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WolfQuest: Anniversary Edition News

Patch v2.0.5c Released!

[h2]v2.0.5c - RELEASED 19 DECEMBER 2025[/h2][p][/p][h3]IMPROVEMENTS:[/h3][p]* Family Tree: Hide litters which have no pups and no mate.[/p][p] [/p][h3]BUGS FIXED:[/h3][p]* Autosaves are not per-map.[/p][p]* Family Snapshot triggered erroneously when loading a "Save to play later" dispersal save.[/p][p]* Prevent exception if Family Unit is not present.[/p][p]* Display panel: Added a fallback if the game does not find any screen resolution options.[/p][p]* Packmate Health exception when packmate suddenly is null.[/p][p]* Controller does not recognize player sensitivity and deadzone settings.[/p][p]* Can't manipulate Camera Turn Sensitivity with controller.[/p]

Hotfix patch v2.0.5b Released!

[h2]v2.0.5b - RELEASED 18 DECEMBER 2025[/h2][p][/p][h3]BUGS FIXED:[/h3][p]* Ironwolf game-saves can get broken due to error in code, causing subsequent problems. [/p][p]* When loading a game in which a packmate recently dispersed, a family snapshot notification is triggered erroneously.[/p][p]* If not logged into game account, and the game language was set to something other than English, game tries to change regions when player tries to start a new single-player game, freezing the game and requiring force-quit. [/p]

Patch v2.0.5a Released!

[h2]v2.0.5a - RELEASED 18 DECEMBER 2025[/h2][p][/p][h3]IMPROVEMENTS:[/h3][p]* Modest increase of yearlings and 2-yr-old pups dispersing.[/p][p]* Localization: Added support for female gender references to player-wolf in Russian. [/p][p]* Localizations: More improvements to some translated texts.[/p][p]* Refined text appearance of Packmate Health readout.[/p][p]* Changed header text for pup Unknown Fate to "Pup Disappeared".[/p][h3][/h3][h3]BUGS FIXED:[/h3][p]* Pups don't get sick much.[/p][p]* On player death panel, cause of death isn't localized.[/p][p]* In Pack Info Bio panels, coat information is not localized.[/p][p]* Pack Info: Input field for renaming pack doesn't display text correctly when clicked.[/p][p]* Some details in multiplayer preview panel don't notice when player selects a different language.[/p][p]* NPC wolves often look down when game is paused.[/p][p]* Controller remapping doesn't always work.[/p]

Public Beta for v2.0.5a

[p]NOTE: Game saves ARE backward compatible with the last released patch, so if you switch back to that versions, you can continue playing a save from this beta.[/p][p]Multiplayer games are also backward-compatible with the last released patch, so you can play with others who are not in this beta.[/p][p][/p][h2]BETA 3[/h2][p][/p][h3]IMPROVEMENTS:[/h3][p]* Boosted odds of yearlings and 2-yr-old pups dispersing a bit.[/p][p][/p][h3]BUGS FIXED:[/h3][p]* Pups don't get sick much.[/p][p]* Wrong text displayed on Unknown Fate notification.[/p][p]* On player death panel, cause of death isn't localized.[/p][p]* On Known Wolves panel, pack name is displayed in every row instead just first row for each pack.[/p][hr][/hr][p][/p][h2]BETA 2[/h2][p][/p][h3]IMPROVEMENTS:[/h3][p]* Localization: Added support for female gender references to player-wolf in Russian. (In progress)
[/p][hr][/hr][h2][/h2][h2]BETA 1[/h2][p][/p][h3]IMPROVEMENTS:[/h3][p]* Localizations: More improvements to some translated texts.[/p][p]* Refined text appearance of Packmate Health readout.[/p][p]* Changed header text for pup Unknown Fate to "Pup Disappeared"[/p][p][/p][h3]BUGS FIXED:[/h3][p]* NPC wolves often look down when game is paused.[/p][p]* Controller remapping doesn't always work.[/p][p][/p]

v2.0.5 Released with Nine More Languages!

[h2]v2.0.5 - RELEASED 12 DECEMBER 2025[/h2][p][/p][h3]NEW:[/h3][p]Game text is localized (translated) into nine languages: Arabic, Chinese (Simplified), French, German, Indonesian, Japanese, Portuguese (Brazilian), Russian, and Spanish. The game should select the language set in your computer's default language settings, but you can manually select a language in Gameplay Settings.[/p][p][/p][h3]IMPROVEMENTS:[/h3][p]* Some improvements to the IK (inverse kinematics) system, adding a "balancing" feature so wolves now will move their feet dynamically when biting another animal, and position feet more accurately on rough surfaces.[/p][p]* Enabled wolf IK on Apple Silicon computers (it works now!)[/p][p]* Wolf upper body and neck bend more when turning while moving. [/p][p]* During courtship, reduced the chances that packmates will steal a potential mate for the player.[/p][p]* NPC wolves can now give an injured packmate food.[/p][p]* Revised logic for NPCs to eat food in shallow water, so they should in most situations eat carcasses at water's edge or in shallow water.[/p][p]* Modest improvement to appearance of steep terrain slopes. [/p][p]* Survive Quest: Added time skips in May-June in case pups die very soon after Raise Pups quest begins. [/p][p]* Improved size and readability of damage and damage readouts.[/p][p]* Refinements to lost pup behavior when brought back home, preventing them from getting lost again immediately. [/p][p]* Reduced excessively fast rival pack territory gain in some maps.[/p][p]* Increased the speed of sliding down steep cliffs, and made the speed even faster on very steep slopes.[/p][p][/p][h3]BUGS FIXED:[/h3][p]* Survive with Mate quest starts even when the rival whose pack you joined has other family, if that family wasn't spawned at the time you paired.[/p][p]* Pup maximum weight is applied to adults as well.[/p][p]* Packmates won't regurgitate when traveling, even if the player stops for a long time.[/p][p]* NPC wolves are not startled by gunshot in Hellroaring Mountain.[/p][p]* Territory Hex Colors: If current set to Custom, can't open color picker without switching to one of the other palettes. and also can't set colors with number inputs.[/p][p]* Known Wolves: Wolf ID number sometimes duplicates when renaming wolf.[/p][p][/p][p]Interested in the translation/localization? Watch our devblog from last week about the public beta for this update:[/p][previewyoutube][/previewyoutube][p][/p]