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A Feedback Fueled Update

Special thanks to TinaHacks and RogueLink!

1562473376

  • Fixed gating in Stage 3 being bypassable early.
  • Fixed a case in Stage 1 SpawnArea 5 where a player could disregard gravity.
  • Fixed dropper placement in Stage 1 Area 2.
  • Made Stage 1 Area 22 (the tower) easier to climb.
  • Removed a small amount of the bouncers from Stage 4 Area 19 (the ballroom).
  • Moved some tiles about in some stages to make it easier to avoid some flip discs.
  • Removed signs from next to flip discs in Stage 2 as it may have been confusing.
  • Made flip disc functionality clearer in Stage 1 Area 66.
  • Removed flip disc from Stage 1 Area 55.
  • Removed some of the zappers from Stage 1 BossArea.
  • Made it harder to "cheese" the boss of Stage 1.
  • Made some of the zappers in Stage 1 BossArea travel further.
  • Changed the type of Zapper that exist in Stage 1 BossArea.
  • Added some extra blocks to Stage 3 BossArea.
  • Added a couple of extra zappers to Stage 3 BossArea.
  • Red leapers now fall if they block underneath them is destroyed.
  • Red leapers now must wait at least 500ms before leaping again.
  • Green leapers now must wait at least 250ms before leaping again.
  • Leapers now have a tiny bit longer time before leaping.
  • Added extra tiles in Stage 1 Area 43 to help prevent a player from unintentionally falling.
  • Removed a few leapers from Stage 1 Area 50.
  • Made Stage 1 boss's explosion more impressive.
  • Added some padding digits to the timer.
  • Receded the lava in Stage 4 areas 39, 48, 49 and 50.
  • Removed Stage 4 Area 51.
  • All damage taken in Stage 1 reduced by 20%.
  • All damage taken in Stage 2 and Stage 4 reduced by 10%.
  • Fixed achievement for boss defeat not popping immediately.
  • Fixed achievement for completion rate not popping immediatly.
  • Added extra check for fiveStarRating achievement.