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Harold Halibut News

Vote for Harold Halibut in the Steam Awards!



Dear inhabitants of the FEDORA I, we would like to solicit your vote in this very important process known at the Steam Awards 2024.

We believe the game Harold Halibut is a worthy choice for the Outstanding Visual Style category and would be eternally grateful for your vote.



In the meantime, pick up the game at 33% off during the Autumn sale!

Patch #2 (1.1.1) - The Italian Language Update

Dear inhabitants of the FEDORA I, it's been a while and we are super happy to announce that we added Italian subtitles to the game with this patch :)

There are several other big and small improvements as well.
For detailed information, please have a look at the changelog.


Changelog:

  • Added Italian localization
  • Fixed a bug that could prevent players from advancing in Chapter 5 from the second playthrough on (Harold was spawning under the environment in rare cases)
  • Added Italian localization
  • Added New Post-Processing to Alien Submarine Scene
  • Added Plants in Alien Submarine Tunnel
  • Polished Colliders in Lab District and Energy Harvest
  • Fixed AW Tube disappearing in Energy Harvest
  • Added some Environment Details in Energy Harvest
  • Fixed Weeoos Eyes in Hope Timeline
  • Added Pipe Deco in Lab District
  • further minor fixes and improvements

Со дна постучали: Обзор Harold Halibut

Сотни лет назад корабль поколений "Федора" запустили с умирающей Земли, чтобы потомки его пассажиров смогли наладить жизнь в каком-нибудь более перспективном уголке Вселенной. Путешествие окончилось катастрофой, ибо звездолет упал на покрытую океаном планету. И вот уже 50 лет его обитатели видят за бортом лишь бескрайнюю тьму водной толщи.

Patch #2 (v1.0.6)

- Fixed bug with colliders in Chapter 5 that were introduced with the last Patch

Patch #1 (1.0.5)

Dear inhabitants of the FEDORA I, we have discovered something super cool: The first patch for Harold Halibut is now live!
We focused on fixing some of the most prominent bugs, like the Forschergeist Achievement and Harold being stuck at certain interactions, alongside some more tweaks and graphical polish. For detailed information, please have a look at the changelog. We hope these fixes improve your overall experience of the game.



Changelog:

  • the Forschergeist achievement wasn't triggered despite collecting all notebook pages, this is finally fixed now - assuming that you had already all notebook pages up to the epilogue, it will be enough to just load the epilogue checkpoint and collect the ones during epilogue. Once you have aquired the last one, the achievement/trophy will pop
  • When loading a checkpoint without exiting the game, the notedbook pages weren't reset, so there could be duplicated entries etc. This was only "visually" the case (internally the game behaved according to the state saved in the checkpoint). This is fixed now.
  • the "Chris watches TV" notebook page could easily be missed, we made it easier to get it now.
  • the subtitles weren't displayed during 2 montage cutscenes towards the end of the game, which is fixed now.
  • Dialogue options for the password-door & the second "letter-reading" with Buddy weren't correctly translated and invisible when using a language with non-latin characters. This is now working as intended.
  • fixed a rare bug where Harolds arms could get stuck at the microscope or sample.
  • fixed a potential blocker that could be triggered when going straight to Weeoo without talking with Mareaux and obtaining the final task before.
  • fixed some issues with skipping dialogues
  • collider adjustments
  • tweaked Dead Zones in Doppeldecker & RFZF to reduce motion sickness
  • minor visual polish
  • further minor fixes and improvements


An important info to the Slow Bro Achievement: The Timer doesn't count in menus (which is why the playtime shown by steam and your actual playtime will likely not match). In case you are at the end of the game and the achievement hasn't triggered yet, you can just stand around (or sit in the cozy Lounge until you get your achievement :) We are thinking about ways to improve upon this as this confused a lot of our lovely players :)

We are already working on the next patch which will also contain a surprise for our Italian players ;)