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PRE-RELEASE ENCASED PATCH



This time we decided not to write a long text — just watch the attached video, where we talk about how the game has changed over the past few months:
https://www.youtube.com/watch?v=6uQnuLZigv8

For those who are curious about all the changes in the game, we have prepared a detailed list.

[h3]List of changes by category[/h3]
Locations
  • New locations in the southern part of the Dome
  • New location "Ash Forest"
  • New location “Chicken Corn Cafe”
  • New location "Coast"
  • New location "New Committee Outpost”
  • New arena for random encounters "Bunker”
  • New arena for random encounters "Sewers”
  • Optimized environment for locations
Random Encounters
  • Unlocked random encounters of the second story act
Craft
  • Updated item creation system
  • Items available for crafting are divided into categories
  • More crafting tables
  • New weapon upgrade system
  • Weapon enhancement system
  • Added ability to upgrade unique weapons
Crime System
  • Reworked the crime system
  • Evidence visualization added
  • Reworked the stealth system
  • Added timer visualization
  • NPCs can initiate an investigation
  • Merchants refuse to buy stolen goods
  • New crimes added: entering forbidden areas, grave robbing
  • NPCs react differently to the player's illegal actions. Fighters engage in combat, civilians call for help
  • Unlawful acts lead to reinforcements coming to a location from guards to military in servoshell armor
  • Killing everyone in the location causes necroids to appear
Story and Dialogues
  • Reworked playthrough for a character with low intelligence
  • Added books and journals to learn skills
Companions
  • Companion dialogues were expanded
  • Improved companion AI
  • Improved squad management system
  • Shared inventory for the player's squad
AI and Gameplay
  • Unprotected locations can be attacked by bandits
  • Opponents have properly configured stats, weapons, and auras
  • One time use items moved to the quick access panel
  • Fixed the progression of enemies' attributes and weapon powers.
  • Enemies are better at selecting position and targeting, using weapons, and using combat skills.
Role-Playing System
  • Fixed flaws in the skill system. The player can level up a skill up to 150 and get additional bonuses, which are added to the maximum value.
  • Added new skills
  • Fixed bugs in previously available skills
Other
  • Reworked sound effects
  • Minor visual fixes
  • Combat animations updated