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Patch Notes #1

[h2]Patch Notes #1:
[/h2](Redacted parts contain spoilers!)

[h3]Miscellaneous Changes:[/h3]
- Final Boss Fight changes to accomodate the controller experience better. The experience with Mouse and Keyboard is largely unaffected. Dread Lords cannot be attacked anymore when their shields are up. Being attackable while shielded added nothing meaningful to the gameplay. When playing with a controller, you could far too easily attack a Dread Lord by accident, because of aiming between so many attack targets on the screen while a lot of action was taking place.
- Typo fix in a dialogue. The shop keeper in Wilderwood had a typo in their dialogue. They said 'midjudged' instead of 'misjudged'. While hilarious, this was not intended and has now been fixed.

[h3]Bug Fixes:[/h3]
- Small collision fix. The room left from the blue tristone piece had a poorly positioned collider which allowed the player to throw Nightmare Onions through a wall.
- Sound fixes. A couple of sounds in a mid-late game area weren't connected to the Audio Options volume sliders so they played even with volume 0.
- The game was granting achievements for finishing a fight even though the player died and did not finish the fight. This occured always in the last wave of a fight and should now be fixed.




DOOMBLADE Iceberg Interactive