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WolfQuest: Anniversary Edition News

Patch 1.0.9e Released!

[h2]1.0.9e - Released 29 December 2022[/h2]

[h3]IMPROVEMENTS:[/h3]
* Lost River rival pack has more variety in appearance, and others also have more variety in eye color.
* Made it a bit easier to escape from ranch trap.
* Reduced brightness of cardinal direction letters on the compass.

[h3]BUGS FIXED in LOST RIVER:[/h3]
* Trekker and Long Distance Traveler achievements unlockable only for the initial journey from a den to rendezvous site. (Now unlockable when moving from one rendezvous site to another.)
* Some music tracks start over after a few seconds.
* Some dirt dens still don't glow in scent view.
* Multiple coffee mugs can be found in single-player games.
* Scent posts sometimes float too high above the ground.
* If player-wolf is in ranch area after sunrise, rancher takes too long to shoot and kill them.
* In multiplayer, ranch trap sometimes stays on player after they escape it.
* Issues in main menu wolf carousel after specific sequence of actions.
* Mate's scent glow is visible when inside den.
* Mate has trouble navigating in certain situations.
* NPCs try to climb instead of traveling around certain obstacles.
* Newborn calves and fawns can spawn outside tall grass patch in areas with structures.
* Occasionally there are no snowflakes falling when snow starts to accumulate on the ground.
* Downtown buildings are elevated a bit in certain circumstances.
* Animals still spawn in Floppy's enclosure.
* Dead dogs still don't smell.
* Mate has trouble navigating inside the glass house.
* NPCs have trouble navigating through boulders at the base of cliffs.
* Player wolves can get stuck if going uphill when reaching map border.
* Can't unlock Blades sub-achievement in Endless Summer
* Many minor fixes and refinements to environment and other elements.

Lost River Music and Merch

Thank you to all of you who have purchased the new Lost River DLC map! We really appreciate it, and we've enjoyed seeing players explore and experience the map! We have now added the new music from this map to the WolfQuest original soundtrack, and also the old Music Extras DLC pack. There are nine new tracks, all composed and performed by Tim Buzza. In the game, you hear these when you're exploring the human areas of the map, and a few other select locations. We think Tim once again hit it out of the park with these tracks, and we know a lot of you agree. There's now over three hours of music in the soundtrack -- and the price is still $10, so if you haven't purchased it, no worries, the price isn't going up.

[previewyoutube][/previewyoutube]

Purchase the soundtrack on Steam.

We've also begin adding art from Lost River to our RedBubble store: the new town sign painting by Rolin, some achievement icons by Loach, and some of the new dream images by Susan. We'll be adding more in the future too. Check them out! https://wolfquest.redbubble.com/

Thanks to everyone who has supported WolfQuest this year. We're going strong and have a lot of great stuff still to come, so stay with us!
_________________________

The WolfQuest saga will continue! Stay tuned for more news in upcoming devblogs about it and other new features!

Once the game is completed on PC/Mac, we will turn our attention to other platforms.

We do not announce specific release dates. We will release them when they are ready.

Public Beta for Patch 1.0.9e -- Updated with Beta 3

Game saves and multiplayer are both compatible with the last released patch, 1.0.9d, so you can switch back and forth, and play games with others who have that patch.

[h2]BETA 3[/h2]

[h3]IMPROVEMENTS:[/h3]
* Made it a bit easier to escape from ranch trap.
* Adjusted color of cardinal direction letters on the compass (were initially adjusted in beta 2, but too faint).

[h3]BUGS FIXED in LOST RIVER:[/h3]
* Giant floating capsule has returned from whence it came.
* Mate has trouble navigating in certain situations.
* NPCs try to climb instead of traveling around certain obstacles.
* Newborn calves and fawns can spawn outside tall grass patch in areas with structures.
* Occasionally there are no snowflakes falling when snow starts to accumulate on the ground.
* Scent posts adjust vertical position too frequently when snow depth is changing.
* Various minor terrain and environment issues.

[h2]BETA 2[/h2]

[h3]IMPROVEMENTS:[/h3]
* Lost River rival pack has more variety in appearance, and others also have more variety in eye color.

[h3]BUGS FIXED in LOST RIVER:[/h3]
* Downtown buildings are elevated a bit in certain circumstances.
* Animals still spawn in Floppy's enclosure.
* Dead dogs still don't smell.
* Mate has trouble navigating inside the glass house.
* NPCs have trouble navigating through boulders at the base of cliffs.
* Player wolves can get stuck if going uphill when reaching map border.
* Can't unlock Blades sub-achievement in Endless Summer
* Many minor fixes and refinements to environment and other elements.
_____________________________

[h2]BETA 1[/h2]

[h3]BUGS FIXED:[/h3]
* Trekker and Long Distance Traveler achievements unlockable only for the initial journey from a den to rendezvous site. (Now unlockable when moving from one rendezvous site to another.)
* Some music tracks start over after a few seconds.
* If player-wolf is in ranch area after sunrise, rancher takes too long to shoot and kill them.
* Some dirt dens still don't glow in scent view.
* Various minor terrain issues.
_____________________________
[h2]
TO GET THE BETA BUILD[/h2]
1) In the Steam app, go to your Library, then right-click on the WolfQuest: AE name in the left column and choose Properties.
2) Then go to the Betas tab and select the WQ current Beta option in the pulldown. No password is necessary. Steam should then start downloading it. Later you can switch back to the public version in that Betas tab, by selecting NONE in that pulldown.

Patch v1.0.9d Released (Again)

Pups-running-away bug is fixed now, sorry about that
_______________

v1.0.9d

[h3]IMPROVEMENTS:[/h3]
* Optimized queries to WolfQuest game account on server, to reduce server load.
* Unclaimable hexes around the cattle ranch are now tinted gray, to be clearer that they are unclaimable.
* Reduced effect of difficulty level when struggling to escape from ranch trap.
* Rival pack wolves in Lost River now have varying attributes.

[h3]BUGS FIXED in LOST RIVER:[/h3]
* Animals can still spawn in Floppy's enclosure.
* Pups won't enter tall grass a northeast rendezvous site.
* Multiplayer Lobby: Some info not shown in preview panel for Lost River map.
* In Merriweather house, wolf can glitch into a closed room, forever entombed there.
* Lost River collectible objects don't glow in scent view.
* Blank achievement alert appears at certain times.
* Don't Throw Stones achievement doesn't register if visited in late summer (during Endless Summer quest).
* Blades landmark sub-achievement doesn't register if visited in early spring (during Find Den quest).
* In summertime, red maple tree at Monday Gulch den grows 2x in size.
* Trekker and Long-Distance Traveler achievements now indicate distance traveled in the notification, and do not appear if player has already unlocked achievement for that distance, to avoid confusion.
* Various den issues (den opening shrinking not enlarging when being dug out; one den without a hole in the ground; many dens don't glow in scent view)
* Dachshund levitates when swimming.
* Dead dogs don't smell.
* Can't climb onto bed in hunting lodge.
* Various issues with NPC pathfinding.
* In certain spots, players can get stuck when leaving the cattle ranch once daytime arrives.
* Many terrain, water, and environment issues (potholes, gaps in terrain or deep snow, etc.)

Server Update

We've made some optimizations of the WQ user account system on the server, which should greatly reduce the server load. A patch coming soon will also have further optimizations, so we are optimistic that we won't be seeing significant issues with logging into your account and registering achievements in your account. Very sorry about the troubles over the past five days!