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Thibalryn on macOS!

I finally saved up for and bought the nessecary hardware to verify full compatablity with macOS, including for those with newer M1 devices. As a result, Thibalryn and my future games will be made available for those who prefer to play certain games on their Apple machines. Yay!



I have also made some other changes for monetary supporters:

Not only will you have the golden player ball, but now you will see golden explosions on both player spawn and death events.

In the process of updating a few things, I am transitioning from using Steam's DLC feature to the Steam Inventory Service for future Support the Developer implementation. If you are one of those who used one of the original monetary support methods, such as an outright purchase or DLC, you will still have all the same benifits plus the new effects.

The major reason for me doing all this is to better prepare for my next game's release in what I hope will not be too long of a wait. You can follow development progress of that at the following places:

Twitter: https://twitter.com/hashtag/PowersOfHex
Youtube: https://youtube.com/playlist?list=PL1QNSS-4sB0i8VioIykjmhDDcmjlX_Pk6

Here is the changelog for this release:

1639028978

  • Prevented hiding of mouse cursor on title screen. This allows interaction with system pop-ups on some operating systems.
  • Fixed an issue where mouse cursor could be hidden while working in the Unity editor
  • Added mac bundle identifier
  • Added registry key to allow overriding windowed mode scaling
  • Added detection of Steam Inventory Service Support the Developer items
  • Updated DLC detection to allow for late detection
  • Added function to obtain player renderer reference when needed
  • Added function to obtain player spawn explosion and death explosion references when needed
  • Rewrote function that enables gold ball for monetary supporters
  • Added gold supporter effect to spawn and death particles for the player ball


Enjoy!