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ENCASED — Hotfix 3



More than two weeks have passed since Encased came out. We are continuing to actively work on the game and develop additional content (which we will announce separately), finalize controversial issues and, of course, read your reports and fix bugs.

However, today's hotfix is ​​special: not only have we eliminated a number of problems, but we’ve also added the function that you have been asking for - the ability to select a custom portrait for the protagonist. The game supports * .jpg and * .png formats, however, we recommend using * .png with transparency so that the background of the location is displayed behind your character's back.

Warning: fix descriptions may contain plot spoilers!

Localization and Voiceover
  • Numerous fixes for Chinese (Traditional, Simplified) and Japanese localizations
  • Fixed Sparrow lines not matching voice overs
  • Removed Greeting and Goodbye voiceover for Meatball
  • Removed Greetings and Goodbyes if the narrator is disabled in the settings
  • Fixed voiceover for Clara Morgan's Greeting
Text
  • Description of the Point-Blank Shot ability has been updated - now it is indicated that it does not apply to large creatures (entities with Immense status)
  • Description of the Wrench weapon has been updated - now it is indicated that it requires the Throw a Wrench ability to use it
  • Fixed the description of the Flurry of Punches ability
  • Fixed description of the "Golden Ticket" relic
  • Fixed bugs in dialogues with Louise Decker-Schultz and Kurt Spengler
  • Fixed bugs in Tkachenko's journal
  • Fixed narrator nodes in Victoria Legrand's trailer
Graphics
  • Added additional artwork for the Maelstrom Church finale
  • Fixed monitors displaying over the "Fog of War"
Features
  • Added the ability to upload custom portraits for your character
UI
  • Fixed the displaying of the Crime Committed icon
  • Fixed incorrect displaying of player's equipment when opening a container with a companion - now it is marked as equipped.
Levels
  • Improved visual effects at the start of the battle with the necroid boss in Campbell bunker
  • Fixed camera bounds at Bradbury Station location
  • Fixed camera bounds at wandering traders' camp locations
  • Fixed camera bounds at Magellan Station – Administration location
  • Fixed passage to lower drains in the Nashville sewers
  • Fixed passability at Magellan Station – Administration location
  • Fixed camera bounds at Nashville Cave location
  • Fixed camera bounds and lighting at Crossroads location
  • Fixed camera bounds, moved the wall in the toilet, fixed positions of using the sinks at Magellan Station – Residential Level
  • Removed Invisible boxes at C12-Nashville Facility – Observation Deck location
  • Fixed the position of the installation for the Servoshell Storage Station at the Parked Ursula location
  • Placed Airplane Stimulator in a box near the entrance to the sewer, added a personal chest for the player, fixed problems with passability at the Picnic Neutral Zone location
  • Fixed the inability to select a mine under the bridge using the cursor at the Suspicious Cave location
  • Fixed the camera's elevation map at a combat location with a random encounter in a swamp, hid the “flip side” of the location
  • Fixed the player incorrectly teleporting at the Unknown Place location
  • Fixed camera bounds, removed the passable zone on the edge of the map that allowed to bypass mines at New Committee Outpost location
  • Removed the tarpaulin cover from the car that had an incorrect collider at Magellan Station – Warehouse and Parking Lot location
  • Fixed lighting settings at First Settlers Camp location
  • Corrected the positions of transition triggers at Barrens location
  • Added a minimap to Quicksand location (the one with the stuck Ursula)
  • Fixed camera bounds and height map for the camera at Phalanx Warehouse location
  • Fixed the passability at The City location
  • Fixed camera bounds at Treasure Hunters' Campside location
Quests
  • Added quest update about clearing out the road at Crossroads location
  • Fixed the name of the character in the Want to Get Rich, Ask Me How quest
Game Mechanics
  • Fixed working of the Hermit ability
  • Headshot ability for heavy weapons now causes stun rather than knockout, as indicated in the description
  • Certain necroids can now climb stairs
  • Improved the effect of the Fatigue Anomaly
Story Edits
Spoiler Warning!
  • The death of Johan or Olivia Raysner in the Meat Grinder anomaly now affects the fate of Carmine Heights in the game's ending
  • Fixed being able to take Victoria Legrand's quest after last contact with Maelstrom
  • Fixed character dialogue with low intelligence, in the case when the player throws the Beta Helmet into Maelstrom
  • Fixed looped navigation in the public terminal at Kaleidoscope location
  • Fixed the low intelligence dialogue when issuing a quest for obtaining Maelstrom Beacons
Bugs and Errors
  • Opening barter with Sparrow no longer removes stolen items from inventory
  • Fixed a bug due to which companions did not receive experience if the player “jumped” over the companion's initial level when gaining experience,
  • Fixed the possibility of infinite experience gain at Jordan Prius Salt Marsh location
  • Fixed the possibility of infinite experience gain with the filmstrip box
  • Removed the possibility of bribing Victoria Legrand when meeting her projection in the White Fog
  • Fixed a bug where the group did not gain experience if the container with items inside was opened by a companion, not the player
  • Fixed multiple experience gain when going to the elevator at the Magellan station
  • Killing holograms now does not count as killing people in statistics
  • Fixed the untimely appearance of the training message when the companions commit a crime
  • Removed the ability to start a dialogue with dead bandits at the Picnic
  • Removed the ability to steal hidden weapons from some Black Wing fighters
  • Fixed the incorrect ability to equip some types of armor with the Neanderthal trait
  • Fixed infinite reputation gain in dialogue with New Committee merchant Asya de Boer
Effects and Animations
  • Fixed displaying death effects from cryolasers, as well as a number of other effects
  • Fixed animation for Monty James on the Magellan Station – Administration location
  • Clara Morgan no longer turns to the player during dialogue in the Nashville parking lot
Miscellaneous
  • Fixed problems with displaying characters under Ursula's roof on location where you find Ursula
  • Fixed the ability to ask Taylor Portman for a discount more than once
  • Fixed a typo on the servoshell armor unequip button
  • Fixed position of the drive away button in random car events
  • Added a trader icon for Pavel Svetlov, the technician who trades tools at Magellan station
  • Igor Potanin portrait now displays correctly in transport capsule's dialogues
  • Victoria Legrand got a unique outfit in all scenes
  • Fixed the displaying of the Scheelite Fiber item in the inventory
  • Fixed the displaying of the hamburger model when used
  • Changed the portrait of Sister Beatrice Catcher




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