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WolfQuest: Anniversary Edition News

Patch 1.0p Released!

Notes:
  • This is the last patch for a few weeks, due to vacations, but we have some new stuff coming in September, plus big features in the coming months like achievements, multiplayer, and eventually Slough Creek and pups.
  • We are still working on issues with the wolf IK (which currently cause odd body distortions) and we don't need more bug reports on those at the moment.
  • If the camera lock-on still occurs for you when zooming in or out, try going to Game Settings > Controls > Remap Controls, and click Reset to Default Settings.


Fixes:
  • Water bodies don't respect fog in Enhanced graphics mode (regression; still doesn't work in Basic mode).
  • Occasionally a scent trail is extremely old.
  • Wolf urinates on foot sometimes. (This patch has some refinements to the urine stream, but it's not perfect yet in certain situations and will probably need special coding. Ah, the life of a WolfQuest developer.)


Changes:
  • Elk now won't stand up just before dying, instead will collapse from prone position.



Patch 1.0o Released!

Fixes:
* Some missing text (loading text, damage readouts, FPS readout)
* Frozen or ghost animals.
* Zooming camera in or out locks the camera onto current target.
* Terrain and tree collider tweaks.
* Mate permadeath status not respected in some cases.
* Can't do hold-bite on grizzly bears.
* Some music tracks too loud.
* Fossil forest doesn't respect fog in Basic graphics mode. (Still a known issue with rivers and fog on Basic mode.)
* Coyote can be too aggressive in certain situations.
* Display Resolution doesn't list all monitor resolutions. (Please F11 a report if you still have problems.)
* Possible fix for snowshoe hare texture problems.
* Going to main menu while sleeping brings the vignette effect with it.
* Control remapping panel looks empty (actually just scrolled way down).

Changes:
* Cougar carcasses added.
* Stranger Pack territory colors tweaked for better visibility on world map.
* Refinements to wolf urination effect.
* Wolf claw color tweaks.
* Snow accumulates on boulders. (Not on cliff rocks yets, that's trickier.)
* Minor tweaks to Flight/Flight logic.

EDIT: Now out for Windows and Mac.

Assorted News (Devblog)

https://youtu.be/3vxIprDFi4s

We have released the first episode, Amethyst Mountain for PC/Mac on Steam and itch.io, as Early Access. While in Early Access, we will be updating the game frequently with more features, multiplayer, and ultimately the Slough Creek episode with pups. The mobile version will come after the game is completed on PC/Mac platforms. We’ll then resume development of the next episode, Tower Fall.

Today’s devblog looks at some bugs (and amusing bug screenshots) that we’ve been busy fixing, plus YouTuber videos, upcoming additions to the game, and of course the next episode, Slough Creek.

If you’re having problems with the game, or would like to read some gameplay tips, check out our Knowledge Base: http://support.wolfquest.org

Connect with other WQ players on various social media: https://support.wolfquest.org/help/wolfquest-on-social-media

Patch 1.0n Released!

Fixes:
* Wolf Customization panel is messed up in last patch, and can't set eye color.
* Game crashes on older CPUs (such as AMD Phenom II X4) -- now fixed!

Patch 1.0m Released!

UPDATE: Oops, we somehow managed to break the Wolf Customization interface, sorry! Will get another patch out for that ASAP.

Fixes:
* IK bug causes wolf forelegs to go haywire when biting prey and competitors. (Still working on a few other IK bugs)
* No sunlight in the main menu when set to Basic Sky and higher quality level.
* Antlers are misplaced on elk spike carcass (low gore version)
* Hare twitches when dead.
* Autosave stopped saving.
* Stranger wolves frozen in place.
* Keyboard keys 7 and 8 don't control camera zoom.
* "Do you want to overwrite save?" alert appears uninvited and won't go away.
* Problem with some emotes and favorites (e.g. Confident Tail Wag).
* Weather sound effects not affected by Audio > Natural Sounds volume slider.
* Various terrain and river tweaks and fixes.

Changes:
* Increased health recovery rate when the hunger bar is full (top 25% of meter).
* You can now right-click to select Emote Favorites.
* Removed a few more words from wolf bio filter.
* Adjusted minimum GPU VRAM requirements for grass density.
* A few more optimizations to reduce micropauses when running around.