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Lava. Lava, lava. You don't treat me so bad no more!

I will be trying to keep gameplay changes to an absolute minimum so as to not make life hard for speedrunners.

1563219642

  • Made lava much more red.
  • Made lava more opaque.
  • Refactored time in lava variable name.
  • Lava damage now scales with player max health.
  • Lava damage no longer scales with stage difficulty.
  • Lava now does less base damage than previously at less than 10 max health.
  • Lava now does more base damage than previously at more than 10 max health.
  • Lava will now result in death after 20 seconds of exposure.
  • Game now defaults to windowed "pixel perfect" mode.
  • Fixed mislocated lift in Stage 3 Area 12.
  • Fixed a case where the Stage 3 boss room entry would not be possible.
  • Added breakable tiles to Stage 3 boss room entry.


1563334603

  • Fixed a case where a boss would become blocked off.
  • Changed Stage 4 difficulty mulitplier to 0.75.
  • Changed Stage 2 difficulty multiplier to 1.


1563353415

  • Stage 5 damage received reduced by 25%.
  • Fixed Stage 5 boss doing way too much damage.
  • Fixed a case where the Stage 5 boss would escape their confines.
  • Fixed a case where the Stage 5 boss would not have health reset.
  • Fixed music not fading out during credits.
  • Fixed music not fading in after credits.
  • Stage 5 boss shortcut now opens when first reaching the boss instead.
  • Added signs to Stage 5 to indicated the shortcut has opened.