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EA HOTFIX II



Patch note for version 0.14.1001.2057.

Hello, and welcome everyone to our next set of patch notes! This will likely become our “regular column” for the next couple of months. An Early Access launch is certainly no time relax, and in addition to eliminating bugs and finalizing localization, we’re also adding some additional content that should breathe life into the trackless desert.

Thank you to all the concerned users who regularly send us bug reports about anything that spoils your immersion or gameplay, or interferes with playthrough. And yes, hello too to our torrenting friends. We’re grateful for your input, but please make sure you’re running (pirating) the most recent version. Or another option is to purchase the official game and get the latest updates automatically. :)

Fixed bugs and balance adjustments:


  • Fixed the corpse blocking the passage;
  • Fixed a bug stopping the game launching in some Windows locales (in particular, the Turkish version);
  • Hunger and thirst: the rate of fatigue, thirst and hunger has been reduced;
  • Hunger and thirst: changed the parameters of food and drinks;
  • Fixed access to several groups of objects in the elevator service room and warehouse levels in Magellan;
  • Lab level: fixed pathfinding around the doctor’s office and in the ecozone;
  • Lab level: fixed newspaper header text in portable device;
  • Lab level: injured Holiday is lying on a hospital couch now;
  • Lab level: added NPC markers to the minimap;
  • Lab level: fixed radiation exposure mechanics;
  • Residential area: fixed Keith Boseman gestures;
  • Residential area: fixed a robokid repair bug when using the repair kit;
  • Residential area: fixed the Jana Zilberman dialogue logic, now you don’t need to buy anything in order to get your cut for the quest;
  • Residential area: fixed Ben Koch dialogue;
  • Administration: fixed Cheerful Jack mini-game bugs;
  • Garrison: fixed object access problems;
  • Storage: fixed reaction to attacking John Keppler;
  • Gas station: fixed status effect removal if the player decided to drink with Melville;
  • Nashville parking lot: fixed ladder functionality;
  • Barrens: fixed level exit;
  • Anomalous bog: fixed crates access;
  • Fixed triggering of the “Cain” achievement on the GOG version;
  • Fixed scanner VFX bugs;
  • Crafting: lockpicks can now be fashioned from scissors;
  • Fixed numerous localization errors;
  • Fixed “Wrestling Stance” effect;
  • Fixed ammo type display in the weapon tooltip;
  • Changed the experience reward for picking locks using the abilities “Lockpicking” and “Force”;
  • Ammo drop amounts increased;
  • Fixed bug with updating inventory weight while crafting;
  • Fixed the behavior of crafting without the workbench window;
  • Fixed behavior of the crafting items list when scrolling;
  • Fixed raw eggs weight;
  • Gas station basement: fixed crate access;
  • Nashville: fixed turrets faction (they attack the infected now);
  • Fixed getting a reputation in Black Wing if you help Ida Grace eliminate the Oranges;
  • Coffee and soda reduce fatigue;
  • Fixed triggering of the “Mary and Pierre” achievement;
  • A quest to fix a robokid is now displayed in the journal;
  • Added an option switch to lock the cursor inside the window when playing with a second monitor;
  • Fixed the translation of part of the prison vignette;
  • Fixed the start of combat when the player breaks the door to solitary confinement;
  • Fixed radiation removal when using the toilet;
  • Fixed the behavior of Codex and Reputation tab hotkeys;
  • Fixed displaying large experience values on the Character tab;
  • Fixed triggering of the “Law and order” achievement;
  • Fixed the dead birds random encounter functionality;
  • Fixed game crash when using ventilation system on the “Kaleidoscope" level;
  • Fixed the description and properties of the complex artifact in Nashville;
  • Fixed the old man random encounter functionality;
  • Fixed a bug that led to a variety of problems after loading a saved game;
  • The number of auto and quick saves increased to twenty per each


If you want to help Encased become more stable and better overall, send your bug reports through the in-game bug reporting system.




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