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  3. Stage 2 Complete!

Stage 2 Complete!

The skeleton was built, pipes were layed and finally the whole thing has been detailed.

1546950563

  • Fixed reverse state for red [redacted] not being random
  • Fixed render queue offsets for lift materials
  • Recreated dev grid game object and prefab
  • Made it possible to set a custom speed for each lift
  • Slightly modified the colour for blue [redacted] bases
  • Fixed signs not using transparency
  • Updated access modifier for StageExitTeleport
  • Passing through the spawn area now sets it as a respawn destination
  • Missing area error from pipes now returns a numeric id
  • Created object select by id tool
  • Fixed state of boss defeat not being checked
  • Completed detailing of Stage 2!