More Flora and Nimbler Navigation
We are in the last stretch of work for the next patch of WolfQuest: Anniversary Edition, which will be v1.0.7l. This will have several significant improvements:
Tommi has refactored and overhauled the NPC navigation, pathfinding, and obstacle avoidance systems, making those smarter and more robust. No longer will mates get stuck on a boulder while trying to cross a creek, or circle endlessly around a meat chunk. Elk are also much more adept at navigating around trees and boulders as they flee for their lives. It makes moving through the game world feel even more immersive!
[previewyoutube][/previewyoutube]
I have been working on improvements to the natural environment, adding more (and better) tree stumps in the woods and more ground clutter in the form of dead logs. Istvan Szala, one of our freelance 3D artists (who has been making some new stuff for the upcoming Lost River DLC), created models for snowberry and huckleberry bushes, and Indian paintbrush flower. Put together, these make the forest floor much denser, and more realistic (though still a far cry from the truly dense forests along the south slopes of Slough Creek). The splashes of new seasonal colors are also very nice.
Along with helping me with those improvements to the environment, Andrei has been fixing bugs and adding polish is many different ways. (Many of these were suggested by players via Feedback and Bug Reports, so thanks for those! It is satisfying that the bug reports are trending to minor tweaks as we slowly but surely polish the game.)
And Mikko has been making steady progress on Slough Creek multiplayer, which is really shaping up and should be ready for public beta pretty soon. I get to spend time actually playing WolfQuest (not as common as you might think) with our dedicated and amazing core beta testers who are crucial to refining and balancing the systems before releasing it to a wider group.
All of the above (except for Slough Creek multiplayer) will be in patch 1.0.7l, coming very soon to public beta and then full release.
_______________
WolfQuest: Anniversary Edition is available now for PC/Mac on Steam and itch.io, as Early Access. The game currently includes Episode 1: Amethyst Mountain, Episode 2: Slough Creek, Lost River: Classic, and multiplayer mode in Amethyst and Lost River. (Slough Creek multiplayer is coming soon,.) Once the game is completed on PC/Mac, we will turn our attention to other platforms. The next episode, Tower Fall (DLC) will follow. We do not announce specific release dates. We will release them when they are ready!
Tommi has refactored and overhauled the NPC navigation, pathfinding, and obstacle avoidance systems, making those smarter and more robust. No longer will mates get stuck on a boulder while trying to cross a creek, or circle endlessly around a meat chunk. Elk are also much more adept at navigating around trees and boulders as they flee for their lives. It makes moving through the game world feel even more immersive!
[previewyoutube][/previewyoutube]
I have been working on improvements to the natural environment, adding more (and better) tree stumps in the woods and more ground clutter in the form of dead logs. Istvan Szala, one of our freelance 3D artists (who has been making some new stuff for the upcoming Lost River DLC), created models for snowberry and huckleberry bushes, and Indian paintbrush flower. Put together, these make the forest floor much denser, and more realistic (though still a far cry from the truly dense forests along the south slopes of Slough Creek). The splashes of new seasonal colors are also very nice.
Along with helping me with those improvements to the environment, Andrei has been fixing bugs and adding polish is many different ways. (Many of these were suggested by players via Feedback and Bug Reports, so thanks for those! It is satisfying that the bug reports are trending to minor tweaks as we slowly but surely polish the game.)
And Mikko has been making steady progress on Slough Creek multiplayer, which is really shaping up and should be ready for public beta pretty soon. I get to spend time actually playing WolfQuest (not as common as you might think) with our dedicated and amazing core beta testers who are crucial to refining and balancing the systems before releasing it to a wider group.
All of the above (except for Slough Creek multiplayer) will be in patch 1.0.7l, coming very soon to public beta and then full release.
_______________
WolfQuest: Anniversary Edition is available now for PC/Mac on Steam and itch.io, as Early Access. The game currently includes Episode 1: Amethyst Mountain, Episode 2: Slough Creek, Lost River: Classic, and multiplayer mode in Amethyst and Lost River. (Slough Creek multiplayer is coming soon,.) Once the game is completed on PC/Mac, we will turn our attention to other platforms. The next episode, Tower Fall (DLC) will follow. We do not announce specific release dates. We will release them when they are ready!