the Axis and one from the Allied side. They are typically thematically or historically linked, often based on a special or unsung battle of World War II.

Once we have finished previewing each set of options, we will open the vote, and you can decide which Nemesis DLC should be developed next. Then, the Eugen team will start crafting and tinkering in our workshop (which might take some time). In the last couple of years, we have already released six other Nemesis DLCs, from Lvov Offensive, Nemesis: Storming Toulon to Nemesis: Siege of Dunkirk.

In short, we present one option for two divisions each week. After three Nemesis previews, you get one vote to choose your preferred option.

[h2]US 1st Armored Division “Old Ironsides”[/h2]



The “first-born” of American armored divisions, the US 1st Armored Division “Old Ironsides” was created in 1940 by expanding the 7th Cavalry Brigade, which had been the US pre-war armored testbed. While the United States wasn’t at war, the brutal efficiency of the German panzers in Europe during the Poland invasion and later combat in the Low Countries and France wasn’t lost to the American planners.

When the US finally entered the war at the tail-end of 1941, the 1st Armored Division shipped to England for further training, fielding early war equipment such as M3 Lees, Stuart light tanks, T19 and T30 self-propelled guns.



The division’s first taste of combat occurred in November 1942 when it took part in the Allied landings in Vichy France Algeria during Operation Torch. Soon after, the first German units were encountered. One of the more inglorious war events occurred during the Battle of Kasserine Pass when Rommel’s swift counter-attacks mauled about a third of the inexperienced American division. While the blow was humiliating, the division bounced back and recovered with surprising speed, dismissing ineffective commanders and promptly reevaluating methods and equipment.

The 1st Armored Division returned for the closing week of the Tunisia campaigns before participating in the liberation of Sicily and the invasion of mainland Italy. It turned out to be the sole armored division at the Anzio landings and a subsequent battle for the bridgehead.



By this time in the war, new American armored divisions were reorganized under a “light” TO&E. The 1st Armored Division kept its old “heavy” TO&E (like the 2nd and 3rd Armored Division). Only after the breakout from Anzio and the capture of Rome would the formation reorganize along lighter lines, turning into a “mechanized” formation better adapted for the cramped Italian theater of war.

Upon reaching the Gothic Line in 1944, the 1st Armored Division, now a veteran formation, was reinforced with co-belligerent Italian units in an attempt to breach through the heavy German defensive lines. It finished the war on the Italian front.

[h2]The 1st Armored Division in Steel Division 2[/h2]
A hybrid armored division, from “heavy” turned “light,” with additional Allied Italian attachments, the 1st Armored Division is more mechanized than a pure tank formation.

The Italian front featured much more constrained terrain than Northwestern Europe and was unsuited for wild, head-long cavalry rides. As such, the division’s RECO forces, while based on a “true” cavalry scout regiment, are quite average compared to, say, the 4th Armored Division. Meanwhile, INF can be deployed in more generous slots compared to other US Armored divisions, featuring even more than actual TANK slots. With stand-off firepower being a key element to subdue Axis defenses in Italy, SUPP and ART are the division’s strong suits, while AT and AIR are more average and AA particularly scarce.

The 1st Armored Division was one of the first American formations to go to war, but it never left the Mediterranean theater. By 1944, it was at the bottom of priorities regarding replacements (including equipment). This means the division is still fielding some pretty old materiel and vehicles brought over from North Africa. This kind of equipment was usually retained and subordinated to lesser units, giving them a bit more firepower.

[h2]The 1st Armored Division Detailed[/h2]
Let’s detail each divisional category. Note that units bolded and italic are new!

  • RECO - The formation’s recon elements field “cavalry” style equipment and units. Not accounting for the usual array of vehicles (Stuart, Greyhound) it can also field CAVALRY SCOUTS, AMMO & PIONIEERS, BANTAM jeeps, M6 FARGO, as well as a few attached Italian ESPLORATORI. Unlike other American units, and more in line with their Commonwealth counterparts, the 1st Armored Division scouts have jalopied Stuart light tanks for recon. These were not the battlefield-modified Stuart Recce, but rather a specially designed T8E1. These new units are more mobile but are not meant to transport scouts. They are best used as a light recon tank.




  • INF - Slogging it out since North Africa and overused in the mountainous Italian terrain, the grunt of the 1st Armored Division suffers from the same battle weariness as the British 7th Armoured Division. This means that new variants of ARM. RIFLES (BAR) and ARM. RIFLES (LMG) will get a free veterancy, but this comes with the Battle Weary trait. They are also locked to half-tracks as a transport option. Lighter infantry squads come in the option of two Italian attachments, both from the co-belligerent 210a Divisione di Fanteria Ausiliaria:
    • The 67º Reggimento Fanteria forms the basis for the new FUCCILIERI (“vanilla,” Bren and Leader variants) reequipped with British small arms. Briefly attached to this formation were the BERSAGLIERI A.U.C. (Allievi Ufficiali di Complemento) squads, also a new unit, which were officer cadet battalions. All the fit and healthy personnel had been transferred elsewhere, leaving only the crooked shell of demoralized, unhealthy recruits who, in real life, had a staggering rate of desertion and hospital admittance. As such, this latter squad will feature the Disheartened trait.
    • The 210º Raggruppamento Genio da combattimento provide GUASTATORI squads, including flamethrower-armed variants.




  • TANK - This category covers M5A1 light tanks and pretty much all types of Sherman tanks, as the 1st Armored Division quickly replaced its M3 Lees with the 75mm M4 and later the M4A1. The M4A3 was reserved for the Northwestern European theatre and was unavailable to the battlegroup. However, in a peculiar move, the division received one of the first batches of M4A3(76)W tanks as replacements later in 1944. This new unit, including the command variant, will be phase-locked.
  • SUPP - This is well equipped with the usual set of units, from HMGs to supply commanders, flamethrowers, and the like. Representing the division’s heavy reliance on direct fire support, the M8 SCOTT, T30 HMC, M4(75) and even a M7 PRIEST are used in an assault gun role. Some Italian units are also featured, including the new CARABINERI military police, BREDA M37 HMG and OBICE 65/13 plus a rapid-firing anti-tank rifle, the new S18/1000. This latter unit will be treated as a 20mm HMG, on par with the German Erdkampflafette 43.




  • AT - As mentioned, the divisional’s anti-tank forces are pretty light. It contains the usual BAZOOKA weapon teams, towed M1 57mm and M1 76mm AT guns, a few M10 TANK DESTROYERS as well as Italian CANNONE 47/32.
  • AA - Again, with the Axis air threat being pretty non-existent by the time the Allies reached the Gothic line, the battlegroup’s anti-air forces have been reduced to a bare minimum. Units available include the usual M16 MGMC and, more unusual, a new unit, the T28E1 MGMC. This is a predecessor to the M15, which is armed the same but features less armor.




  • ART - This is one of the division’s strong points, with a wide array of light and heavy artillery units. It includes the usual 60mm, 81mm and 107mm mortars, M21 self-propelled mortar and M7 105mm howitzer. It can also count on the heavy towed M1 155m and M1 203mm howitzer. The latter unit comes with its dedicated artillery tractor, in the form of the new M33 PRIME MOVER, which is basically a repurposed de-turreted M3 Lee.




  • AIR - The 1st Armored Division won’t have access to generous air forces and can only call on fighter and fighter-bombers, including two new models of Italian Re.2001CN fighters and American A-36 APACHE fighter-bombers. The latter is a dive-bomber variant of the Mustang.




[h2]German 71. Infanterie-Division[/h2]



Next up is the Axis 71. Infanterie-Division. The original formation saw the light in 1939 and took part in the invasion of France in 1940, where it made propaganda headlines by capturing Verdun, the symbol of World War I. Dubbed “The Lucky One” after that, the division returned to Germany to act as a training unit before being sent east to participate in the invasion of the Soviet Union. There it took part in major battles such as the Battle of Kiev in 1941, the Second Battle of Kharkov in 1942, before fate took it to Stalingrad. Here, the 71. Infanterie-Division was destroyed, ceasing to exist in January 1943.

The division gained a second lease on life with replacement troops, and this time, it was not sent to the Eastern Front but to sunny Italy. Barely six months after the division’s reformation and still in training, the capitulation of the Axis-Italian government saw the formation hurriedly sent to Italy to disarm Italian forces. The division would spend most of its time on this front. The 71. Infanterie-Division was tasked with coastal protection and anti-partisan duties before being deployed on the frontline, where it played a major role during the Battle for Monte Cassino in the spring of 1944.



Severely depleted during the various Allied offensives, the division was moved to a quieter sector, impassable terrain. Here, instead of rest and recuperation, the 71. Infanterie-Division was targeted by an offensive of the light-footed French Expeditionary Corps’ mountains troops, severely mauling the German formation. As such, the infantry division was moved to the other side of the Italian theatre, to the Adriatic coast, assigned to hold the left flank of the Gothic line. Fighting Canadians, then Poles, then co-belligerent Italians, the division was slowly bled dry.

The 71. Infanterie-Division would not see the war's end in Italy. Transferred to Hungary to take part in the ill-fated Lake Balaton offensive, it retreated to the west afterward, reaching Austria to surrender to the British in May 1945.

[h2]German 71. Infanterie-Division in Steel Division 2[/h2]
The 71. Infanterie-Division was chosen as one of the original testbed divisions for the StG 44 assault rifle in 1943, though it doesn’t appear to have been very high on the infantry weapon’s replacement list after that. For instance, it retained the GrB.39 anti-tank rifle turned into AT grenade-launcher well into 1944. The formation also confiscated a lot of Italian weaponry from SMGs and LMGs, and a large percentage of the division’s artillery and armor. Another defining feature was the strangely high number of scoped rifles, which was more in line with the German Army’s mountain division arsenal.



In Steel Division 2, the division receives some additional infantry from Axis RSI “Blackshirt” formations. Earlier in the war, these were fascist volunteers organized in paramilitary units attached to regular army formations. They would compensate for their lack of experience with political fanaticism. After Italy’s Armistice, most remaining Blackshirt units were of low quality, with a few Blackshirt “M” battalions (for either “Mussolini” or Muerte, meaning death, with the debate still ongoing) being of better caliber, at least in terms of political zeal. These were found to be fighting on anti-partisan duty behind the frontline, or coastal defense, in 71. Infanterie-Division’s area of operations.

[h2]German 71. Infanterie-Division Detailed[/h2]
The 71. Infanterie-Division is an infantry division with strong artillery, and even if total tank numbers might be lacking, some potent armor options are available.

  • RECO - An average category with the regular complement of AUFKLÄRER, SPÄHTRUPP, and BMW recon units. The new FUSILIER (ZF) will make good use of some of the battlegroup’s ample supply of scoped rifles. The SPW AB41(i) can also be fielded.
  • INF - One of the formation’s strong points. The bulk of the infantry will be composed of the new GRENADIER (GrB 39) with MG-34 and GrB. 39 anti-tank rifle. One card of the new GRENADIER (MG-42) will receive an extra Breda 30 LMG, courtesy of disarming the local Italian forces. The new GREN. FÜH. (ZF) will bring an extra number of scoped rifles.




  • More specialized squads are featured in the form of - one card each - STURMGRENADIER and STOSSTRUPPEN (Beretta).
  • The new PIONIER (GrB. 39) will also feature the anti-tank rifle. Regular PIONIER FÜH. and STURMPIONIER will also be available.
  • Finally, the new SQUADRISTI (Blackshirts) will deploy in two flavors: one squad equipped with a MG-42 and the other with a FM 24/29. Both units will also be armed with Panzerfaust.




  • TANK - Rather restricted in numbers, several interesting tank unit choices will be featured.
  • The division’s well-represented STUG M42 75/34 will be joined by the very rare (only a dozen produced historically) STUG M43 75/46, which is a new unit. This latter vehicle features a much more potent long 75mm tank gun, derived from an AA piece, which only the 71. Infanterie-Division and two other formations ever possessed.
  • A single card of Panther A from the nearby I,/Panzer-Rgt. 4.




  • SUPP - A well-supplied category with the usual allotment of HMGs, flamethrowers, light mortars, supply vehicles and commanders. Additional units include STUG M42 75/18 and STUG M43 105/25. The very rare IG 37 was fielded by this division. These infantry guns were a mix of PaK 36 carriages accommodating the few IG 42 barrels produced, which was a new 75mm infantry gun intended to replace the IG 18. It features more range and a better HEAT round.
  • The Italian Blackshirts bring some SQUADRISTI BREDA M31 (a licensed copy of the Hotchkiss 13,2mm HMG), SQUADRISTI BREDA M37 and SQUADRISTI BRIXIA 45mm.




  • AT - The anti-tank forces of the division are above average with PANZERSCHRECK, both PAK 177(i) and CANNONE DA 47/32, PAK 40, MARDER III H tank destroyers and a few JAGDPANZER IV A-0 (from s.PzJ. Abt. 525).
  • AA - Rather light, with self-propelled SDKFZ. 10/4 and SDKFZ. 7/1, as well as the new Italian SCOTTI 20mm AA gun.




  • ART - Another strong point of the division, with all the regular divisional 81mm and 120mm mortars, as well as le.FH 105mm and s.FH 150mm howitzers, plus some more.
    • Captured guns include the new le.FH 255(i) 75mm (Italian Obice da 75/18), le.FH 315(i) 100mm (Italian Obice da 100/17) and le.FH 255(i) 75mm (Italian Obice da 75/18).
    • Nearby supporting artillery units bring the super-heavy MÖRSER 18 210mm, as well as the NbW 42 210mm and PANZERWERFER 150mm multiple rocket launchers.
  • AIR - This category features a mix of Axis and Italian RSI planes: Fw-190F-8, Me-109G-6, C-205 VELTRO and SM.79 SPARVIERO bombers.




[h2]See you on the battlefield[/h2]
That’s all for this week’s Nemesis #7.1 preview. We’ll be back with more next week!

Join the Steel Division 2 community on our Steam forums. The latest Steel Division 2 news can also be encountered on our Instagram.

Looking for an online game? Visit the Discord server or Reddit page and get involved with the lively Steel Division 2 community!

See you on the battlefield.

New Aces DLC Preview - Axis

Hello, hello!

In last week’s DevBlog, we took a first look at the upcoming free Aces DLC making its way to Steel Division 2. First on the stage were the five new Allied Aces.

As you might have guessed - and you guessed right - in today’s post, we’ll look at the five remaining new Axis Aces.

Let’s go!

[h2]Axis Aces[/h2] Aces are special Steel Division 2 units based on historically noteworthy soldiers, commanders, or airmen. Within the game, they have a unique golden-rimmed portrait, markings, and personal paint job. They don’t offer any gameplay advantage.

The new Aces DLC will feature two sets of Aces: several from our original Steel Division: Normandy ‘44 who haven’t made their appearance yet in Steel Division2, and a number of completely new ones. The DLC will feature in total 10 new Aces.

Please note that the following is still a work in progress, including the DLC’s name and release date.

With that out of the way, let’s get to the 5 new Axis Aces.

Willy Kretzschmar
The 12. SS-Panzerdivision will feature tank commander Willy Kretzschmar with a Panzer IV H. This Ace was originally featured in Steel Division: Normandy ‘44.

In terms of enemies destroyed, in an army where the leading aces were counting their victims in three-digit numbers, Willy Kretzschmar would have remained an anonymous “mere” ace with 15 confirmed kills. However, the lucky hit of a Canadian artillery shell changed this.



The Allied projectile hit Kretzschmar’s “536” Panzer IV front right corner, ripping apart armor and tracks. After having been towed back to a workshop, where it received a series of hasty repairs, its crew took the tank into combat again in a rather battle-damaged condition. Looking worse for wear but still actively engaging the Allies, the tank and its crew were spotted by a German war correspondent who duly took a picture. This made Kretzschmar and his Panzer IV famous, especially for post-war history buffs!



Lauri Torni
The Axis Finnish Raapaana will have the infantry commander Lauri Törni as a Jääkäri (Kpääl) Jäger leader. This Ace is new to Steel Division 2.

Regarded as the father of all long-range recon patrol forces, the legendary Finnish Lauri Törni fought in three uniforms and under two names in two separate wars! After combat service during World War II, he enlisted in the US Army, being deployed with the ultra-secret MACV-SOG group before ultimately missing in action during the Vietnam War in 1965.

But let’s rewind a bit: Finnish-born Törni saw first combat against the Soviets in the Winter War of 1940. When the Continuation War kicked off in 1941, our Ace had become an officer, leading a detachment of light troops specialized in infiltration and deep reconnaissance behind enemy lines. He was awarded the Mannerheim Cross, Finland's highest award, for his exploits during this time.


( Lauri Torni in the middle)

After the armistice with the Soviet Union in 1944, he found his way to his former German instructors, enlisting with the Waffen-SS and fighting out the rest of the war until surrendering to the British. Hounded by the Finnish for treason, he was captured and escaped multiple times. In 1952, he found his way to the United States, where he joined the recently created US Special Forces, rising in the ranks - much like in Finland - before deploying for his tours in Vietnam under his new name Larry Thorne. He is regarded as one of the founders of the Green Berets.

Walter Möse
The 28. Jäger-Division will feature infantry assault squad Walter Möse as a Sturmjäger. This Ace is new to Steel Division 2.

A German volunteer soldier who tried to enter the Wehrmacht in 1938, Möse suffered a severe back injury during training, which led to him being discharged. He re-enlisted in 1941 with the 28. Jäger-Division in time for fighting on the Eastern Front, where he distinguished himself well. As a sergeant, during the Battle of Novgorod in January 1944, with all his battalion’s officers killed or wounded, he took charge of his unit and repelled all subsequent Soviet attacks. He earned the Knight’s Cross with Oak Leaves for this action. Möse was killed in action in November 28th, 1944, near Goldap, East Prussia. By that time, he had been wounded 21 times!



Aladar Heppes
The Axis Hungarian 2. Pancelos will contain pilot Aladar Heppes in a (Hungarian) Me-109G-6/R6 fighter. This Ace is new to Steel Division 2.

Our next Ace seems a little bit more “standard” compared to the more daring of our other military heroes. Still, Heppes, a Hungarian fighter pilot, had 8 confirmed victories against Soviet and American planes. In 1942-43, part of the Axis Hungarian forces, he fought in the USSR before being recalled to Hungary to lead a home defense fighter wing, the 101. Vadászrepülő Osztály (101st Home Defense Fighter Wing). This squadron featured the infamous “Pumas” on their insignia, which earned Heppes the nickname “Old Puma”. The squadron became feared by American bomber pilots, as they regarded the Hungarian pilots as “crazy” in combat. In the latter part of 1944, the unit was transferred to the frontline, fighting over eastern Hungary and Romania. Heppes survived the war.



Ion S. Dumitru
The Axis Romanian 1 Blindata will contain tank commander Ion S. Dumitru, who will be featured in-game in a T.4 Comanda (a Romanian Panzer IV H Leader). This Ace is new to Steel Division 2.

The Ion S. Dumitru is a survivor of Stalingrad and a tank commander who took part in the Jassy-Kichinev campaign, as playable in the Steel Division 2’s expansion Steel Division 2: Bloody Sunday. Interned by the Soviets during the Turda campaign, Ion S. Dumitru escaped and reenlisted in another Romanian tank unit to keep fighting for the Allies until the war's end. Ironically, it was in this unit that Dumitru made his remaining kills, which actually saw him make ace (though, within the DLC, he will be featured while still fighting for the Axis).



[h2]See you on the battlefield[/h2]
That’s all for this week’s DevBlog. We’ll be back soon!

Join the Steel Division 2 community on our Steam forums. The latest Steel Division 2 news can also be encountered on our Instagram.

Looking for an online game? Visit the Discord server or Reddit page and get involved with the lively Steel Division 2 community!

See you on the battlefield, commanders!

v.121850: Patch notes

[h3] FIXES[/h3]
  • Fix rare crash when receiving invalid order

New Aces DLC Preview - Allies

Hello commanders!

We hope you are well. In today’s DevBlog, we will preview a previously announced (but kept slightly hush-hush) free mini-expansion coming to Steel Division 2: the Aces DLC.

Please note that the following is still a work in progress, including the DLC’s name and release date.

Today, we’ll look at the upcoming Allied Aces first.

Let’s go!

[h2]A batch of old and new[/h2]
As we mentioned in our recently updated roadmap, we are going to release a free-to-all mini-expansion for Steel Division 2 owners, containing a host of new Aces.

For those who don’t know what Aces are, they are Steel Division 2 units based on historically noteworthy soldiers, commanders, or airmen. They have a unique golden-rimmed portrait, markings, and personal paint job. Keep in mind that they don’t offer any gameplay advantage.



The new Aces DLC will feature two sets of Aces: several from our original Steel Division: Normandy ‘44 who haven’t made their appearance yet in Steel Division2, and number of completely new ones. The total roster is 10 Aces in total!

Today, we’ll focus on all the Allied Aces.

[h2]Allied Aces[/h2]
Let’s gaze upon the ranks of Allied Aces looking for a new Steel Division 2 home.

Leo Major
The Allied Canadian 3rd Canadian Infantry Division will feature Leo Major as a sniper-scout. This Ace was originally featured in Steel Division: Normandy ‘44.

Without a doubt, one of the most badass soldiers of World War II. This one-eyed Quebec pirate/sniper scout was a verifiable one-man army. He set foot on Normandy soil - specifically Juno beach - during D-Day and specialized in reconnaissance, sniping, and lots of bravado, creating a legend from France to the Netherlands.



Major emerged victorious from pistol shoot-outs, capturing vehicles, secret documents, and over a hundred prisoners in the course of the war. He is also most famously known for charging and single-handedly liberating the Dutch town of Zwolle, forcing out its entire German garrison.

Pierre Clostermann
The Allied French 2e Division Blindée will feature the pilot Pierre Clostermann in a Spitfire Mk. IX . This Ace was originally featured in Steel Division: Normandy ‘44.

With 33 confirmed aerial victories, Pierre Clostermann is France's number one fighter ace. Studying in the United States when the war broke out, he enlisted in the Free French Air Force, flying a multitude of missions. After D-Day, he was one of the first Free French pilots to land in Normandy.



He served both in the “Alsace” squadron and RAF’s 602 Squadron, participating in everything from fighter sweeps, shooting down V1 flying bombs, to battling Me 262 jet fighters later in the war. Clostermann’s post-war memoirs, The Big Circus, is a must-read for any World War II air combat buff.

Major John Howard
The 6th Airborne Division will feature Major John Howard as a British AB Leader unit. This Ace was originally featured in Steel Division: Normandy ‘44.

Made especially famous after the war, Major John Howard might be best remembered by the phrase ”Hold until relieved…”. A starring role in the epic The Longest Day, our British paratrooper officer was the commander of the first combat group to land in Normandy on D-Day.



His mission was to secure and hold the “Pegasus Bridge” over the Caen Canal intact until Allied troops would join up from Sword Beach. Major Howard and his soldiers accomplished the mission with flying colors despite heavy German counterattacks.

Lafayette Green “Wardaddy” Pool
The Allied U.S. 3rd Armored Division will feature tank commander Lafayette Green “Wardaddy” Pool as a CMD M4A1 unit. This Ace was originally featured in Steel Division: Normandy ‘44.

The inspiration for Brad Pitt’s character in the movie Fury, Lafayette Green “Wardaddy” Pool was a Sherman tank commander during the Normandy fighting, ultimately surviving three of his tanks being shot out from under him. All three were named In the mood, with the last kill seriously injuring Pool.



With only fighting for four months, from Normandy to Germany, “Wardaddy” was credited with 12 confirmed tank kills and the destruction of 258 other armored vehicles, making him the greatest American tank ace up to this day.

Ivan Savel’Evich Kravcov
The Allied 7. Eesti will feature Soviet pilot Ivan Savel’Evich Kravcov. He will fly in the La-5FN fighter. This is a brand-new Ace.

A naval aviator and instructor with the Soviet Baltic Fleet, Ivan Savel’Evich Kravcov fought in all the campaigns on the northern front. He got his first taste of combat during the defense of Leningrad before participating in the Vyborg offensive against Axis Finland in 1944.



Later he accompanied the Baltic Front’s advance in Estonia. By this time, Kravcov was the regimental commander, having flown on LaGG-3, lend-lease Hurricane, and La-5 fighters. Our Ace would be credited with 29 individual kills and 4 shared ones by the war's end.

[h2]See you on the battlefield[/h2]
That’s all for this DevBlog. Note that the Eugen team is partially out of office due to some May bank holidays. This means that next week, there will be no Steel Division 2 DevBlog. However, in two weeks, we’ll return and look at the new Axis Aces to be featured with our Aces/ DLC!

Don’t forget that the latest Steel Division 2 expansion has just been released.

https://store.steampowered.com/app/2873780/Steel_Division_2__Tribute_to_Normandy_44/

Join the Steel Division 2 community on our Steam forums. The latest Steel Division 2 news can also be encountered on our Instagram.

Looking for an online game? Visit the Discord server or Reddit page and get involved with the lively Steel Division 2 community!

See you on the battlefield, commanders!

Dukla Pass Map Preview

Hello, hello, hello!

In today’s Steel Division 2 DevBlog, we talk maps. That’s right, we’ll be previewing the upcoming Dukla Pass map.

Let’s go!

[h2]A new battlefield[/h2]
The new Dukla Pass map will be released for free to all owners of Steel Division 2. The same will happen with the new Valley of Death map (which you can read more about in this DevBlog here). These two new maps will likely come as two separate free Reinforcement Packs DLCs.



So, what’s the deal with these two new maps? They can be seen as a precursor to our next Army General expansion, codenamed Dukla Pass. The historical details you can check out in this DevBlog.

[h2]Inspiration[/h2]
Both maps are centered on the historical Battle of Dukla Pass on the Polish-Slovak border fought in the second half of 1944. This series of battles featured the Axis (the 1st Panzer Army and the 1st Hungarian Army) opposed by the Soviets commanding elements of the 1st and 4th Ukrainian Front, as well as the 1st Czechoslovakian Army Corps (composed of former Czech soldiers exiled in the Soviet Union, refugees, Slovak POWs, etc.).

The Soviets, with the Czechoslovakian Corps, slogged through a mountainous battlefield to join up with Slovak Uprising rebels on the plains beyond. Ultimately, it was too little, too late, with the campaign ending in a (temporary) German victory.



The Valley of the Death map was inspired by the battlefields around Svidnik, where the actual pass leads out into a wider valley. In comparison, the Dukla Pass map is on the other side of the Laborec Highlands, just south of Dukla (hence the name). In this area, the Carpathian mountains begin to climb. Several valleys rise towards the pass, forming parallel “canyon-like” gullies.



[h2]Dukla Pass detailed[/h2]
As already mentioned, Dukla Pass takes advantage of the quickly rising Carpathians to create three “corridors.” The main one, the broader valley in the center, contains the Dukla-Svidnik road. The two narrower corridors, one on each side, are smaller valleys. Ultimately (not depicted), these merge into a single valley before reaching the pass itself (likewise off-map). At the edges of each side, dense forests represent the woods of the real-life mountain range.



Each of the three corridors is separated by relief, which increases in height the deeper you advance (depending on the direction you travel). This represents the beginning of the Laborece Highlands, inspired by real-life terrain variations.



While separated through height difference and thick forest, connections between the corridors exist. Pathways reach plateaus and go down on the other side. That’s why, if some Spartan-wannabes block one path, you can still try to go sideways and outflank the enemy blocking force. While the valleys have quite a few villages and farmsteads, which can act as defensive strong points, the higher plateaus are mostly devoid of structures and buildings. There are a few isolated settlements, but most of this terrain is covered in woods.



Sight lines down in the valleys or on the plateau’s edges are pretty open, allowing for long-range engagements. However, the plateaus themselves are better suited for close combat and ambushes.



[h2]See you on the battlefield[/h2]
That’s all for this DevBlog. Let us know what you think!

Don’t forget that the latest Steel Division 2 expansion has just been released.

https://store.steampowered.com/app/2873780/Steel_Division_2__Tribute_to_Normandy_44/

Join the Steel Division 2 community on our Steam forums. The latest Steel Division 2 news can also be encountered on our Instagram.

Looking for an online game? Visit the Discord server or Reddit page and get involved with the lively Steel Division 2 community!

See you on the battlefield, commanders!