Hotfix 3: fixing critical problems, main quest and much more

We have released a new update for Encased. Version 0.17.428.1756 has many important bug fixes that include the critical ones for the playthrough.
We take this opportunity to thank you for your activity in social networks and on the Steam page. We read every comment and report, and try to take into account each opinion. Thank you for helping us to make Encased better!
[h3]List of changes:[/h3]
Optimization
- Load time for locations has been significantly reduced,
Gameplay mechanics
- Weapon no longer loses durability. Weapons maintenance mechanics will be added at a later date.,
- Zip lines in the suspicious cave and on the location with a bandit ambush has been changed.
- Fixed levels and factions of many merchants,
Bugs and freezes
- Combat: Fixed freezes that occurred during enemy movement,
- Fixed errors that led to unjustified NPC hostility on Magellan,
- Fixed freezes while talking to Sam Bossman,
- Fixed a bug where Russo didn't take an abnormal essence,
- Fixed second experience gain in dialogue with Beatrice Catcher,
- Fixed Barry Robins night behavior,
- Fixed game freezes associated with some status effects,
- Redesigned the mechanism of drawing the roofs of buildings, removed the bug in which the roof continued to be drawn when the player's character was under it,
- Combat: Fixed aiming error,
- Fixed freezes while loading a quick save during combat,
- Fixed freezes while loading of Magellan laboratory floor,
- Fixed freezes in the random encounter with robokids,
Location changes
- Magellan, lab floor: wounded Holiday now lying on a carriage,
- Magellan, lab floor: fixed level passability,
- Magellan, lab floor: recorder is now working correctly,
- Magellan, warehouse: bug that allowed Holiday's servo shell to be worn has been fixed,
- Magellan, Living floor: fixed level passability,
- Magellan, Reception: fixed level passability,
- Magellan, Administration: fixed level passability,
- Magellan, reactor room: added social animation for Oranges,
- Nashville, excavation area: fixed level passability,
- Abandoned bunker: fixed level passability, the terminal is now available,
- Roadside Picnic: fixed level passability, box on the cafe roof is now openable,
- Roadside Picnic, basement: improved lighting,
- Visual appearance of the "Destination point" location has been significantly improved,
- Bottom of the observation deck: roof rendering has been fixed,
- Concord station: Sebastian Van Alden now returns to his place once player completes briefing,
- Roadside Picnic: characters Swallow and Rabinat Krishnaswamy got unique portraits,
- Roadside Picnic: fixed turret placement,
- Roadside Picnic: you can now find an enhanced version of the Kraut Pneumatic Nail Gun on the location,
- Roadside Picnic: fixed ladder interaction,
- Roadside Picnic: fixed level passability,
- Junktown: fixed the reward for buried treasure,
- Nashville, excavation area: added a minimap for the cave after the incident.,
- Nashville, excavation area: fixed visual artifacts,
- Magellan, Parking: Improved location appearance,
- Arena: location fixed, old decorations removed, visual artifacts removed,
- Cliff: Fixed freezes while going downhill,
Balance and items
- Items: fixed the description of attributes for armor-piercing pistol ammo,
- Items: fixed issues with DLC items handout while talking to the storekeeper,
- Items: weight of Airgun ammo corrected.,
- Balance: fatigue removal with Energon has been fixed.,
- Balance: Requirements for "Stuff with Lead" and "Igniting Shot" abilities have been fixed,
- Balance: skills progression in the branch "Hand-to-hand combat" is fixed,
- Fixed weight of many keys,
Interface
- UI: fixed the size of the slider in the settings while switching the language,
- UI: locations that have been mapped on the Dome global map, but have not yet been studied, are now displayed in the list of locations in the global map interface,
- Fixed display of the main menu on some graphics cards,
- Fixed marker appearance of Magellan's parking lot and Roadside Picnic in Act 1,
Random Encounters
- Added illustrations to random encounters on Fuel Station,
- Fixed exploits with endless experience and relict dust farm on "Relict Wall" location,
Dialogues, quests and localization
- Added checks in Akira's dialog after the completion of the "Imprinting" quest,
- Fixed the bug with the magazine in the robot baby event,
- Fixed Henrietta Russo's dialogue on the Emulator project location,
- Requirements for the "technitian" skill in an event with an undertaker have been reduced,
- Fixed Hill Spencer's dialogue,
- Fixed dialogue with Krump in the bar,
- Fixed Theresa's second greeting in the bar,
- Fixed Rick McDougal's dialogue portrait,
- Fixed dialogue with Audrey Melville,
- Fixed Martin Kingsley's quests and dialogue in Act 1,
- Fixed the portrait of the character in the dialogs on the Kaleidoscope location,
- Fixed playback of prisoner dialogues in the suspicious cave,
- Fixed a number of typos in English localization,
- Fixed a typo in an abandoned bunker note,
- Fixed the portrait in Tim Ginzburg's dialogue on the Nashville residential floor,
- Fixed security guard dialogue on the Concord station while using turngate after talking to Kingsley.Encased community is the most important for us - we are going to follow up those closely for your feedback on the game.
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