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Hotfix 2: while the trail is still hot!



We update the game to version 0.17.420.1702. Today we’re releasing a small portion of fixes to not keep you waiting, but bigger changes are coming shortly after.

Remember, we regularly check reviews, forums, social networks - they help us catch problems and make the game better. Not everything can be fixed instantly, but we try. The next patch will pay special attention to the combat balance, resistances, enemy attributes and the progression of damage growth, as well as the loading speed of locations.

  • Based on community feedback, rats in the basement of Roadside Picnic station were weakened;
  • Based on the feedback, cockroaches and rats in the Nashville sewers were weakened;
  • Changed action points, endurance and resistances of volpers, rats and cockroaches in random encounters;
  • Changed the numbers of some creatures in random encounters;
  • Fixed AI settings of Ida Grace;
  • Fixed AI settings of MOBIS in Sonora bunker;
  • Fixed an inability to leave the ground floor of the Concord station warehouse;
  • Fixed screens on the -3rd floor of Nashville;
  • Fixed invisible boxes in Magellan Computing Center;
  • Fixed items that couldn’t be accessed at Magellan's reception desk and laboratories;
  • Edits of Russian and English texts;
  • Other small fixes.




Encased community is the most important for us - we are going to follow up those closely for your feedback on the game.


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