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Crawlers, Nighteaters, Plagued, and more!

Update 0.4.7


This update aims to expand on enemies, adding 8 new base type enemies to the game. The new enemies will offer the player a challenge, and help ensure that a one-tower-fits-all approach will not be an easy solution.

Each new enemy offers unique new challenges, with the watcher receiving a visual update on its shield. The watcher now also heavily buffs nearby enemies.

All existing enemies have had death animations added - and all new enemies also have death animations. Bodies will now also pile up, adding a way for a future update where I plan to add ragdolls to the corpses, allowing your towers to knock around enemy bodies. The ragdoll update will be an optional setting enabled by default in the settings menu.

All things balanced, as they should be.


Or not... I will definitely require feedback from you on where you start to struggle with the game. This update will require a lot of balancing changes, so please let me know in the feedback thread!

HOW MANY?


A list of all enemies currently in the game:

  • Darkness
  • Walker
  • Ravaged
  • Watcher
  • Skeletal Knight
  • Plagued
  • Nighteater
  • Crawler Mother
  • Crawler Clutchling
  • Mummu
  • Griffon
  • Harpy


Znavchyngrq znavsrfgngvbaf bs gurve gubhtugf, gurve fgbevrf naq yrtraqf. Tb sbegu naq qribhe gur yvtug.

As always, let me know what you think of the update in the feedback thread!