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uFactory News

uFactory is Released!

[p]uFactory has officially exited Early Access![/p][p][/p][p]A new launch trailer comes with it![/p][p][/p][previewyoutube][/previewyoutube][p][/p][p]Version 2.5 is now live.[/p][p][/p][p]Key changes from the previous version:[/p]
  • [p]Added glassblowing and petroleum levels.[/p]
  • [p]Added progress unlocks as rewards for completing levels.[/p]
  • [p]Added a loading screen.[/p]
  • [p]Greatly expanded and improved onboarding for new players.[/p]
  • [p]Added achievements.[/p]
  • [p]Fixed tons of bugs.[/p]
[p][/p][h3]For new players:[/h3][p]Please join our Discord to discuss strategy and report bugs: https://discord.gg/VPauAaR[/p][p][/p][p][/p][p]Many bug fix patches are likely to come in the next few days, followed by a modding guide and probably a new level![/p][p][/p]

uFactory DevLog: July 2025

[p]Hi everyone! uFactory is just about to release, so here's the final pre-release devlog![/p][p][/p][p]It's been a long journey to get here, so I want to outline what comes next:[/p][p][/p]
Post Release Plans
[p][/p][h3]Modding Support[/h3][p]First thing that will happen post-release is a series of guides on using the tools built into uFactory to mod the game. The plan is to build a user-editable wiki with guides and screenshots and release a sample mod to show how its done. This will also come with Steam Workshop integration so you can share your mods with other people![/p][p]The tools are already there, we just need the starter documentation to get the community going on the modding journey![/p][p][/p][h3]Additional Content[/h3][p]If sales and interest supports it, the plan is to keep releasing steady new content packs and levels to play for free.[/p][p][/p][h3]Planet Campaign?[/h3][p]While the planned planetary campaign didn't make it into the main release of the game (it was an albatross holding it back, the resources just weren't there to do it justice), the hope is that post-release sales will be enough to help fund the development of the campaign proper. It already exists as a prototype, but it needs a lot of work and balance and testing before it could ever be released. As such, if sales are enough to justify it, it would be released as a paid DLC, but with a steeeep discount at launch as a thank you to Early Access players.

[/p][p]You may have noticed that much of the above is conditional on sales and player interest. Unfortunately, uFactory in Early Access has not sold anywhere near well enough to sustain development costs, and has ultimately led to a loss. Therefore, if post-release sales do not justify additional development, then the mod documentation will likely be the last update. If you want to see more content, please help spread the word![/p]

uFactory 2.2.0.7 Patch Released

[p]uFactory has been patched to version 2.2.0.7.[/p][p][/p][p]The following changes were made:[/p]
  • [p]Added F2 toggle to hide in-game UI[/p]

uFactory 2.2.0.6 Patch Released

[p]uFactory has been patched to version 2.2.0.6.[/p][p][/p][p]The following changes were made:[/p]
  • [p]Fixed a bug that caused the layout to push the machine process selectors off the screen.[/p]
  • [p]Published the uFactory Assembler builds in the release.[/p]

uFactory 2.2 Released

[p]Hi all,[/p][p][/p][p]This is a framework update that adds a lot of behind-the-scenes and usability features:
[/p]
  • [p]Native Linux support. Now you can download a version of the game specifically built to run on Linux![/p]
  • [p]Localization support. uFactory now supports localization and all text is ready to be localized. Want to help us get uFactory out in your language? Visit https://translate.ufactorygame.com to contribute to the community translation project![/p]
  • [p]Sandbox mode. You can now build your factory structure as you fill it in with any machines and products in the game.[/p]
  • [p]Gamepad support / partial. Gamepads are now mostly supported, but the in-game guidance and documentation for these controls is still lacking.[/p]
  • [p]Steam Deck support. Deck is now supported as well, with the same interface exceptions as the above point.[/p]
  • [p]Cross-platform editor. uFactory Assembler is a program that ships with the default copy of the game on both Windows and Linux, and it allows you to create your own content for the game, from factory scenarios, to new machines, to new commodity types.[/p]
  • [p]Promotion from beta branch. The new built-with-Godot version of uFactory has been promoted to the main branch. If you want to play the old built-with-Unity version, then you need to opt into the relevant beta.[/p]
  • [p]Colored floor tiles, to make it easier to identify certain machines and their statuses from a distance. This will likely be expanded in the future; it's mostly a proof of concept for now.[/p]
  • [p]The machine status pie charts are back! So now you can see at-a-glance what your machines are wasting their time on.[/p]
  • [p]A new searchable help screen is available to assist you in finding the reference information you need to build the next part of your factory.[/p]
  • [p]New commodity selection interface makes it much easier to configure belts and mechanical arms over the old basic dropdowns.[/p]
  • [p]Also, lots of bugs were fixed and many minor usability and friction-reduction fixes were added.[/p]
[p][/p][p]Here's some other big news, the next update, version 2.3, is expected to drop in July 2025, and will finally bring uFactory out of Early Access! More details to come![/p]