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  3. All Detailing Completed!

All Detailing Completed!

After months of work sketching stages layouts, laying skeleton and pipes and finally adding all the details it is all done!

This leaves only the bosses, music and minor misc. stuff to be done in the remaining weeks.

Here is what changed during Stage 1 detailing:

1556362009

  • Layed skeleton for Stage 1
  • Layed pipes for Stage 1
  • Fixed missing collision in Stage 4
  • Fixed overlapping collision in templates Area H_PB 6 and Area H_PB 9
  • Updated tile shader to use color tint
  • Tile now randomly become darker on load
  • [Redacted] now sleeps based on player's x distance
  • Added [redacted] easter egg [redacted] to [redacted]
  • Fixed Stage 1 boss using wrong boss id
  • Reduced health that health debug cheat gives
  • Fixed boss beaten state being checked one frame too soon
  • Made the flip discs in Stage 2 avoidable
  • Made the flip disc in Stage 4 more avoidable