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Steven the Sperm News

Update 1.2.0: NEW STAGE, and a quick discussion about support

So... it's been a while. But we're coming back with a pretty cool announcement:

CHANGELOG:
  • A brand new stage! Titled the "5 Challenges", you can play this extra stage via the options menu.
  • Two new achievements and cosmetics based around the stage!


That's right, a brand new stage for ya'll to enjoy! I figured that after such a long time of no activity, it was only right to give you guys something new to mess with. This new stage can sort of act as a playground and training room for mastering the game's controls and elements, so definitely check it out!

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TL;DR:
  • No new updates so far due to lack of activity & my personal mistakes.
  • This new update intended to be a new start for new and old users alike.
  • If you want me to fix stuff or add more to the game, say something!
  • The game is 50% for the summer sale! Only $1!
  • Thanks to everybody who has played this game. You're amazing.

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Now for the serious part. There haven't been any major updates like this because there has been no activity surrounding this game. This is completely my fault though, as I fell into the beginners trap of opening the store too early, causing the initial wave of users to just see a "coming soon" entry. This caused most people who've found this game to just add it to their wishlist, then never follow up on it.

I want to change that. I hope this new stage will attract more users who'll be inspired to write reviews and start discussions surrounding the game. Even if they're negative, I want to hear them. If nobody says anything, then I just assume that the game is perfect and everybody who bought it is completely satisfied. If you guys start talking, I'll be inspired to keep supporting the game and adding new things to fix the game or make it even better. But once again, if nobody cares, then updates might come less frequently.

To assist with making the game more appealing to you guys, I'm participating in the Steam summer sale by making this game 50% off. If you didn't want to buy the game for $2, then now you can for $1. For a game like this one with hours upon hours of potential playtime, mastery, and things to unlock, this is a real bargain I recommend ya'll pick up.

I don't want to sound all snobby, like I don't appreciate the very fact that I have a game on Steam that people have actually played - so as I've said many times in the past, thank you all so much for checking out Steven the Sperm. Especially those of you who came out of nowhere... you're all legitimately amazing people and I encourage you to help out more indie developers like you've helped out me.

Perfect Acorn Podcast - Episode 2

https://youtu.be/gh0JURtDqI8

Hey everybody, did you know that Perfect Acorn has a YouTube channel? And did you know we have a podcast? In this episode we talk a little bit about STS, so I felt that it was appropriate to post here in case any ofo you guys were interested.

There is some stuff at the beginning you might not necessarily understand if you didn't listen to the first episode, but it's not too important and it's explained later anyways.

Hope you guys enjoy! See you all later! Remember to leave some comments or a review on the game if you haven't already. ːsteamhappyː

Update 1.1.5 - Tying Up Some Loose Ends

Minor update for Steven the Sperm that smooths out the game a bit more (stage 4, more specifically) and fixes some little errors.

  • Stage 4 has been edited to be less tedious and difficult. Some of the walls in one infamous section have been widened a little bit, and the cells in the dashing section spawn three times faster than they originally did.
  • Version number moved from the bottom right to the top right.
  • Buttons will no longer spam their sound effects when mouse click is mashed on them.
  • The back button on one of the scenes will now play the back button sound instead of the normal sound.
  • The "Strong Flagellum" achievement will no longer stop the stage music.
  • Fixed some stray pixels on the second unlockable wallpaper.


Thanks to the diverse group of people who've purchased my game from out of nowhere. Never would've thought my game would reach all the way to Romania. :) See you!

One Month of STS!

So, it's been one full month since the release of STS on September 12th! I'm pleasantly surprised, this game did much better than I thought it ever would, so I have all of you to thank for it. Thanks!

It looks like the game has gone past it's opening week rush, and has gone into it's quiet phase. That's fine. This game has been a massive learning experience for me and my friends as video game developers, and we'll be sure to learn from it. For instance, we probably should've had more community activity and promotional material, and we shouldn't have opened the store page so long before the game was even released.

That leads me to the burning question, and that is whether or not this game should still be considered "under support". Here's the thing: I kinda crashed after releasing the game, and have been taking a break. And when I think of anything Acorn related, it's always to future games...

This is where you come in.

If there are any major bugs or recommendations, please tell me about them. Whether that be from the discussions or emailing me directly, I don't care, I'll probably do it.

If you want major updates, then say something! If you really love this game and want more, leave a review, take some screenshots, or post a discussion. Maybe I'll add multiplayer, who knows... The current quiet atmosphere is nice and less stressful, but if you guys are satisfied with the current product, then I might end up leaving it to stand on its own until the next Perfect Acorn game.

If you want anything say something! I'm always active.

Thank you all for playing Perfect Acorn games.

Version 1.1 - New Rewards and 10 Day Anniversary! (+More Cool Fixes and Changes!)

Hey everybody, wassup. I'd make more sperm puns, but to be completely honest, I've been milked dry (oh, there's one I guess).

Today is the 10 day anniversary of Steven the Sperm! I wanna give a massive thanks to everybody who I've advertised to, all of my friends, and those of you who came out of nowhere to support us.

Anyways, let's go over the changes for this update:
  • Added new reward cutscenes since the old ones sucked.
  • The user's mouse cursor will now change into a sperm. You're welcome.
  • A glitch affecting the second and third phases of the miniboss where the dashicides wouldn't appear has now been fixed.
  • A screen effect that can appear under certain conditions will no longer disappear upon killing the miniboss.
  • Checkpoints are now enabled by default as they were originally supposed to be, and the buttons to toggle checkpoints has been updated to remove the "original" and "new" parentheses, since they were referencing an earlier non-steam version of the game. This fix will only affect new players, so if you didn't know that checkpoints existed, check em out!
  • Removed some lingering debug code.

But yeah... that's basically it! Version 1.1, 10 days after the game's initial release, woohoo!

Remember to leave reviews (positive OR negative), post some discussions, or just do whatever. Hope you enjoy the game, thanks for playing, see ya!