A Feedback Fueled Update
Special thanks to TinaHacks and RogueLink!
1562473376
1562473376
- Fixed gating in Stage 3 being bypassable early.
- Fixed a case in Stage 1 SpawnArea 5 where a player could disregard gravity.
- Fixed dropper placement in Stage 1 Area 2.
- Made Stage 1 Area 22 (the tower) easier to climb.
- Removed a small amount of the bouncers from Stage 4 Area 19 (the ballroom).
- Moved some tiles about in some stages to make it easier to avoid some flip discs.
- Removed signs from next to flip discs in Stage 2 as it may have been confusing.
- Made flip disc functionality clearer in Stage 1 Area 66.
- Removed flip disc from Stage 1 Area 55.
- Removed some of the zappers from Stage 1 BossArea.
- Made it harder to "cheese" the boss of Stage 1.
- Made some of the zappers in Stage 1 BossArea travel further.
- Changed the type of Zapper that exist in Stage 1 BossArea.
- Added some extra blocks to Stage 3 BossArea.
- Added a couple of extra zappers to Stage 3 BossArea.
- Red leapers now fall if they block underneath them is destroyed.
- Red leapers now must wait at least 500ms before leaping again.
- Green leapers now must wait at least 250ms before leaping again.
- Leapers now have a tiny bit longer time before leaping.
- Added extra tiles in Stage 1 Area 43 to help prevent a player from unintentionally falling.
- Removed a few leapers from Stage 1 Area 50.
- Made Stage 1 boss's explosion more impressive.
- Added some padding digits to the timer.
- Receded the lava in Stage 4 areas 39, 48, 49 and 50.
- Removed Stage 4 Area 51.
- All damage taken in Stage 1 reduced by 20%.
- All damage taken in Stage 2 and Stage 4 reduced by 10%.
- Fixed achievement for boss defeat not popping immediately.
- Fixed achievement for completion rate not popping immediatly.
- Added extra check for fiveStarRating achievement.